Player Matchup

Surtr
Surtr
Injectoh
Surtr
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 30L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
MoonManXXV
Danzaburou
Level 85
God Stats
16W - 9L
1,643 SR
Queue Stats
204W - 190L
1,509 Elo+
Party 3
Janus
Janus
SSJNEW
Janus
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 66L
1,360 Elo+
Party 2
Awilix
Awilix
Skippa17
Awilix
Level 49
God Stats
69W - 59L
1,483 SR
Queue Stats
178W - 166L
1,483 Elo+
Party 2
Odin
Odin
ljescoto_
Odin
Level 46
God Stats
8W - 4L
1,670 SR
Queue Stats
114W - 110L
1,506 Elo+
Party 3
Team Averages
Level 45
1,559 SR
1,466 Elo+

VS

Team Averages
Level 60
1,427 SR
1,382 Elo+
Hachiman
Hachiman
 
Hachiman
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DEE3EE3EZ
Maman Brigitte
Level 48
God Stats
4W - 10L
1,572 SR
Queue Stats
71W - 80L
1,492 Elo+
Solo
Achilles
Achilles
TKOwl-
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Anhur
Anhur
TheLoafJiggler
Anhur
Level 39
God Stats
1W - 5L
1,280 SR
Queue Stats
23W - 33L
1,450 Elo+
Solo
King Arthur
King Arthur
lllRaulylll3994
King Arthur
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 21L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Injectoh
Surtr
13
1 / 3 / 2
7,684
549
10,548
16,352
14,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
MoonManXXV
Danzaburou
12
1 / 2 / 2
6,712
479
5,177
10,547
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SSJNEW
Janus
13
3 / 2 / 6
8,299
593
8,718
7,734
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Skippa17
Awilix
15
13 / 1 / 1
9,602
686
13,436
10,116
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
12
1 / 1 / 6
7,710
551
4,507
8,341
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 4
7,413
530
6,232
8,461
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
DEE3EE3EZ
Maman Brigitte
14
6 / 3 / 2
8,235
588
7,767
13,119
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TKOwl-
Achilles
12
1 / 3 / 2
7,149
511
8,864
16,821
15,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 3
6,946
496
8,354
9,264
3,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
lllRaulylll3994
King Arthur
9
0 / 8 / 1
5,637
403
2,549
13,846
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
9
9
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
4
2
L
Maman Brigitte
DEE3EE3EZ
Maman Brigitte
6
3
2
2.33
W
Surtr
Injectoh
Surtr
1
3
2
0.67
W
Danzaburou
MoonManXXV
Danzaburou
1
2
2
1
W
Janus
SSJNEW
Janus
3
2
6
3
W
Awilix
Skippa17
Awilix
13
1
1
13.5
L
Achilles
TKOwl-
Achilles
1
3
2
0.67
L
0
3
3
0.5
W
Odin
1
1
6
4
L
King Arthur
lllRaulylll3994
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
33,766
53,090
Taken
61,511
32,002
Mitigated
32,862
14,460
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,232
2,573
0
2,420
8,461
2,745
692
893
7,460
0
49,658
L
Maman Brigitte
DEE3EE3EZ
Maman Brigitte
7,767
324
0
5,178
13,119
4,604
0
1,411
11,620
64,147
1,256
W
Surtr
Injectoh
Surtr
10,548
3,382
0
4,764
16,352
14,956
0
2,234
14,118
1,874
62,776
W
Danzaburou
MoonManXXV
Danzaburou
5,177
1,251
0
3,268
10,547
3,154
742
642
9,905
0
42,287
W
Janus
SSJNEW
Janus
8,718
875
0
500
7,734
2,687
192
1,720
6,014
52,241
0
W
Awilix
Skippa17
Awilix
13,436
5,500
0
1,687
10,116
4,186
0
2,556
7,560
0
69,194
L
Achilles
TKOwl-
Achilles
8,864
2,229
0
3,107
16,821
15,039
0
2,127
14,625
0
51,088
L
8,354
4,549
0
2,929
9,264
3,260
811
0
9,264
0
54,240
W
Odin
4,507
620
399
3,842
8,341
7,019
0
300
8,041
0
38,549
L
King Arthur
lllRaulylll3994
King Arthur
2,549
650
0
474
13,846
7,214
0
4,708
8,798
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
35,380
391
Minions Killed
394
0
Camps Cleared
0
1,452,669
Distance Traveled
1,313,572
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,413
530
75
5
0
252,517
0
L
Maman Brigitte
8,235
588
94
7
0
296,788
0
W
Surtr
7,684
549
91
7
0
253,486
1
W
Danzaburou
6,712
479
57
4
0
270,985
0
W
Janus
8,299
593
94
7
0
281,553
4
W
Awilix
9,602
686
84
6
0
343,855
2
L
Achilles
7,149
511
89
6
0
249,383
0
L
Anhur
6,946
496
110
8
0
234,632
2
W
Odin
7,710
551
65
5
0
302,790
0
L
King Arthur
5,637
403
26
2
0
280,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role