Player Matchup

Izanami
Izanami
Atemosha
Izanami
Level 116
God Stats
7W - 7L
1,451 SR
Queue Stats
807W - 797L
1,442 Elo+
Party 1
Odin
Odin
Dosmo
Odin
Level 67
God Stats
1W - 6L
1,340 SR
Queue Stats
395W - 418L
1,513 Elo+
Solo
Zeus
Zeus
Grape Green
Zeus
Level 122
God Stats
12W - 7L
1,623 SR
Queue Stats
692W - 756L
1,414 Elo+
Solo
Susano
Susano
MichelinGamer
Susano
Level 125
God Stats
6W - 12L
1,385 SR
Queue Stats
688W - 686L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
colefloflo
Gilgamesh
Level 85
God Stats
6W - 7L
1,462 SR
Queue Stats
255W - 263L
1,419 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,441 Elo+

VS

Team Averages
Level 85
1,386 SR
1,469 Elo+
Hercules
Hercules
CurlyQueen97
Hercules
Level 82
God Stats
2W - 3L
1,323 SR
Queue Stats
451W - 450L
1,464 Elo+
Party 2
Cerberus
Cerberus
ElReptiliano777
Cerberus
Level 107
God Stats
10W - 10L
1,508 SR
Queue Stats
578W - 574L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
TGmx Osiel21
Baba Yaga
Level 103
God Stats
2W - 0L
1,711 SR
Queue Stats
94W - 83L
1,470 Elo+
Solo
Ymir
Ymir
Tchyeaboi
Ymir
Level 66
God Stats
1W - 1L
1,308 SR
Queue Stats
71W - 90L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
weedmunchkin420
Gilgamesh
Level 69
God Stats
1W - 2L
1,078 SR
Queue Stats
204W - 213L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atemosha
Izanami
16
2 / 3 / 5
8,510
774
9,565
8,065
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Dosmo
Odin
16
2 / 3 / 5
8,576
780
4,237
10,746
8,755
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 7
8,648
786
17,736
7,972
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 7
9,119
829
7,776
18,028
10,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
colefloflo
Gilgamesh
12
2 / 6 / 4
7,672
697
8,348
13,811
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CurlyQueen97
Hercules
14
1 / 3 / 11
8,135
740
6,798
11,249
11,312
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
2 / 4 / 13
8,702
791
11,414
17,222
18,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
TGmx Osiel21
Baba Yaga
17
6 / 1 / 12
9,707
882
12,595
9,279
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
17
7 / 2 / 7
10,230
930
9,263
13,419
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
weedmunchkin420
Gilgamesh
14
3 / 5 / 10
8,489
772
12,689
15,107
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
14
Kills
19
19
Deaths
15
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
Atemosha
Izanami
2
3
5
1.5
W
Hercules
CurlyQueen97
Hercules
1
3
11
2.17
L
Odin
Dosmo
Odin
2
3
5
1.5
W
Cerberus
2
4
13
2.13
L
3
3
7
2.17
L
5
4
7
2.13
W
Baba Yaga
TGmx Osiel21
Baba Yaga
6
1
12
12
W
Ymir
7
2
7
5.25
L
Gilgamesh
colefloflo
Gilgamesh
2
6
4
0.67
W
Gilgamesh
weedmunchkin420
Gilgamesh
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
52,759
58,622
Taken
66,276
39,796
Mitigated
67,105
15,621
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Atemosha
Izanami
9,565
5,226
1,017
1,071
8,065
3,467
0
4,527
3,320
0
24,753
W
Hercules
CurlyQueen97
Hercules
6,798
1,564
299
3,530
11,249
11,312
104
3,774
7,218
0
10,538
L
Odin
Dosmo
Odin
4,237
1,187
1,383
3,761
10,746
8,755
0
4,439
5,781
0
7,660
W
Cerberus
11,414
829
971
6,611
17,222
18,411
26
3,976
12,918
21,529
0
L
17,736
2,485
299
1,368
7,972
3,421
0
5,196
2,630
32,654
0
L
7,776
1,495
700
4,681
18,028
10,500
0
11,711
5,462
0
14,781
W
Baba Yaga
TGmx Osiel21
Baba Yaga
12,595
1,008
1,584
3,986
9,279
5,005
1,138
1,740
7,539
32,025
0
W
Ymir
9,263
1,207
1,262
2,230
13,419
16,479
48
4,627
8,668
18,003
0
L
Gilgamesh
colefloflo
Gilgamesh
8,348
1,485
283
1,058
13,811
13,653
0
6,586
6,464
0
12,359
W
Gilgamesh
weedmunchkin420
Gilgamesh
12,689
3,298
678
1,570
15,107
15,898
274
3,619
11,362
0
19,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
45,263
103
Minions Killed
140
0
Camps Cleared
0
1,018,763
Distance Traveled
1,038,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,510
774
34
3
0
188,295
0
W
Hercules
8,135
740
12
1
0
196,228
0
L
Odin
8,576
780
6
1
0
224,298
0
W
Cerberus
8,702
791
52
5
0
200,285
0
L
Zeus
8,648
786
38
3
0
213,882
0
L
Susano
9,119
829
20
2
0
216,262
0
W
Baba Yaga
9,707
882
46
4
0
227,420
0
W
Ymir
10,230
930
17
2
0
200,014
0
L
Gilgamesh
7,672
697
5
0
0
176,026
0
W
Gilgamesh
8,489
772
13
1
0
214,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role