Player Matchup

Chiron
Chiron
Buc Nasty7919
Chiron
Level 62
God Stats
2W - 0L
1,655 SR
Queue Stats
71W - 55L
1,513 Elo+
Party 1
Tyr
Tyr
CBlazee
Tyr
Level 158
God Stats
3W - 4L
1,578 SR
Queue Stats
117W - 91L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Grits N Gravy16
Danzaburou
Level 67
God Stats
3W - 5L
1,382 SR
Queue Stats
128W - 102L
1,501 Elo+
Party 1
Persephone
Persephone
STALKINGFOOL
Persephone
Level 102
God Stats
1W - 1L
1,309 SR
Queue Stats
45W - 32L
1,458 Elo+
Party 1
Athena
Athena
x Slim Jerky x
Athena
Level 148
God Stats
4W - 1L
1,666 SR
Queue Stats
112W - 97L
1,482 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,498 Elo+

VS

Team Averages
Level 103
1,477 SR
1,414 Elo+
Fenrir
Fenrir
LongLiveRaven
Fenrir
Level 121
God Stats
2W - 2L
1,533 SR
Queue Stats
149W - 152L
1,493 Elo+
Solo
Sol
Sol
Luh6aint
Sol
Level 71
God Stats
2W - 6L
1,280 SR
Queue Stats
386W - 527L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
NambyPamby7517
Ao Kuang
Level 82
God Stats
3W - 4L
1,540 SR
Queue Stats
291W - 274L
1,557 Elo+
Solo
Charybdis
Charybdis
shaka-59
Charybdis
Level 192
God Stats
8W - 4L
1,752 SR
Queue Stats
447W - 443L
1,506 Elo+
Solo
Tiamat
Tiamat
yakeyT
Tiamat
Level 48
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 5L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
8,863
886
9,065
6,332
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tyr
16
7 / 3 / 11
9,695
970
10,775
13,571
18,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Grits N Gravy16
Danzaburou
14
3 / 3 / 12
8,990
899
9,842
10,192
4,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
STALKINGFOOL
Persephone
15
3 / 2 / 18
9,271
927
10,507
5,488
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 14
9,886
989
5,829
14,055
14,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
7,707
771
6,723
11,842
8,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 6
8,031
803
5,351
7,898
3,060
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
15
5 / 5 / 5
8,658
866
6,287
14,520
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
shaka-59
Charybdis
13
0 / 4 / 4
7,433
743
7,687
9,264
4,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
yakeyT
Tiamat
14
2 / 6 / 7
8,161
816
8,004
11,019
7,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
22
Kills
11
12
Deaths
22
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
Tyr
7
3
11
4.17
W
Danzaburou
Grits N Gravy16
Danzaburou
3
3
12
3
L
2
4
4
1
L
2
3
6
1.67
L
Ao Kuang
5
5
5
1.5
W
Persephone
STALKINGFOOL
Persephone
3
2
18
6
L
Charybdis
shaka-59
Charybdis
0
4
4
0.5
W
5
3
14
4
L
Tiamat
yakeyT
Tiamat
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
34,052
49,638
Taken
54,543
42,463
Mitigated
37,685
14,593
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,065
2,103
1,687
1,498
6,332
3,269
1,256
2,084
4,248
0
16,936
W
Tyr
10,775
1,051
625
3,872
13,571
18,112
683
4,077
9,174
0
20,767
W
Danzaburou
Grits N Gravy16
Danzaburou
9,842
4,768
369
1,545
10,192
4,393
3,418
5,694
4,368
0
27,788
L
6,723
1,228
175
2,185
11,842
8,357
862
4,541
7,301
0
9,661
L
5,351
930
749
2,360
7,898
3,060
1,056
2,567
5,331
11,997
0
L
Ao Kuang
6,287
1,184
1,528
3,803
14,520
14,334
902
2,979
11,541
11,052
0
W
Persephone
STALKINGFOOL
Persephone
10,507
163
181
673
5,488
2,551
1,343
2,284
3,139
25,264
0
L
Charybdis
shaka-59
Charybdis
7,687
3,749
1,185
1,750
9,264
4,526
684
3,408
5,856
0
21,146
W
5,829
945
827
3,316
14,055
14,138
422
4,796
9,067
11,554
0
L
Tiamat
yakeyT
Tiamat
8,004
874
628
1,307
11,019
7,408
369
2,841
8,178
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
39,990
116
Minions Killed
79
0
Camps Cleared
0
950,130
Distance Traveled
829,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,863
886
17
2
0
211,276
0
W
Tyr
9,695
970
11
1
0
209,062
0
W
Danzaburou
8,990
899
40
4
0
179,795
0
L
Fenrir
7,707
771
6
1
0
183,303
0
L
Sol
8,031
803
14
1
0
139,109
0
L
Ao Kuang
8,658
866
16
2
0
197,446
0
W
Persephone
9,271
927
36
4
0
172,325
0
L
Charybdis
7,433
743
23
2
0
149,968
0
W
Athena
9,886
989
12
1
0
177,672
0
L
Tiamat
8,161
816
20
2
0
159,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role