Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DEA Plex
Cernunnos
Level 43
God Stats
21W - 26L
1,444 SR
Queue Stats
148W - 148L
1,497 Elo+
Party 1
Sobek
Sobek
DEA Screw
Sobek
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 294L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
Marland17
Zhong Kui
Level 127
God Stats
15W - 6L
1,667 SR
Queue Stats
236W - 236L
1,447 Elo+
Solo
Zeus
Zeus
Nexuz OG
Zeus
Level 119
God Stats
2W - 2L
1,338 SR
Queue Stats
139W - 127L
1,526 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,480 Elo+

VS

Team Averages
Level 108
1,477 SR
1,456 Elo+
Lancelot
Lancelot
BlabbyYeti8
Lancelot
Level 126
God Stats
0W - 1L
1,175 SR
Queue Stats
125W - 114L
1,454 Elo+
Solo
Ymir
Ymir
Navin18
Ymir
Level 89
God Stats
25W - 25L
1,525 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 2
Nox
Nox
Ultimate_Chaos11
Nox
Level 148
God Stats
2W - 6L
1,396 SR
Queue Stats
248W - 244L
1,477 Elo+
Party 2
Neith
Neith
darkassassin1245
Neith
Level 136
God Stats
9W - 10L
1,563 SR
Queue Stats
103W - 112L
1,482 Elo+
Party 2
Janus
Janus
patricklzf
Janus
Level 43
God Stats
1W - 5L
1,726 SR
Queue Stats
16W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 1
6,921
629
3,637
8,611
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
DEA Plex
Cernunnos
11
3 / 0 / 3
6,689
608
8,032
7,355
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DEA Screw
Sobek
10
2 / 3 / 5
6,523
593
3,905
11,537
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Marland17
Zhong Kui
13
4 / 0 / 1
8,053
732
5,582
7,719
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
13
7 / 1 / 1
7,793
708
8,111
5,130
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlabbyYeti8
Lancelot
8
0 / 7 / 1
4,903
446
2,582
10,452
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Navin18
Ymir
8
0 / 3 / 2
5,301
482
2,706
9,598
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

10
2 / 1 / 0
5,919
538
4,826
6,657
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 0
5,632
512
8,215
6,993
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
5
0 / 7 / 1
4,249
386
467
7,309
2,407

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
20
Kills
5
5
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
1
4.5
L
Lancelot
BlabbyYeti8
Lancelot
0
7
1
0.07
W
Cernunnos
DEA Plex
Cernunnos
3
0
3
4.5
W
Sobek
DEA Screw
Sobek
2
3
5
1.5
W
Zhong Kui
Marland17
Zhong Kui
4
0
1
4.5
L
Ymir
Navin18
Ymir
0
3
2
0.33
W
Zeus
7
1
1
7.5
L
2
1
0
2
L
3
2
0
1.5
L
Janus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
18,796
40,352
Taken
41,009
25,176
Mitigated
18,315
21,423
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,637
574
0
3,088
8,611
3,170
200
1,125
7,486
51,459
1,121
L
Lancelot
BlabbyYeti8
Lancelot
2,582
197
0
959
10,452
3,987
0
6,603
3,849
0
24,230
W
Cernunnos
DEA Plex
Cernunnos
8,032
3,296
0
5,162
7,355
2,954
773
1,244
6,111
0
49,330
W
Sobek
DEA Screw
Sobek
3,905
754
113
3,135
11,537
11,438
28
1,867
9,670
13,531
0
W
Zhong Kui
Marland17
Zhong Kui
5,582
1,729
0
6,970
7,719
5,938
578
3,113
4,606
57,585
826
L
Ymir
Navin18
Ymir
2,706
252
0
2,432
9,598
6,885
0
1,980
7,618
20,135
0
W
Zeus
8,111
1,818
0
2,955
5,130
1,676
1,421
650
4,480
60,298
0
L
4,826
637
0
500
6,657
2,621
0
4,730
1,927
32,869
0
L
8,215
3,662
0
982
6,993
2,415
282
2,329
4,664
0
33,320
L
Janus
467
61
0
0
7,309
2,407
0
5,452
1,857
6,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
26,004
375
Minions Killed
182
0
Camps Cleared
0
1,036,249
Distance Traveled
983,474
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,921
629
77
7
0
249,723
0
L
Lancelot
4,903
446
37
3
0
209,959
0
W
Cernunnos
6,689
608
78
7
0
198,284
0
W
Sobek
6,523
593
20
2
0
209,212
0
W
Zhong Kui
8,053
732
100
9
0
176,215
2
L
Ymir
5,301
482
22
2
0
210,907
0
W
Zeus
7,793
708
100
9
0
202,815
0
L
Nox
5,919
538
61
6
0
207,395
0
L
Neith
5,632
512
53
5
0
201,655
4
L
Janus
4,249
386
9
1
0
153,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role