Player Matchup

Lancelot
Lancelot
HouDiddy5
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,256 Elo+
Party 1
Poseidon
Poseidon
VinDiesel9420
Poseidon
Level 104
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 14L
1,188 Elo+
Party 1
Surtr
Surtr
Youngblood9472
Surtr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,203 Elo+
Solo
Team Averages
Level 85
1,431 SR
1,215 Elo+

VS

Team Averages
Level 71
1,366 SR
1,252 Elo+
Nemesis
Nemesis
Chron1cMG
Nemesis
Level 46
God Stats
1W - 2L
1,323 SR
Queue Stats
28W - 47L
1,191 Elo+
Party 2
Hachiman
Hachiman
Empath0ii0
Hachiman
Level 67
God Stats
90W - 83L
1,432 SR
Queue Stats
300W - 321L
1,331 Elo+
Solo
Hel
Hel
PervasiveCoyote1
Hel
Level 99
God Stats
5W - 8L
1,342 SR
Queue Stats
40W - 53L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HouDiddy5
Lancelot
12
0 / 7 / 7
10,262
684
5,764
13,361
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
VinDiesel9420
Poseidon
16
8 / 2 / 4
13,417
894
12,612
7,099
2,507
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
4 / 9 / 4
11,361
757
11,299
17,386
9,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chron1cMG
Nemesis
15
4 / 3 / 13
12,458
831
6,196
11,864
5,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Empath0ii0
Hachiman
16
6 / 3 / 9
13,720
915
11,453
10,722
4,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 6 / 7
13,062
871
12,890
14,703
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
18
18
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chron1cMG
Nemesis
4
3
13
3.5
W
Hachiman
Empath0ii0
Hachiman
6
3
9
3.5
L
Lancelot
HouDiddy5
Lancelot
0
7
7
0.5
W
8
6
7
1.92
L
Poseidon
VinDiesel9420
Poseidon
8
2
4
5
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
30,539
37,846
Taken
37,289
17,321
Mitigated
17,077
3,042
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chron1cMG
Nemesis
6,196
2,550
0
933
11,864
5,364
668
4,554
7,310
0
27,923
W
Hachiman
Empath0ii0
Hachiman
11,453
8,290
0
3,950
10,722
4,028
1,972
3,634
7,079
0
52,631
L
Lancelot
HouDiddy5
Lancelot
5,764
1,889
0
203
13,361
4,894
334
3,906
9,455
0
13,067
W
12,890
445
2,782
5,932
14,703
7,685
377
5,314
9,343
52,073
0
L
Poseidon
VinDiesel9420
Poseidon
12,612
1,822
0
0
7,099
2,507
0
4,453
2,646
56,309
0
L
11,299
4,115
176
2,663
17,386
9,920
846
4,913
12,473
1,224
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
39,240
141
Minions Killed
161
0
Camps Cleared
0
739,381
Distance Traveled
744,647
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,458
831
35
2
0
277,765
0
W
Hachiman
13,720
915
60
4
0
237,539
0
L
Lancelot
10,262
684
12
1
0
262,794
0
W
Hel
13,062
871
66
4
0
229,343
0
L
Poseidon
13,417
894
80
5
0
270,593
3
L
Surtr
11,361
757
49
3
0
205,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role