Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bradion
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,534 Elo+
Solo
Yu Huang
Yu Huang
Chespii69
Yu Huang
Level 141
God Stats
0W - 2L
1,567 SR
Queue Stats
35W - 27L
1,604 Elo+
Party 1
Da Ji
Da Ji
Cutesypluto
Da Ji
Level 157
God Stats
2W - 3L
1,497 SR
Queue Stats
351W - 352L
1,527 Elo+
Solo
Izanami
Izanami
ElPerryz
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,554 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,544 Elo+

VS

Team Averages
Level 121
1,756 SR
1,751 Elo+
Osiris
Osiris
BravesFanatic24
Osiris
Level 135
God Stats
3W - 0L
1,912 SR
Queue Stats
190W - 52L
1,791 Elo+
Party 2
Ah Puch
Ah Puch
Huzlip
Ah Puch
Level 165
God Stats
2W - 0L
1,641 SR
Queue Stats
78W - 57L
1,603 Elo+
Solo
Nike
Nike
IMightHavePie
Nike
Level 131
God Stats
4W - 0L
1,803 SR
Queue Stats
206W - 59L
1,789 Elo+
Party 2
Janus
Janus
NotVeryPlusUltra
Janus
Level 130
God Stats
2W - 0L
1,720 SR
Queue Stats
26W - 7L
1,735 Elo+
Party 2
Anubis
Anubis
Tourettesaurus
Anubis
Level 46
God Stats
2W - 0L
1,703 SR
Queue Stats
87W - 14L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 2 / 1
6,916
692
2,081
9,355
10,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
13
0 / 1 / 8
6,679
668
4,200
8,101
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Chespii69
Yu Huang
14
4 / 4 / 4
7,618
762
7,320
9,143
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 3
8,415
842
9,141
11,517
5,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ElPerryz
Izanami
13
0 / 3 / 4
6,800
680
3,206
8,405
3,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
8,253
825
10,211
9,640
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Huzlip
Ah Puch
14
1 / 3 / 7
8,426
843
9,323
8,839
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 2 / 8
9,121
912
9,521
9,453
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 8
9,293
929
8,638
6,554
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 8
8,717
872
6,723
6,304
2,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
12
Kills
17
17
Deaths
12
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
1
1.25
L
Sol
0
1
8
4
W
1
2
13
3.75
L
Yu Huang
Chespii69
Yu Huang
4
4
4
1.5
L
6
7
3
1.07
L
Izanami
ElPerryz
Izanami
0
3
4
0.67
W
Ah Puch
Huzlip
Ah Puch
1
3
7
1.5
W
6
2
8
5
W
6
3
8
3.33
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
44,416
46,521
Taken
40,790
26,462
Mitigated
29,620
14,851
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,081
923
1,596
2,029
9,355
10,271
0
4,860
4,098
3,640
0
L
Sol
4,200
1,237
0
4,962
8,101
3,073
0
3,208
4,581
12,877
0
W
10,211
1,744
552
3,128
9,640
11,004
152
2,727
6,913
0
14,942
L
Yu Huang
Chespii69
Yu Huang
7,320
122
994
2,186
9,143
4,081
0
4,845
3,865
14,921
0
L
9,141
1,538
619
639
11,517
5,464
0
6,611
4,577
0
13,105
L
Izanami
ElPerryz
Izanami
3,206
1,599
278
1,548
8,405
3,573
0
4,555
3,690
0
16,306
W
Ah Puch
Huzlip
Ah Puch
9,323
119
0
2,587
8,839
3,267
31
2,928
5,911
22,157
0
W
9,521
294
1,727
1,529
9,453
9,902
168
2,509
6,944
0
17,682
W
8,638
211
68
1,121
6,554
2,471
1,639
2,729
3,825
16,967
0
W
6,723
236
280
1,826
6,304
2,976
1,416
2,708
3,596
21,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
43,810
85
Minions Killed
123
0
Camps Cleared
0
860,158
Distance Traveled
947,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,916
692
4
0
0
170,637
0
L
Sol
6,679
668
11
1
0
214,641
0
W
Osiris
8,253
825
7
1
0
195,771
0
L
Yu Huang
7,618
762
23
2
0
163,296
0
L
Da Ji
8,415
842
7
1
0
153,713
0
L
Izanami
6,800
680
40
4
0
157,871
0
W
Ah Puch
8,426
843
34
3
0
182,807
0
W
Nike
9,121
912
13
1
0
213,347
0
W
Janus
9,293
929
32
3
0
178,964
0
W
Anubis
8,717
872
37
4
0
176,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role