Player Matchup

Kuzenbo
Kuzenbo
CaptainAfrica94
Kuzenbo
Level 89
God Stats
3W - 7L
1,465 SR
Queue Stats
17W - 33L
1,307 Elo+
Party 1
Thanatos
Thanatos
Ghoulkd
Thanatos
Level 126
God Stats
1W - 5L
1,330 SR
Queue Stats
22W - 40L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
Rose The IX
Cernunnos
Level 96
God Stats
30W - 18L
1,636 SR
Queue Stats
174W - 190L
1,428 Elo+
Solo
Ra
Ra
TheMuff1nM4n56
Ra
Level 139
God Stats
7W - 4L
1,615 SR
Queue Stats
46W - 59L
1,376 Elo+
Party 1
King Arthur
King Arthur
Y-E-H-O-S-H-U-A
King Arthur
Level 121
God Stats
1W - 4L
1,451 SR
Queue Stats
53W - 64L
1,409 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,371 Elo+

VS

Team Averages
Level 90
1,529 SR
1,450 Elo+
Pele
Pele
ArgoseGaming
Pele
Level 87
God Stats
11W - 4L
1,617 SR
Queue Stats
63W - 71L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Dragonoverlord90
Baron Samedi
Level 73
God Stats
3W - 1L
1,677 SR
Queue Stats
13W - 14L
1,536 Elo+
Solo
Chaac
Chaac
IEnvy_CrAzy247
Chaac
Level 117
God Stats
5W - 3L
1,565 SR
Queue Stats
230W - 223L
1,434 Elo+
Party 2
Artemis
Artemis
IIBunnyxZeeII
Artemis
Level 67
God Stats
26W - 17L
1,553 SR
Queue Stats
211W - 217L
1,428 Elo+
Party 2
Hercules
Hercules
Sertos69
Hercules
Level 104
God Stats
1W - 4L
1,230 SR
Queue Stats
18W - 26L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,300
406
4,613
13,695
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ghoulkd
Thanatos
15
7 / 7 / 1
9,541
530
10,320
20,981
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Rose The IX
Cernunnos
8
0 / 3 / 0
6,327
352
4,812
7,113
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 4
10,140
563
13,409
11,129
5,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Y-E-H-O-S-H-U-A
King Arthur
16
0 / 1 / 2
9,068
504
13,543
21,298
19,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
10,498
583
9,317
17,858
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Dragonoverlord90
Baron Samedi
14
0 / 7 / 4
8,213
456
7,151
12,519
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 9
9,002
500
9,729
15,900
13,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
16
6 / 1 / 7
9,152
508
10,560
9,864
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Sertos69
Hercules
14
1 / 1 / 0
8,665
481
13,243
20,671
27,543
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
13
Kills
16
17
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
0
4
1
0.13
W
Baron Samedi
Dragonoverlord90
Baron Samedi
0
7
4
0.29
L
Thanatos
Ghoulkd
Thanatos
7
7
1
1.07
W
3
1
9
7.5
W
Artemis
6
1
7
9.5
L
Cernunnos
Rose The IX
Cernunnos
0
3
0
0
W
Hercules
Sertos69
Hercules
1
1
0
1
L
6
2
4
4
L
King Arthur
Y-E-H-O-S-H-U-A
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
50,000
74,216
Taken
76,812
50,466
Mitigated
58,190
21,896
Healing
28,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
1,778
0
6,014
17,858
7,604
375
3,932
13,926
0
106,898
L
4,613
1,432
0
972
13,695
13,168
140
1,011
12,684
18,204
0
W
Baron Samedi
Dragonoverlord90
Baron Samedi
7,151
267
537
2,471
12,519
6,475
0
7,918
4,567
52,598
0
L
Thanatos
Ghoulkd
Thanatos
10,320
3,562
0
9,975
20,981
9,764
0
1,533
19,448
0
67,016
W
9,729
1,456
0
4,474
15,900
13,098
359
4,069
11,831
0
59,380
W
Artemis
10,560
3,495
0
4,058
9,864
3,470
2,060
2,069
7,795
0
58,517
L
Cernunnos
Rose The IX
Cernunnos
4,812
1,795
0
1,157
7,113
2,972
0
347
6,766
0
32,381
W
Hercules
Sertos69
Hercules
13,243
4,664
0
10,875
20,671
27,543
0
0
20,671
0
65,818
L
13,409
800
588
4,072
11,129
5,085
465
4,260
6,869
89,307
0
L
King Arthur
Y-E-H-O-S-H-U-A
King Arthur
13,543
1,860
0
5,132
21,298
19,477
200
0
19,909
0
73,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
45,530
396
Minions Killed
492
0
Camps Cleared
0
1,597,572
Distance Traveled
1,688,593
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,498
583
141
8
0
371,830
0
L
Kuzenbo
7,300
406
23
1
0
349,618
7
W
Baron Samedi
8,213
456
95
5
0
311,769
4
L
Thanatos
9,541
530
92
5
0
352,856
0
W
Chaac
9,002
500
72
4
0
372,470
0
W
Artemis
9,152
508
85
5
0
331,223
6
L
Cernunnos
6,327
352
47
3
0
181,311
2
W
Hercules
8,665
481
99
6
0
301,301
0
L
Ra
10,140
563
136
8
0
364,605
2
L
King Arthur
9,068
504
98
5
0
349,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role