Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
D33b in you
Kukulkan
Gold V
Level 143
God Stats
5W - 8L
1,596 SR
Queue Stats
128W - 158L
986 MMR
Solo
Ne Zha
Ne Zha
Silver II
Mati2558
Ne Zha
Silver II
Level 158
God Stats
7W - 5L
1,545 SR
Queue Stats
208W - 229L
995 MMR
Solo
Ymir
Ymir
Silver II
nixolais
Ymir
Silver II
Level 125
God Stats
0W - 1L
1,184 SR
Queue Stats
46W - 61L
969 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,465 SR
1,190 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,456 SR
981 MMR
Thoth
Thoth
Silver IV
Compatgaming
Thoth
Silver IV
Level 88
God Stats
1W - 2L
1,384 SR
Queue Stats
44W - 51L
953 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Shinpuru2612
Baron Samedi
Silver V
Level 129
God Stats
4W - 2L
1,580 SR
Queue Stats
58W - 62L
897 MMR
Party 1
Bastet
Bastet
Silver V
Triiiion
Bastet
Silver V
Level 125
God Stats
1W - 0L
1,756 SR
Queue Stats
26W - 30L
1,007 MMR
Party 1
Neith
Neith
Silver II
Tydontdy9
Neith
Silver II
Level 99
God Stats
13W - 12L
1,295 SR
Queue Stats
41W - 55L
1,050 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
WayToDawn34
Kuzenbo
Silver II
Level 159
God Stats
7W - 8L
1,263 SR
Queue Stats
275W - 280L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 6 / 0
12,094
550
11,608
17,286
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
 
King Arthur
5
0 / 0 / 0
7,005
318
637
6,495
4,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
D33b in you
Kukulkan
16
2 / 5 / 0
10,813
492
22,957
20,177
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Mati2558
Ne Zha
19
1 / 7 / 1
11,465
521
8,477
22,678
11,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
0 / 10 / 0
9,434
429
3,480
31,868
15,152
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisRaijinLoki

VS

Bans
Maman BrigitteArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 6
13,392
609
11,345
12,411
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Shinpuru2612
Baron Samedi
18
6 / 0 / 12
12,787
581
18,762
20,702
18,245
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Triiiion
Bastet
19
8 / 2 / 11
13,301
605
22,289
25,011
11,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tydontdy9
Neith
18
4 / 1 / 14
12,503
568
13,077
18,573
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
WayToDawn34
Kuzenbo
17
3 / 0 / 16
13,197
600
8,540
19,084
32,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
4
Kills
28
28
Deaths
4
1
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
0
0.17
L
King Arthur
 
King Arthur
0
0
0
0
W
7
1
6
10
L
Kukulkan
D33b in you
Kukulkan
2
5
0
0.4
L
Ne Zha
Mati2558
Ne Zha
1
7
1
0.21
W
Baron Samedi
Shinpuru2612
Baron Samedi
6
0
12
12
W
Bastet
Triiiion
Bastet
8
2
11
6.75
W
Neith
Tydontdy9
Neith
4
1
14
11
W
Kuzenbo
WayToDawn34
Kuzenbo
3
0
16
11
L
Ymir
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,159
Damage
74,013
98,504
Taken
95,781
46,270
Mitigated
74,856
16,946
Healing
42,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,608
4,047
0
5,512
17,286
6,802
5,049
3,667
13,619
103,240
11,010
L
King Arthur
 
King Arthur
637
47
0
716
6,495
4,821
0
2,344
4,151
0
5,411
W
11,345
837
0
2,937
12,411
4,990
4,811
6,008
6,160
111,192
0
L
Kukulkan
D33b in you
Kukulkan
22,957
292
0
2,064
20,177
8,309
0
10,981
9,196
95,801
0
L
Ne Zha
Mati2558
Ne Zha
8,477
2,755
0
3,382
22,678
11,186
2,296
5,965
16,713
0
113,890
W
Baron Samedi
Shinpuru2612
Baron Samedi
18,762
3,616
2,564
12,400
20,702
18,245
1,164
5,798
14,841
75,539
0
W
Bastet
Triiiion
Bastet
22,289
7,297
0
9,696
25,011
11,379
3,543
10,667
14,146
0
113,689
W
Neith
Tydontdy9
Neith
13,077
6,395
0
7,431
18,573
8,029
6,413
9,000
9,445
0
97,666
W
Kuzenbo
WayToDawn34
Kuzenbo
8,540
2,830
0
7,133
19,084
32,213
452
9,344
9,470
42,916
0
L
Ymir
3,480
246
0
5,272
31,868
15,152
0
16,567
15,301
50,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
65,180
586
Minions Killed
542
0
Camps Cleared
0
1,765,504
Distance Traveled
2,253,925
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,094
550
183
8
0
351,485
0
L
King Arthur
7,005
318
10
0
0
376,353
0
W
Thoth
13,392
609
175
8
0
468,168
8
L
Kukulkan
10,813
492
161
7
0
356,019
0
L
Ne Zha
11,465
521
149
7
0
403,306
0
W
Baron Samedi
12,787
581
87
4
0
390,338
4
W
Bastet
13,301
605
113
5
0
494,247
0
W
Neith
12,503
568
117
5
0
436,021
0
W
Kuzenbo
13,197
600
50
2
0
465,151
2
L
Ymir
9,434
429
83
4
0
278,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role