Player Matchup

Nemesis
Nemesis
FlashyFlood
Nemesis
Level 107
God Stats
1W - 0L
1,504 SR
Queue Stats
9W - 10L
1,463 Elo+
Party 2
Ganesha
Ganesha
Joebama2012
Ganesha
Level 125
God Stats
13W - 8L
1,657 SR
Queue Stats
299W - 282L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Kiler4788
Danzaburou
Level 24
God Stats
11W - 14L
1,489 SR
Queue Stats
31W - 39L
1,449 Elo+
Party 4
Charon
Charon
MightyTaggart
Charon
Level 48
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 54L
1,427 Elo+
Party 4
Ares
Ares
alexp36
Ares
Level 84
God Stats
5W - 2L
1,666 SR
Queue Stats
177W - 168L
1,523 Elo+
Party 2
Team Averages
Level 78
1,519 SR
1,477 Elo+

VS

Team Averages
Level 102
1,610 SR
1,516 Elo+
Sylvanus
Sylvanus
LenchoJR2
Sylvanus
Level 152
God Stats
13W - 5L
1,645 SR
Queue Stats
482W - 447L
1,474 Elo+
Party 3
Aphrodite
Aphrodite
Lizaard-Wizzard
Aphrodite
Level 38
God Stats
9W - 8L
1,572 SR
Queue Stats
65W - 51L
1,519 Elo+
Party 3
Lancelot
Lancelot
Raith20
Lancelot
Level 154
God Stats
3W - 2L
1,700 SR
Queue Stats
247W - 230L
1,525 Elo+
Party 1
Janus
Janus
funkybeardman459
Janus
Level 142
God Stats
13W - 15L
1,484 SR
Queue Stats
465W - 442L
1,525 Elo+
Party 1
Medusa
Medusa
funkybeardmannn
Medusa
Level 25
God Stats
3W - 4L
1,648 SR
Queue Stats
130W - 115L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlashyFlood
Nemesis
16
11 / 0 / 2
9,386
722
13,630
13,013
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Joebama2012
Ganesha
14
2 / 0 / 4
7,783
599
10,510
10,359
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Kiler4788
Danzaburou
13
1 / 0 / 3
7,937
611
4,062
5,041
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 8
7,289
561
4,675
7,206
4,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
alexp36
Ares
11
1 / 1 / 4
6,529
502
1,995
8,839
7,494
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LenchoJR2
Sylvanus
11
0 / 3 / 0
6,647
511
6,286
12,334
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Lizaard-Wizzard
Aphrodite
10
0 / 4 / 0
6,372
490
3,011
9,640
3,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Raith20
Lancelot
13
1 / 3 / 0
6,965
536
4,952
12,031
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 1
6,739
518
7,397
7,852
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,409
493
5,719
9,383
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
1
1
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FlashyFlood
Nemesis
11
0
2
12
W
Ganesha
Joebama2012
Ganesha
2
0
4
4
W
Danzaburou
Kiler4788
Danzaburou
1
0
3
2.5
L
Sylvanus
LenchoJR2
Sylvanus
0
3
0
0
L
Aphrodite
Lizaard-Wizzard
Aphrodite
0
4
0
0
W
1
0
8
5
L
Lancelot
Raith20
Lancelot
1
3
0
0.33
W
Ares
alexp36
Ares
1
1
4
3
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
27,365
44,458
Taken
51,240
24,429
Mitigated
23,114
15,091
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FlashyFlood
Nemesis
13,630
6,611
0
3,083
13,013
5,020
0
3,977
8,846
0
93,326
W
Ganesha
Joebama2012
Ganesha
10,510
617
0
3,939
10,359
5,210
0
6,596
3,723
53,224
0
W
Danzaburou
Kiler4788
Danzaburou
4,062
1,960
0
3,412
5,041
1,950
677
765
4,246
0
58,583
L
Sylvanus
LenchoJR2
Sylvanus
6,286
2,163
312
3,689
12,334
9,172
337
6,265
6,069
35,287
10,319
L
Aphrodite
Lizaard-Wizzard
Aphrodite
3,011
341
3,676
3,162
9,640
3,508
293
4,889
4,751
26,312
0
W
4,675
1,353
197
2,869
7,206
4,755
342
1,002
6,158
19,889
0
L
Lancelot
Raith20
Lancelot
4,952
817
0
1,492
12,031
4,861
0
2,221
9,810
0
62,407
W
Ares
alexp36
Ares
1,995
192
0
1,591
8,839
7,494
520
3,354
5,139
20,392
0
L
7,397
69
0
1,319
7,852
2,462
0
1,771
6,081
47,506
0
L
5,719
1,836
0
788
9,383
3,111
0
2,034
7,349
0
48,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
33,132
391
Minions Killed
371
0
Camps Cleared
0
1,328,491
Distance Traveled
1,239,019
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,386
722
138
11
0
329,800
0
W
Ganesha
7,783
599
78
6
0
276,681
0
W
Danzaburou
7,937
611
106
8
0
251,262
0
L
Sylvanus
6,647
511
61
5
0
199,631
0
L
Aphrodite
6,372
490
43
3
0
249,447
0
W
Charon
7,289
561
27
2
0
241,459
0
L
Lancelot
6,965
536
93
7
0
293,214
0
W
Ares
6,529
502
42
3
0
229,289
0
L
Janus
6,739
518
82
6
0
244,722
0
L
Medusa
6,409
493
92
7
0
252,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role