Player Matchup

Pele
Pele
Krylliah
Pele
Level 106
God Stats
2W - 3L
1,512 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Yemoja
Yemoja
TransChad
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Voltromm
Vulcan
Level 108
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Izanami
Izanami
Z3ROPIXELS
Izanami
Level 22
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Hercules
Hercules
xsirmunchyx
Hercules
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,338 Elo+

VS

Team Averages
Level 81
1,622 SR
1,479 Elo+
Jormungandr
Jormungandr
BushGoblin7743
Jormungandr
Level 8
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
DammitRam
Chaac
Level 86
God Stats
9W - 3L
1,687 SR
Queue Stats
76W - 73L
1,497 Elo+
Party 2
Skadi
Skadi
Holymagicgeek
Skadi
Level 116
God Stats
1W - 6L
1,427 SR
Queue Stats
43W - 31L
1,515 Elo+
Party 2
Thor
Thor
Nearly Asleep
Thor
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
102W - 80L
1,455 Elo+
Party 2
Ra
Ra
kaIaka_shacal
Ra
Level 69
God Stats
17W - 15L
1,516 SR
Queue Stats
467W - 460L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 1 / 2
6,132
557
3,814
8,916
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
TransChad
Yemoja
8
0 / 0 / 1
5,259
478
2,077
5,943
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Voltromm
Vulcan
9
1 / 0 / 0
5,285
480
3,897
3,196
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Z3ROPIXELS
Izanami
8
0 / 2 / 2
5,062
460
2,898
6,957
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xsirmunchyx
Hercules
10
3 / 2 / 0
5,713
519
4,492
8,521
6,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BushGoblin7743
Jormungandr
9
0 / 0 / 1
5,640
513
2,971
6,664
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
DammitRam
Chaac
10
0 / 3 / 1
6,522
593
4,849
9,736
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
5,653
514
5,927
4,409
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 1
6,576
598
3,348
9,133
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 0
6,548
595
3,030
4,980
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BushGoblin7743
Jormungandr
0
0
1
0.5
L
Chaac
DammitRam
Chaac
0
3
1
0.17
L
1
0
1
1.5
W
Pele
1
1
2
2
L
3
2
1
1.75
W
Yemoja
TransChad
Yemoja
0
0
1
0.5
W
Vulcan
Voltromm
Vulcan
1
0
0
1
W
Izanami
Z3ROPIXELS
Izanami
0
2
2
0.5
L
1
1
0
1
W
Hercules
xsirmunchyx
Hercules
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
20,125
33,533
Taken
34,922
17,386
Mitigated
20,105
8,337
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BushGoblin7743
Jormungandr
2,971
511
0
760
6,664
4,861
86
1,459
5,205
20,372
0
L
Chaac
DammitRam
Chaac
4,849
507
0
1,235
9,736
7,877
14
0
9,736
0
39,333
L
5,927
1,125
0
753
4,409
1,548
799
1,953
2,456
0
40,156
W
Pele
3,814
1,080
292
1,264
8,916
3,511
0
1,757
7,159
0
55,061
L
3,348
759
0
720
9,133
3,810
528
971
8,162
0
46,940
W
Yemoja
TransChad
Yemoja
2,077
456
2,129
1,202
5,943
3,484
0
1,650
4,293
15,427
0
W
Vulcan
Voltromm
Vulcan
3,897
531
0
250
3,196
1,158
0
687
2,509
25,326
0
W
Izanami
Z3ROPIXELS
Izanami
2,898
2,279
272
513
6,957
2,303
0
1,556
5,401
0
31,485
L
3,030
45
192
2,116
4,980
2,009
192
1,591
3,389
50,960
0
W
Hercules
xsirmunchyx
Hercules
4,492
1,734
0
2,415
8,521
6,930
0
351
8,170
0
21,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
30,939
242
Minions Killed
299
0
Camps Cleared
0
1,144,826
Distance Traveled
1,179,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,640
513
29
3
0
252,294
0
L
Chaac
6,522
593
56
5
0
234,808
0
L
Skadi
5,653
514
70
6
0
217,335
0
W
Pele
6,132
557
93
8
0
244,399
0
L
Thor
6,576
598
67
6
0
250,486
0
W
Yemoja
5,259
478
19
2
0
215,427
0
W
Vulcan
5,285
480
33
3
0
241,705
0
W
Izanami
5,062
460
58
5
0
198,622
0
L
Ra
6,548
595
77
7
0
224,728
2
W
Hercules
5,713
519
39
4
0
244,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role