Player Matchup

Jing Wei
Jing Wei
Silver III
 
Jing Wei
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
PervySageJiraiya
Poseidon
Silver IV
Level 108
God Stats
2W - 4L
1,402 SR
Queue Stats
117W - 149L
944 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Purplekelloggs
Baron Samedi
Bronze III
Level 56
God Stats
3W - 10L
1,307 SR
Queue Stats
15W - 42L
944 MMR
Solo
Arachne
Arachne
Silver II
kango890
Arachne
Silver II
Level 148
God Stats
55W - 54L
1,521 SR
Queue Stats
391W - 431L
947 MMR
Solo
Athena
Athena
Silver III
kimbacon
Athena
Silver III
Level 149
God Stats
9W - 11L
1,588 SR
Queue Stats
104W - 124L
944 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,464 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,624 SR
960 MMR
Horus
Horus
Silver III
Jenos143
Horus
Silver III
Level 124
God Stats
35W - 22L
1,640 SR
Queue Stats
302W - 315L
961 MMR
Party 2
Ra
Ra
Silver II
SpideryBacchus9
Ra
Silver II
Level 77
God Stats
20W - 20L
1,518 SR
Queue Stats
226W - 235L
965 MMR
Party 1
Artio
Artio
Silver III
TTV-malejama
Artio
Silver III
Level 121
God Stats
6W - 5L
1,834 SR
Queue Stats
118W - 131L
939 MMR
Solo
Awilix
Awilix
Silver III
WhyUMadTho3016
Awilix
Silver III
Level 103
God Stats
12W - 9L
1,493 SR
Queue Stats
74W - 89L
1,016 MMR
Party 1
Neith
Neith
Silver V
xSin5Solar
Neith
Silver V
Level 65
God Stats
3W - 1L
1,635 SR
Queue Stats
24W - 37L
920 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 1
8,900
494
9,061
10,386
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 0
9,521
529
8,229
17,341
8,364
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Purplekelloggs
Baron Samedi
12
0 / 6 / 1
7,624
424
7,032
13,209
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
kango890
Arachne
13
0 / 5 / 0
7,854
436
6,866
19,317
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
kimbacon
Athena
11
3 / 7 / 0
8,045
447
5,099
19,930
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JormungandrMaman BrigitteMorgan Le Fay

VS

Bans
Ah PuchNemesisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jenos143
Horus
13
2 / 2 / 17
9,453
525
7,474
15,307
14,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
9 / 1 / 6
10,830
602
19,732
11,983
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 8
10,462
581
6,157
15,177
16,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 0 / 9
10,987
610
14,780
12,424
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
15
2 / 1 / 5
9,603
534
10,406
11,839
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
5
Kills
26
27
Deaths
5
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
W
Horus
Jenos143
Horus
2
2
17
5.25
L
1
7
0
0.14
L
Baron Samedi
Purplekelloggs
Baron Samedi
0
6
1
0.08
W
9
1
6
12
W
2
1
8
6
W
11
0
9
15.5
L
Arachne
kango890
Arachne
0
5
0
0
L
Athena
kimbacon
Athena
3
7
0
0.43
W
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
58,549
80,183
Taken
66,730
46,715
Mitigated
48,990
17,991
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,061
5,486
0
2,863
10,386
4,222
1,200
1,129
9,142
0
76,392
W
Horus
Jenos143
Horus
7,474
2,574
1,466
4,991
15,307
14,346
64
4,740
10,567
0
27,070
L
8,229
1,359
0
6,501
17,341
8,364
0
6,124
10,650
78,312
0
L
Baron Samedi
Purplekelloggs
Baron Samedi
7,032
404
978
2,167
13,209
6,804
0
4,308
8,591
52,912
0
W
19,732
1,613
2,730
5,640
11,983
6,558
313
5,368
6,615
92,791
0
W
6,157
639
0
3,885
15,177
16,912
363
5,488
9,689
66,231
0
W
14,780
6,244
0
1,407
12,424
5,876
0
4,573
7,851
0
81,645
L
Arachne
kango890
Arachne
6,866
4,943
0
3,079
19,317
7,396
0
5,305
13,746
0
68,634
L
Athena
kimbacon
Athena
5,099
545
0
2,403
19,930
19,929
0
7,290
12,165
21,095
0
W
Neith
10,406
4,592
0
3,656
11,839
5,298
920
870
10,969
0
84,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
51,335
441
Minions Killed
542
0
Camps Cleared
0
1,642,940
Distance Traveled
1,902,054
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,900
494
132
7
0
323,786
2
W
Horus
9,453
525
24
1
0
395,562
3
L
Poseidon
9,521
529
121
7
0
334,301
1
L
Baron Samedi
7,624
424
81
5
0
315,827
8
W
Ra
10,830
602
152
8
0
366,510
6
W
Artio
10,462
581
119
7
0
360,809
6
W
Awilix
10,987
610
104
6
0
455,257
2
L
Arachne
7,854
436
85
5
0
357,631
0
L
Athena
8,045
447
22
1
0
311,395
4
W
Neith
9,603
534
143
8
0
323,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role