Player Matchup

Ymir
Ymir
Silver V
AAG-IJ0K3RI
Ymir
Silver V
Level 69
God Stats
4W - 6L
1,609 SR
Queue Stats
24W - 43L
984 MMR
Solo
Ne Zha
Ne Zha
Bronze V
TheOnlySpyder
Ne Zha
Bronze V
Level 48
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 28L
989 MMR
Party 1
Eset
Eset
Bronze V
iiTzP3ngy
Eset
Bronze V
Level 58
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 30L
989 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,680 SR
987 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,500 SR
1,219 MMR
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold II
SHO RO HEAR
Arachne
Gold II
Level 159
God Stats
20W - 10L
1,519 SR
Queue Stats
421W - 431L
1,375 MMR
Party 2
Ganesha
Ganesha
Silver II
theSKEEGZ
Ganesha
Silver II
Level 158
God Stats
85W - 84L
1,482 SR
Queue Stats
240W - 242L
782 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,834
648
1,668
5,324
3,256
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
6,109
679
2,095
8,357
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
8
1 / 4 / 0
6,360
707
2,620
5,315
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesThothAthenaDiscordiaAnubis

VS

Bans
HorusKukulkanBacchusAh PuchKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 1 / 6
7,178
798
4,249
2,876
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SHO RO HEAR
Arachne
11
9 / 0 / 1
8,594
955
6,576
5,937
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
theSKEEGZ
Ganesha
9
0 / 0 / 7
6,850
761
3,818
4,103
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
6
4
L
0
2
0
0
W
Arachne
SHO RO HEAR
Arachne
9
0
1
9.5
L
0
4
0
0
L
Eset
1
4
0
0.25
W
Ganesha
theSKEEGZ
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,383
Damage
14,643
18,996
Taken
12,916
8,274
Mitigated
6,873
2,294
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,249
497
0
760
2,876
1,045
567
1,191
1,685
26,160
0
L
1,668
181
83
606
5,324
3,256
0
2,445
2,879
11,272
0
W
Arachne
SHO RO HEAR
Arachne
6,576
5,579
0
2,903
5,937
3,355
656
2,147
3,790
0
18,146
L
2,095
420
0
1,020
8,357
3,087
0
3,025
5,332
0
13,945
L
Eset
2,620
111
0
585
5,315
1,931
0
2,947
2,368
18,778
0
W
Ganesha
theSKEEGZ
Ganesha
3,818
326
0
1,125
4,103
2,473
307
1,329
2,774
17,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,303
Gold Earned
22,622
80
Minions Killed
78
0
Camps Cleared
0
412,499
Distance Traveled
510,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,178
798
46
5
0
169,701
2
L
Ymir
5,834
648
16
2
0
117,666
2
W
Arachne
8,594
955
32
4
0
176,621
0
L
Ne Zha
6,109
679
26
3
0
160,401
0
L
Eset
6,360
707
38
4
0
134,432
0
W
Ganesha
6,850
761
0
0
0
164,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role