Player Matchup

Bastet
Bastet
Silver V
Kahle9994599
Bastet
Silver V
Level 60
God Stats
6W - 8L
1,504 SR
Queue Stats
12W - 25L
1,166 MMR
Solo
Discordia
Discordia
Silver IV
mung monster 2
Discordia
Silver IV
Level 68
God Stats
111W - 90L
1,543 SR
Queue Stats
132W - 153L
888 MMR
Solo
Cupid
Cupid
Silver V
ninjamolon
Cupid
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
889 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,516 SR
981 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,431 SR
961 MMR
King Arthur
King Arthur
Silver I
Ace_ThePenguin
King Arthur
Silver I
Level 143
God Stats
3W - 1L
1,405 SR
Queue Stats
99W - 115L
1,217 MMR
Solo
Fenrir
Fenrir
Silver I
Dm0neyDmiZE11
Fenrir
Silver I
Level 145
God Stats
6W - 7L
1,508 SR
Queue Stats
859W - 918L
1,295 MMR
Solo
Chang'e
Chang'e
Bronze II
rose-firey801
Chang'e
Bronze II
Level 91
God Stats
8W - 11L
1,381 SR
Queue Stats
453W - 659L
371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 3 / 0
8,262
636
8,731
10,435
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
mung monster 2
Discordia
11
0 / 2 / 0
8,767
674
13,592
6,418
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
11
0 / 3 / 0
8,643
665
11,239
12,865
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesNe ZhaAresBacchus

VS

Bans
Baron SamediKuzenboChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace_ThePenguin
King Arthur
13
3 / 0 / 5
10,409
801
11,548
13,160
11,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 4
10,291
792
8,786
17,358
11,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
12
1 / 0 / 4
9,337
718
6,312
17,040
6,363
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace_ThePenguin
King Arthur
3
0
5
5.5
W
4
0
4
6
L
Bastet
0
3
0
0
L
Discordia
mung monster 2
Discordia
0
2
0
0
L
Cupid
0
3
0
0
W
Chang'e
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
26,646
29,718
Taken
47,558
10,897
Mitigated
29,708
12,084
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace_ThePenguin
King Arthur
11,548
452
666
624
13,160
11,547
184
2,614
10,546
0
43,130
W
8,786
1,167
0
3,328
17,358
11,798
861
5,101
12,257
0
33,985
L
Bastet
8,731
1,934
0
4,489
10,435
3,716
0
2,452
7,983
0
24,581
L
Discordia
mung monster 2
Discordia
13,592
161
0
1,318
6,418
2,501
0
1,896
4,522
47,975
0
L
Cupid
11,239
6,722
1,005
5,272
12,865
4,680
0
2,629
10,236
0
34,213
W
Chang'e
6,312
963
6,935
8,567
17,040
6,363
900
6,774
10,266
39,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
30,037
137
Minions Killed
129
0
Camps Cleared
0
718,107
Distance Traveled
757,391
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,409
801
42
3
0
253,721
2
W
Fenrir
10,291
792
45
3
0
266,608
0
L
Bastet
8,262
636
25
2
0
270,295
0
L
Discordia
8,767
674
59
5
0
203,716
2
L
Cupid
8,643
665
53
4
0
244,096
2
W
Chang'e
9,337
718
42
3
0
237,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role