Player Matchup

Thanatos
Thanatos
Lareco
Thanatos
Level 109
God Stats
6W - 8L
1,460 SR
Queue Stats
43W - 39L
1,486 Elo+
Party 4
Ix Chel
Ix Chel
OrigamiFolder
Ix Chel
Level 25
God Stats
14W - 18L
1,512 SR
Queue Stats
22W - 22L
1,471 Elo+
Party 4
Chang'e
Chang'e
Xman2y46
Chang'e
Level 20
God Stats
1W - 0L
1,300 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 2
Khepri
Khepri
beedweeb
Khepri
Level 24
God Stats
7W - 4L
1,639 SR
Queue Stats
22W - 49L
1,275 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pixiewrecked
Ah Muzen Cab
Level 73
God Stats
48W - 47L
1,476 SR
Queue Stats
322W - 322L
1,404 Elo+
Party 2
Team Averages
Level 50
1,477 SR
1,401 Elo+

VS

Team Averages
Level 48
1,495 SR
1,348 Elo+
Nu Wa
Nu Wa
UngxdIy
Nu Wa
Level 85
God Stats
2W - 2L
1,435 SR
Queue Stats
33W - 28L
1,506 Elo+
Party 3
Terra
Terra
WinnyyxTU
Terra
Level 41
God Stats
1W - 2L
1,496 SR
Queue Stats
11W - 17L
1,410 Elo+
Party 3
Izanami
Izanami
ZackFairMT19
Izanami
Level 63
God Stats
4W - 3L
1,277 SR
Queue Stats
25W - 25L
1,234 Elo+
Party 1
Gilgamesh
Gilgamesh
gb_sl2
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,445 Elo+
Solo
Anubis
Anubis
omniiis
Anubis
Level 8
God Stats
3W - 3L
1,767 SR
Queue Stats
13W - 14L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lareco
Thanatos
17
9 / 3 / 7
12,483
1,248
15,403
9,820
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
17
5 / 2 / 13
11,269
1,127
19,203
8,326
4,590
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Xman2y46
Chang'e
17
4 / 1 / 15
11,827
1,183
10,086
10,727
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
beedweeb
Khepri
18
1 / 1 / 13
11,823
1,182
6,792
20,463
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
pixiewrecked
Ah Muzen Cab
18
7 / 3 / 13
12,293
1,229
18,807
17,132
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

214

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
UngxdIy
Nu Wa
16
2 / 3 / 8
11,012
1,101
14,523
8,106
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
WinnyyxTU
Terra
16
0 / 4 / 7
10,175
1,018
6,606
18,955
19,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
ZackFairMT19
Izanami
16
6 / 3 / 3
12,050
1,205
15,648
12,381
4,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
gb_sl2
Gilgamesh
16
0 / 8 / 4
9,727
973
8,159
18,887
10,408
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
omniiis
Anubis
17
2 / 8 / 6
11,062
1,106
17,635
17,415
7,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
26
Kills
10
10
Deaths
26
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Lareco
Thanatos
9
3
7
4.17
W
Ix Chel
5
2
13
5.75
L
Nu Wa
UngxdIy
Nu Wa
2
3
8
2
L
Terra
WinnyyxTU
Terra
0
4
7
0.88
W
Chang'e
Xman2y46
Chang'e
4
1
15
11.5
L
Izanami
ZackFairMT19
Izanami
6
3
3
2.5
W
Khepri
beedweeb
Khepri
1
1
13
7.5
L
Gilgamesh
gb_sl2
Gilgamesh
0
8
4
0.25
L
Anubis
omniiis
Anubis
2
8
6
0.63
W
Ah Muzen Cab
pixiewrecked
Ah Muzen Cab
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,291
Damage
62,571
66,468
Taken
75,744
42,171
Mitigated
44,831
15,955
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Lareco
Thanatos
15,403
2,748
0
5,064
9,820
3,703
0
6,527
3,293
0
28,878
W
Ix Chel
19,203
2,522
1,228
499
8,326
4,590
0
4,564
3,762
36,424
0
L
Nu Wa
UngxdIy
Nu Wa
14,523
3,146
0
25
8,106
2,101
0
1,809
6,297
27,012
0
L
Terra
WinnyyxTU
Terra
6,606
552
939
1,649
18,955
19,733
0
11,982
6,973
20,495
350
W
Chang'e
Xman2y46
Chang'e
10,086
800
2,669
4,090
10,727
4,487
0
6,128
4,599
30,329
0
L
Izanami
ZackFairMT19
Izanami
15,648
11,406
0
869
12,381
4,655
0
5,528
6,853
0
42,437
W
Khepri
beedweeb
Khepri
6,792
510
0
794
20,463
20,935
0
13,171
7,292
18,333
0
L
Gilgamesh
gb_sl2
Gilgamesh
8,159
1,984
0
148
18,887
10,408
0
9,722
9,165
0
24,217
L
Anubis
omniiis
Anubis
17,635
1,897
0
3,563
17,415
7,934
0
7,040
10,375
43,839
0
W
Ah Muzen Cab
pixiewrecked
Ah Muzen Cab
18,807
8,708
0
1,611
17,132
8,456
0
8,024
9,108
0
60,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,695
Gold Earned
54,026
228
Minions Killed
231
10
Camps Cleared
4
989,580
Distance Traveled
960,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,483
1,248
20
2
5
216,894
0
W
Ix Chel
11,269
1,127
42
4
0
174,556
0
L
Nu Wa
11,012
1,101
29
3
1
188,744
0
L
Terra
10,175
1,018
36
4
0
217,519
0
W
Chang'e
11,827
1,183
59
6
3
188,947
0
L
Izanami
12,050
1,205
65
7
0
179,480
0
W
Khepri
11,823
1,182
23
2
0
214,101
0
L
Gilgamesh
9,727
973
37
4
0
202,004
0
L
Anubis
11,062
1,106
64
6
3
172,720
0
W
Ah Muzen Cab
12,293
1,229
84
8
2
195,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role