Player Matchup

Sobek
Sobek
AjaxKnight
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,628 Elo+
Party 1
Odin
Odin
Fresh Kang
Odin
Level 188
God Stats
17W - 23L
1,391 SR
Queue Stats
1,751W - 1,764L
1,540 Elo+
Party 1
Mulan
Mulan
GankMeL8r
Mulan
Level 155
God Stats
1W - 0L
1,546 SR
Queue Stats
77W - 63L
1,581 Elo+
Party 1
Lancelot
Lancelot
IjoeeI
Lancelot
Level 147
God Stats
3W - 2L
1,541 SR
Queue Stats
214W - 195L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
McNadaa
Danzaburou
Level 101
God Stats
9W - 7L
1,552 SR
Queue Stats
339W - 301L
1,551 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,559 Elo+

VS

Team Averages
Level 139
1,422 SR
1,529 Elo+
Osiris
Osiris
DesertedSocrates
Osiris
Level 124
God Stats
1W - 3L
1,418 SR
Queue Stats
200W - 203L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
LFCRZ
Tsukuyomi
Level 129
God Stats
1W - 4L
1,345 SR
Queue Stats
267W - 282L
1,486 Elo+
Solo
Medusa
Medusa
MARCORUBIUS
Medusa
Level 155
God Stats
0W - 1L
1,402 SR
Queue Stats
22W - 24L
1,512 Elo+
Solo
Mercury
Mercury
aCuriousPenguin
Mercury
Level 157
God Stats
0W - 2L
1,397 SR
Queue Stats
80W - 70L
1,569 Elo+
Party 2
Thoth
Thoth
dude94tco
Thoth
Level 128
God Stats
4W - 2L
1,550 SR
Queue Stats
103W - 92L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 4 / 15
9,541
867
9,864
17,583
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 16
8,241
749
7,545
10,218
11,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
GankMeL8r
Mulan
16
2 / 3 / 16
9,532
867
9,489
17,375
16,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
IjoeeI
Lancelot
16
9 / 4 / 10
9,999
909
14,503
13,280
11,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
McNadaa
Danzaburou
17
7 / 2 / 8
9,744
886
11,324
9,002
5,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
7,857
714
7,779
14,864
18,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
LFCRZ
Tsukuyomi
13
5 / 5 / 5
8,035
730
17,360
12,666
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
15
3 / 6 / 7
8,788
799
10,529
10,661
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 9
8,519
774
8,207
10,999
5,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
dude94tco
Thoth
15
3 / 4 / 10
9,030
821
12,742
7,550
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
22
Kills
16
16
Deaths
22
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
4
15
2.88
L
1
3
10
2
W
0
3
16
2.67
W
Mulan
GankMeL8r
Mulan
2
3
16
3.33
W
Lancelot
IjoeeI
Lancelot
9
4
10
3.5
L
Tsukuyomi
LFCRZ
Tsukuyomi
5
5
5
1.5
L
Medusa
3
6
7
1.08
W
Danzaburou
McNadaa
Danzaburou
7
2
8
5.5
L
4
4
9
2.13
L
Thoth
dude94tco
Thoth
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,725
Damage
56,617
67,458
Taken
56,740
67,863
Mitigated
40,930
18,941
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,864
729
907
4,116
17,583
23,186
69
3,826
13,467
16,342
0
L
7,779
1,815
432
1,411
14,864
18,931
0
2,907
11,957
0
12,685
W
7,545
483
0
213
10,218
11,851
442
1,980
8,106
0
13,735
W
Mulan
GankMeL8r
Mulan
9,489
992
2,760
5,511
17,375
16,092
43
1,566
15,657
0
20,783
W
Lancelot
IjoeeI
Lancelot
14,503
1,423
272
2,251
13,280
11,658
323
2,718
10,298
0
22,402
L
Tsukuyomi
LFCRZ
Tsukuyomi
17,360
3,832
1,519
2,153
12,666
6,838
0
2,129
10,537
0
24,438
L
Medusa
10,529
4,402
0
20
10,661
5,702
158
1,644
9,017
0
27,963
W
Danzaburou
McNadaa
Danzaburou
11,324
5,223
364
2,547
9,002
5,076
1,726
1,698
7,188
0
30,110
L
8,207
2,725
945
2,021
10,999
5,924
0
2,334
8,665
0
15,526
L
Thoth
dude94tco
Thoth
12,742
538
421
449
7,550
3,535
0
850
6,700
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
42,229
113
Minions Killed
118
0
Camps Cleared
0
1,019,678
Distance Traveled
1,041,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,541
867
13
1
0
215,208
0
L
Osiris
7,857
714
15
1
0
208,721
0
W
Odin
8,241
749
15
1
0
205,989
0
W
Mulan
9,532
867
23
2
0
200,403
0
W
Lancelot
9,999
909
19
2
0
219,463
0
L
Tsukuyomi
8,035
730
11
1
0
200,996
0
L
Medusa
8,788
799
53
5
0
205,230
0
W
Danzaburou
9,744
886
43
4
0
178,615
0
L
Mercury
8,519
774
16
1
0
222,822
0
L
Thoth
9,030
821
23
2
0
204,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role