Player Matchup

Nemesis
Nemesis
CosmiC pr
Nemesis
Level 23
God Stats
2W - 1L
1,702 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
FroggyBoi
Cthulhu
Level 102
God Stats
2W - 3L
1,509 SR
Queue Stats
227W - 194L
1,517 Elo+
Party 3
Ravana
Ravana
GangstaTrapKing
Ravana
Level 45
God Stats
2W - 7L
1,388 SR
Queue Stats
301W - 306L
1,431 Elo+
Solo
Hades
Hades
SirObvious19
Hades
Level 22
God Stats
22W - 22L
1,483 SR
Queue Stats
65W - 63L
1,451 Elo+
Party 3
Charybdis
Charybdis
dragon5layer111
Charybdis
Level 116
God Stats
1W - 1L
1,702 SR
Queue Stats
43W - 32L
1,552 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,491 Elo+

VS

Team Averages
Level 86
1,517 SR
1,488 Elo+
Neith
Neith
HawkOfWinter
Neith
Level 49
God Stats
103W - 101L
1,561 SR
Queue Stats
133W - 156L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Juanesw
Morgan Le Fay
Level 74
God Stats
2W - 6L
1,709 SR
Queue Stats
20W - 25L
1,495 Elo+
Solo
Cthulhu
Cthulhu
NostalgicLee
Cthulhu
Level 105
God Stats
5W - 3L
1,597 SR
Queue Stats
212W - 203L
1,478 Elo+
Solo
Anubis
Anubis
SherlockHomes50
Anubis
Level 100
God Stats
2W - 4L
1,255 SR
Queue Stats
75W - 63L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
UchihaPolice88
Ratatoskr
Level 102
God Stats
20W - 21L
1,463 SR
Queue Stats
234W - 273L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosmiC pr
Nemesis
15
0 / 7 / 6
9,619
962
6,408
16,769
7,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
FroggyBoi
Cthulhu
15
3 / 7 / 3
10,312
1,031
12,611
19,357
14,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
9,783
978
7,549
10,565
8,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 5 / 2
11,074
1,107
8,536
14,327
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
dragon5layer111
Charybdis
15
1 / 5 / 5
9,686
969
5,436
13,085
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 12
12,066
1,207
15,166
5,794
2,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
Juanesw
Morgan Le Fay
17
6 / 3 / 17
11,789
1,179
17,609
8,506
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NostalgicLee
Cthulhu
17
3 / 1 / 19
10,980
1,098
11,895
10,389
9,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 4 / 16
10,878
1,088
10,091
9,522
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
UchihaPolice88
Ratatoskr
16
5 / 2 / 8
10,572
1,057
11,088
8,980
3,711
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
26
26
Deaths
10
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CosmiC pr
Nemesis
0
7
6
0.43
L
Cthulhu
FroggyBoi
Cthulhu
3
7
3
0.64
L
1
2
3
1.25
W
8
0
12
14
W
Morgan Le Fay
Juanesw
Morgan Le Fay
6
3
17
4.83
W
Cthulhu
NostalgicLee
Cthulhu
3
1
19
12.5
W
4
4
16
3
L
5
5
2
1.2
W
Ratatoskr
UchihaPolice88
Ratatoskr
5
2
8
4.5
L
Charybdis
dragon5layer111
Charybdis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
65,849
74,103
Taken
43,191
40,033
Mitigated
23,939
8,037
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CosmiC pr
Nemesis
6,408
1,023
0
616
16,769
7,311
0
9,199
7,286
0
20,942
L
Cthulhu
FroggyBoi
Cthulhu
12,611
431
0
0
19,357
14,126
0
8,694
10,526
27,805
522
L
7,549
2,502
0
2,171
10,565
8,338
0
4,073
6,370
0
27,318
W
15,166
10,426
0
2,268
5,794
2,417
0
3,055
2,739
0
38,396
W
Morgan Le Fay
Juanesw
Morgan Le Fay
17,609
1,291
0
349
8,506
3,560
0
3,285
5,221
33,397
0
W
Cthulhu
NostalgicLee
Cthulhu
11,895
399
569
313
10,389
9,565
0
6,214
4,175
22,752
0
W
10,091
74
311
1,361
9,522
4,686
0
5,754
3,768
25,138
0
L
8,536
882
389
2,437
14,327
6,178
0
7,953
6,290
22,630
0
W
Ratatoskr
UchihaPolice88
Ratatoskr
11,088
2,984
0
329
8,980
3,711
0
2,317
6,663
0
22,404
L
Charybdis
dragon5layer111
Charybdis
5,436
2,202
0
2,424
13,085
4,080
0
8,889
4,036
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
56,285
181
Minions Killed
195
6
Camps Cleared
9
931,559
Distance Traveled
897,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,619
962
31
3
1
200,387
0
L
Cthulhu
10,312
1,031
41
4
0
196,091
0
L
Ravana
9,783
978
33
3
2
184,589
0
W
Neith
12,066
1,207
50
5
0
163,950
0
W
Morgan Le Fay
11,789
1,179
48
5
1
200,408
0
W
Cthulhu
10,980
1,098
33
3
0
163,459
0
W
Anubis
10,878
1,088
44
4
0
173,915
0
L
Hades
11,074
1,107
26
3
0
180,751
0
W
Ratatoskr
10,572
1,057
20
2
8
195,875
0
L
Charybdis
9,686
969
50
5
3
169,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role