Player Matchup

He Bo
He Bo
Gold V
ayubwoki
He Bo
Gold V
Level 131
God Stats
5W - 2L
1,694 SR
Queue Stats
19W - 15L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,694 SR
1,395 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,500 SR
1,500 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ayubwoki
He Bo
19
6 / 2 / 0
13,951
1,073
17,092
12,404
9,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BakasuraAnubisKaliAh Muzen CabChronos

VS

Bans
HadesArachneAnhurMartichorasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
1 / 6 / 0
11,009
847
8,133
21,984
17,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
0
0.17
W
He Bo
ayubwoki
He Bo
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,092
Damage
8,133
12,404
Taken
21,984
9,579
Mitigated
17,183
2,615
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,133
3,537
0
8,815
21,984
17,183
561
17,663
4,321
0
60,340
W
He Bo
ayubwoki
He Bo
17,092
1,007
0
2,615
12,404
9,579
1,471
264
12,140
78,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,951
Gold Earned
11,009
136
Minions Killed
92
7
Camps Cleared
5
271,699
Distance Traveled
271,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,009
847
92
7
5
271,154
0
W
He Bo
13,951
1,073
136
10
7
271,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role