Player Matchup

Charon
Charon
JankEspinosa07
Charon
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 2
Neith
Neith
RBRN Anxther
Neith
Level 18
God Stats
3W - 2L
1,323 SR
Queue Stats
4W - 3L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
andresbc1996
Baron Samedi
Level 98
God Stats
2W - 1L
1,275 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 2
Team Averages
Level 79
1,437 SR
1,374 Elo+

VS

Team Averages
Level 73
1,463 SR
1,493 Elo+
Surtr
Surtr
Cdollar14
Surtr
Level 116
God Stats
0W - 1L
1,377 SR
Queue Stats
26W - 21L
1,577 Elo+
Solo
Raijin
Raijin
LiquidGlitch
Raijin
Level 59
God Stats
2W - 4L
1,379 SR
Queue Stats
163W - 168L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
xany60
Jormungandr
Level 44
God Stats
29W - 15L
1,634 SR
Queue Stats
154W - 177L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,725
793
5,697
11,461
10,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 5
8,772
797
5,943
7,606
3,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
andresbc1996
Baron Samedi
11
2 / 4 / 6
8,589
781
8,496
8,196
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cdollar14
Surtr
5
0 / 0 / 0
6,431
585
436
1,824
1,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
13
4 / 4 / 3
9,338
849
13,079
13,010
6,074
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
xany60
Jormungandr
11
3 / 4 / 4
8,630
785
9,891
12,020
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
7
7
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
Cdollar14
Surtr
0
0
0
0
W
3
0
5
5.5
L
Raijin
4
4
3
1.38
W
3
3
5
1.83
W
Baron Samedi
andresbc1996
Baron Samedi
2
4
6
1.25
L
Jormungandr
xany60
Jormungandr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
23,406
27,263
Taken
26,854
17,277
Mitigated
19,126
8,476
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Cdollar14
Surtr
436
62
0
712
1,824
1,116
0
548
1,276
30
7,247
W
5,697
1,238
0
4,999
11,461
10,118
286
8,556
2,532
21,064
252
L
Raijin
13,079
1,914
0
5,017
13,010
6,074
0
7,588
5,422
39,661
0
W
5,943
3,586
0
902
7,606
3,043
574
6,275
999
0
22,125
W
Baron Samedi
andresbc1996
Baron Samedi
8,496
441
1,091
1,484
8,196
4,116
420
6,264
1,662
30,204
0
L
Jormungandr
xany60
Jormungandr
9,891
1,546
0
1,258
12,020
11,936
0
6,557
5,463
34,996
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
24,399
102
Minions Killed
109
0
Camps Cleared
0
531,950
Distance Traveled
399,698
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,431
585
12
1
0
51,788
0
W
Charon
8,725
793
17
2
0
210,644
3
L
Raijin
9,338
849
54
5
0
162,693
0
W
Neith
8,772
797
28
3
0
174,779
1
W
Baron Samedi
8,589
781
57
5
0
146,527
2
L
Jormungandr
8,630
785
43
4
0
185,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role