Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ImALizzardMan
Anubis
Level 109
God Stats
16W - 10L
1,864 SR
Queue Stats
87W - 54L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
ManoSabao
Nu Wa
Level 162
God Stats
7W - 6L
1,276 SR
Queue Stats
211W - 193L
1,512 Elo+
Party 1
Pele
Pele
mizaaelh
Pele
Level 177
God Stats
7W - 6L
1,540 SR
Queue Stats
407W - 393L
1,520 Elo+
Party 1
Team Averages
Level 136
1,536 SR
1,534 Elo+

VS

Team Averages
Level 99
1,422 SR
1,514 Elo+
Xbalanque
Xbalanque
Eltmac1
Xbalanque
Level 101
God Stats
0W - 1L
1,381 SR
Queue Stats
5W - 8L
1,615 Elo+
Party 2
Da Ji
Da Ji
Leamgamer21
Da Ji
Level 117
God Stats
12W - 9L
1,572 SR
Queue Stats
176W - 199L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
RAFIKI12HD
Sun Wukong
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
41W - 32L
1,526 Elo+
Solo
Anubis
Anubis
maxdiserius
Anubis
Level 106
God Stats
4W - 5L
1,453 SR
Queue Stats
85W - 88L
1,460 Elo+
Party 2
Ymir
Ymir
wchocolate
Ymir
Level 66
God Stats
4W - 6L
1,400 SR
Queue Stats
50W - 65L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 2 / 2
8,405
647
10,728
11,545
10,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
 
Rama
12
1 / 1 / 4
7,457
574
6,863
7,215
2,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 5
7,874
606
4,305
5,286
2,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
ManoSabao
Nu Wa
11
1 / 0 / 6
6,974
536
7,351
6,945
3,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
14
6 / 0 / 4
8,084
622
6,494
8,885
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eltmac1
Xbalanque
10
0 / 2 / 0
5,744
442
2,745
8,170
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 5 / 0
6,370
490
4,432
12,776
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RAFIKI12HD
Sun Wukong
12
0 / 3 / 0
7,229
556
5,321
13,364
9,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
0 / 3 / 0
5,799
446
4,108
7,533
2,814
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 1
5,823
448
1,344
10,605
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
3
3
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
2
2
W
Rama
 
Rama
1
1
4
3
L
Xbalanque
Eltmac1
Xbalanque
0
2
0
0
W
4
0
5
6.5
L
3
5
0
0.6
W
Nu Wa
ManoSabao
Nu Wa
1
0
6
4
L
Sun Wukong
RAFIKI12HD
Sun Wukong
0
3
0
0
L
Anubis
0
3
0
0
W
Pele
6
0
4
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
17,950
39,876
Taken
52,448
22,364
Mitigated
26,667
13,640
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,728
1,179
0
3,056
11,545
10,092
0
158
11,387
0
73,925
W
Rama
 
Rama
6,863
5,671
0
3,429
7,215
2,745
766
970
6,245
0
65,486
L
Xbalanque
Eltmac1
Xbalanque
2,745
375
0
2,500
8,170
2,668
0
1,659
6,511
0
44,138
W
4,305
219
0
2,098
5,286
2,335
300
1,938
3,348
65,544
0
L
4,432
1,059
0
2,545
12,776
4,242
0
1,837
10,939
0
31,877
W
Nu Wa
ManoSabao
Nu Wa
7,351
1,491
1,313
1,407
6,945
3,742
0
955
5,990
36,756
0
L
Sun Wukong
RAFIKI12HD
Sun Wukong
5,321
1,351
0
3,301
13,364
9,871
0
1,200
12,164
0
64,269
L
Anubis
4,108
135
0
2,984
7,533
2,814
0
3,471
4,062
47,287
0
W
Pele
6,494
1,658
0
2,337
8,885
3,450
0
1,431
7,454
0
59,693
L
1,344
127
0
1,768
10,605
7,072
0
3,489
7,116
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
30,965
472
Minions Killed
348
0
Camps Cleared
0
1,336,882
Distance Traveled
1,257,660
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,405
647
120
9
0
265,994
4
W
Rama
7,457
574
115
9
0
242,541
0
L
Xbalanque
5,744
442
71
5
0
232,750
3
W
Anubis
7,874
606
110
8
0
268,233
2
L
Da Ji
6,370
490
49
4
0
287,225
1
W
Nu Wa
6,974
536
43
3
0
252,662
2
L
Sun Wukong
7,229
556
121
9
0
237,340
0
L
Anubis
5,799
446
78
6
0
252,110
3
W
Pele
8,084
622
84
6
0
307,452
0
L
Ymir
5,823
448
29
2
0
248,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role