Player Matchup

Bacchus
Bacchus
CasanovaSuave
Bacchus
Level 83
God Stats
2W - 5L
1,191 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 1
Scylla
Scylla
Kaptain_Klukky
Scylla
Level 128
God Stats
2W - 1L
1,323 SR
Queue Stats
85W - 79L
1,497 Elo+
Party 1
Poseidon
Poseidon
PalpableFive62
Poseidon
Level 89
God Stats
4W - 2L
1,635 SR
Queue Stats
65W - 66L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alvangel2670
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,245 Elo+
Party 1
Thanatos
Thanatos
bobbywitdattool4
Thanatos
Level 109
God Stats
4W - 3L
1,547 SR
Queue Stats
62W - 55L
1,492 Elo+
Party 1
Team Averages
Level 87
1,439 SR
1,380 Elo+

VS

Team Averages
Level 100
1,476 SR
1,370 Elo+
Poseidon
Poseidon
Bigman6453
Poseidon
Level 102
God Stats
7W - 5L
1,658 SR
Queue Stats
400W - 467L
1,459 Elo+
Party 2
Medusa
Medusa
KitsuVa1712
Medusa
Level 102
God Stats
15W - 21L
1,529 SR
Queue Stats
274W - 335L
1,453 Elo+
Party 2
Fenrir
Fenrir
MikeNz002
Fenrir
Level 48
God Stats
0W - 3L
1,222 SR
Queue Stats
5W - 16L
1,169 Elo+
Solo
Sylvanus
Sylvanus
Zallish
Sylvanus
Level 182
God Stats
27W - 34L
1,474 SR
Queue Stats
430W - 461L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
dreamsgotit
Sun Wukong
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 0 / 4
6,225
566
3,275
5,529
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 3
6,391
581
5,063
2,622
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
12
2 / 1 / 2
6,977
634
6,642
7,652
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
alvangel2670
Ah Muzen Cab
10
1 / 1 / 1
6,221
566
3,105
4,320
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 1 / 5
6,973
634
7,191
9,369
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigman6453
Poseidon
10
1 / 5 / 0
6,307
573
3,276
7,225
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 2 / 0
4,909
446
2,246
5,414
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
MikeNz002
Fenrir
7
0 / 3 / 0
4,801
436
1,360
8,992
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Zallish
Sylvanus
9
0 / 3 / 1
5,530
503
4,208
7,067
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dreamsgotit
Sun Wukong
9
2 / 2 / 1
5,206
473
3,486
8,624
6,975
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bigman6453
Poseidon
1
5
0
0.2
W
Bacchus
1
0
4
3
W
4
0
3
5.5
L
Medusa
0
2
0
0
L
Fenrir
MikeNz002
Fenrir
0
3
0
0
W
Poseidon
2
1
2
3
L
Sylvanus
Zallish
Sylvanus
0
3
1
0.17
W
Ah Muzen Cab
alvangel2670
Ah Muzen Cab
1
1
1
1.5
W
7
1
5
9.5
L
Sun Wukong
dreamsgotit
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
14,576
29,492
Taken
37,322
13,773
Mitigated
17,995
13,264
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bigman6453
Poseidon
3,276
514
0
505
7,225
2,675
0
3,707
3,518
42,885
0
W
Bacchus
3,275
390
0
1,108
5,529
5,061
393
1,092
4,399
18,244
0
W
5,063
402
0
740
2,622
807
615
1,230
1,268
40,411
0
L
Medusa
2,246
483
0
407
5,414
1,561
0
1,049
4,365
0
28,376
L
Fenrir
MikeNz002
Fenrir
1,360
364
0
976
8,992
2,897
0
2,295
6,697
0
19,323
W
Poseidon
6,642
1,472
0
4,345
7,652
2,603
0
2,464
5,188
50,869
0
L
Sylvanus
Zallish
Sylvanus
4,208
973
178
1,971
7,067
3,887
0
3,802
3,265
27,314
8,048
W
Ah Muzen Cab
alvangel2670
Ah Muzen Cab
3,105
821
0
430
4,320
1,474
821
0
4,320
0
44,663
W
7,191
3,298
0
6,641
9,369
3,828
0
2,211
7,086
0
49,524
L
Sun Wukong
dreamsgotit
Sun Wukong
3,486
1,474
0
247
8,624
6,975
0
4,127
4,497
0
19,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
26,753
306
Minions Killed
258
0
Camps Cleared
0
1,048,806
Distance Traveled
1,050,653
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,307
573
85
8
0
185,361
1
W
Bacchus
6,225
566
25
2
0
211,137
4
W
Scylla
6,391
581
78
7
0
208,745
1
L
Medusa
4,909
446
64
6
0
206,977
2
L
Fenrir
4,801
436
34
3
0
237,981
0
W
Poseidon
6,977
634
71
6
0
200,497
2
L
Sylvanus
5,530
503
55
5
0
195,552
0
W
Ah Muzen Cab
6,221
566
66
6
0
196,118
1
W
Thanatos
6,973
634
66
6
0
232,309
0
L
Sun Wukong
5,206
473
20
2
0
224,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role