Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BrainRanger
Hera
Level 156
God Stats
3W - 5L
1,456 SR
Queue Stats
303W - 308L
1,488 Elo+
Solo
Fafnir
Fafnir
Jesseman1121
Fafnir
Level 128
God Stats
1W - 3L
1,226 SR
Queue Stats
165W - 161L
1,484 Elo+
Solo
Apollo
Apollo
Joshferatu
Apollo
Level 100
God Stats
1W - 4L
1,419 SR
Queue Stats
541W - 532L
1,440 Elo+
Party 3
Ix Chel
Ix Chel
YourManTyler
Ix Chel
Level 137
God Stats
2W - 2L
1,535 SR
Queue Stats
353W - 306L
1,479 Elo+
Party 3
Team Averages
Level 138
1,427 SR
1,478 Elo+

VS

Team Averages
Level 124
1,547 SR
1,493 Elo+
Yu Huang
Yu Huang
Jus B3tt3R
Yu Huang
Level 115
God Stats
5W - 11L
1,516 SR
Queue Stats
337W - 330L
1,540 Elo+
Party 1
Fenrir
Fenrir
Thomault
Fenrir
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
44W - 39L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
ca1eb82
Jing Wei
Level 146
God Stats
2W - 1L
1,524 SR
Queue Stats
156W - 138L
1,481 Elo+
Solo
Guan Yu
Guan Yu
clapcheds9
Guan Yu
Level 123
God Stats
2W - 2L
1,328 SR
Queue Stats
117W - 102L
1,458 Elo+
Party 2
Ymir
Ymir
ginosnipebarD
Ymir
Level 109
God Stats
30W - 11L
1,662 SR
Queue Stats
633W - 612L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 1 / 5
8,594
716
12,769
13,589
7,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,523
710
9,801
6,613
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
13
2 / 3 / 4
8,814
735
4,644
13,747
18,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Joshferatu
Apollo
14
0 / 3 / 6
8,052
671
6,380
11,299
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
YourManTyler
Ix Chel
15
1 / 2 / 5
8,136
678
11,026
7,174
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jus B3tt3R
Yu Huang
17
3 / 0 / 9
9,456
788
17,945
8,058
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Thomault
Fenrir
14
3 / 2 / 6
8,171
681
7,489
10,763
8,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ca1eb82
Jing Wei
17
2 / 2 / 6
9,543
795
10,405
9,578
5,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
clapcheds9
Guan Yu
13
2 / 3 / 8
8,027
669
5,309
13,007
13,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 7
9,557
796
6,942
14,080
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
7
Kills
13
13
Deaths
8
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
5
3.5
L
3
4
2
1
L
Fafnir
2
3
4
1.33
L
Apollo
Joshferatu
Apollo
0
3
6
1
W
Yu Huang
Jus B3tt3R
Yu Huang
3
0
9
7.5
W
Fenrir
Thomault
Fenrir
3
2
6
3
L
Ix Chel
YourManTyler
Ix Chel
1
2
5
1.75
W
Jing Wei
ca1eb82
Jing Wei
2
2
6
2.5
W
Guan Yu
clapcheds9
Guan Yu
2
3
8
2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,620
Damage
48,090
52,422
Taken
55,486
38,658
Mitigated
46,604
16,466
Healing
28,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,769
1,505
1,357
4,617
13,589
7,038
530
7,445
6,144
28,165
0
L
9,801
1,961
659
657
6,613
3,015
0
3,042
3,571
18,787
0
L
Fafnir
4,644
1,381
1,148
3,239
13,747
18,618
0
6,744
7,003
5,461
0
L
Apollo
Joshferatu
Apollo
6,380
2,518
0
1,174
11,299
5,937
0
4,435
6,864
0
25,104
W
Yu Huang
Jus B3tt3R
Yu Huang
17,945
1,335
3,656
3,489
8,058
3,910
473
5,087
2,913
39,359
0
W
Fenrir
Thomault
Fenrir
7,489
1,702
938
1,571
10,763
8,338
0
7,364
3,381
0
11,813
L
Ix Chel
YourManTyler
Ix Chel
11,026
1,334
1,615
2,000
7,174
4,050
0
3,221
3,953
18,412
0
W
Jing Wei
ca1eb82
Jing Wei
10,405
7,959
535
1,383
9,578
5,066
954
8,355
1,161
0
36,384
W
Guan Yu
clapcheds9
Guan Yu
5,309
473
7,956
4,158
13,007
13,264
197
8,528
4,451
0
8,897
W
6,942
598
1,545
3,160
14,080
16,026
280
8,700
5,340
9,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
44,754
123
Minions Killed
126
0
Camps Cleared
0
1,072,794
Distance Traveled
1,012,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,594
716
31
3
0
243,868
0
L
Hera
8,523
710
20
2
0
186,481
0
L
Fafnir
8,814
735
3
0
0
197,810
0
L
Apollo
8,052
671
54
5
0
221,972
0
W
Yu Huang
9,456
788
41
3
0
234,535
0
W
Fenrir
8,171
681
13
1
0
207,289
0
L
Ix Chel
8,136
678
15
1
0
222,663
0
W
Jing Wei
9,543
795
60
5
0
180,596
0
W
Guan Yu
8,027
669
6
1
0
175,443
0
W
Ymir
9,557
796
6
1
0
214,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role