Player Matchup

Baron Samedi
Baron Samedi
GODSofOLDs
Baron Samedi
Level 154
God Stats
15W - 11L
1,583 SR
Queue Stats
301W - 293L
1,458 Elo+
Party 1
Thanatos
Thanatos
LardaxThaDoB
Thanatos
Level 111
God Stats
32W - 23L
1,576 SR
Queue Stats
712W - 700L
1,504 Elo+
Solo
Persephone
Persephone
WhiteSilence313
Persephone
Level 170
God Stats
50W - 38L
1,492 SR
Queue Stats
710W - 663L
1,473 Elo+
Solo
Izanami
Izanami
dbtroughneck21
Izanami
Level 148
God Stats
2W - 4L
1,337 SR
Queue Stats
258W - 259L
1,466 Elo+
Party 1
Mulan
Mulan
sonofgods22
Mulan
Level 66
God Stats
23W - 23L
1,344 SR
Queue Stats
334W - 328L
1,429 Elo+
Party 1
Team Averages
Level 130
1,466 SR
1,466 Elo+

VS

Team Averages
Level 82
1,455 SR
1,530 Elo+
Janus
Janus
MexicanPow3rX
Janus
Level 83
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 9L
1,564 Elo+
Party 2
Achilles
Achilles
Oryan15
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,520 Elo+
Solo
Ullr
Ullr
WarchiSebas
Ullr
Level 84
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
YUNGF3XX
Ao Kuang
Level 56
God Stats
0W - 2L
1,594 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
mensaiiii
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GODSofOLDs
Baron Samedi
13
5 / 4 / 7
8,857
492
9,737
14,867
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LardaxThaDoB
Thanatos
17
8 / 2 / 4
10,710
595
19,162
14,090
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
WhiteSilence313
Persephone
16
6 / 0 / 5
10,709
595
12,074
6,565
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 1 / 3
10,528
585
4,241
9,945
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 2
10,496
583
8,037
16,694
11,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,995
444
11,474
12,386
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Oryan15
Achilles
15
7 / 4 / 0
9,543
530
10,947
18,233
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 4
7,048
392
6,184
11,061
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
YUNGF3XX
Ao Kuang
12
2 / 6 / 1
7,833
435
6,253
16,506
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
mensaiiii
Bacchus
10
0 / 3 / 7
7,367
409
4,726
14,356
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
9
10
Deaths
24
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GODSofOLDs
Baron Samedi
5
4
7
2.13
W
Thanatos
LardaxThaDoB
Thanatos
8
2
4
5
L
0
7
2
0.14
L
Achilles
Oryan15
Achilles
7
4
0
1.75
L
0
4
4
0.5
W
Persephone
WhiteSilence313
Persephone
6
0
5
8.5
L
Ao Kuang
YUNGF3XX
Ao Kuang
2
6
1
0.42
W
0
1
3
1.5
L
Bacchus
mensaiiii
Bacchus
0
3
7
1.17
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,251
Damage
39,584
62,161
Taken
72,542
32,588
Mitigated
33,953
31,045
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GODSofOLDs
Baron Samedi
9,737
1,320
887
5,625
14,867
8,117
179
6,157
8,511
35,221
0
W
Thanatos
LardaxThaDoB
Thanatos
19,162
5,012
0
13,363
14,090
6,069
0
3,079
10,903
0
110,127
L
11,474
449
0
640
12,386
4,192
0
6,047
6,339
65,389
0
L
Achilles
Oryan15
Achilles
10,947
5,096
0
2,121
18,233
7,524
0
2,820
15,413
0
60,907
L
6,184
1,902
0
1,487
11,061
2,763
30
2,662
8,399
0
37,177
W
Persephone
WhiteSilence313
Persephone
12,074
203
240
2,299
6,565
2,386
477
3,617
2,794
81,014
0
L
Ao Kuang
YUNGF3XX
Ao Kuang
6,253
1,734
0
3,877
16,506
5,562
0
3,956
12,550
40,099
0
W
4,241
3,720
0
4,296
9,945
4,461
2,148
2,464
7,455
0
97,398
L
Bacchus
mensaiiii
Bacchus
4,726
1,093
0
2,149
14,356
13,912
52
6,326
8,030
20,260
0
W
8,037
1,334
0
4,335
16,694
11,555
282
7,315
9,303
0
73,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
39,786
590
Minions Killed
352
0
Camps Cleared
0
1,718,048
Distance Traveled
1,720,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,857
492
47
3
0
338,889
0
W
Thanatos
10,710
595
129
7
0
413,138
0
L
Janus
7,995
444
114
6
0
324,536
0
L
Achilles
9,543
530
78
4
0
370,818
0
L
Ullr
7,048
392
57
3
0
354,848
0
W
Persephone
10,709
595
145
8
0
352,864
0
L
Ao Kuang
7,833
435
71
4
0
315,919
0
W
Izanami
10,528
585
158
9
0
333,979
0
L
Bacchus
7,367
409
32
2
0
354,291
2
W
Mulan
10,496
583
111
6
0
279,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role