Player Matchup

Artemis
Artemis
Blackman213
Artemis
Level 65
God Stats
1W - 3L
1,401 SR
Queue Stats
103W - 99L
1,492 Elo+
Party 3
Mulan
Mulan
ChRoNiCxHaVoC
Mulan
Level 167
God Stats
6W - 1L
1,946 SR
Queue Stats
593W - 597L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
To ThE MAX1029
Sun Wukong
Level 159
God Stats
1W - 1L
1,663 SR
Queue Stats
150W - 135L
1,577 Elo+
Party 2
Apollo
Apollo
Value17
Apollo
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
107W - 102L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
tcbeads
Kumbhakarna
Level 126
God Stats
0W - 3L
1,250 SR
Queue Stats
244W - 257L
1,451 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,520 Elo+

VS

Team Averages
Level 131
1,546 SR
1,518 Elo+
Vamana
Vamana
CoquitoRev2
Vamana
Level 139
God Stats
2W - 0L
1,732 SR
Queue Stats
37W - 39L
1,502 Elo+
Solo
Tiamat
Tiamat
Koilemtahp
Tiamat
Level 101
God Stats
5W - 2L
1,528 SR
Queue Stats
36W - 50L
1,497 Elo+
Party 1
Cerberus
Cerberus
PurelyToucan3210
Cerberus
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
88W - 96L
1,531 Elo+
Party 1
Nemesis
Nemesis
Valkiriyan
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,636 Elo+
Party 4
Thoth
Thoth
youKSme
Thoth
Level 126
God Stats
2W - 0L
1,664 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackman213
Artemis
12
2 / 6 / 0
7,049
705
9,023
10,262
3,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 3
7,455
746
7,875
15,130
14,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
To ThE MAX1029
Sun Wukong
15
4 / 4 / 4
9,054
905
13,153
14,484
15,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Value17
Apollo
14
1 / 3 / 4
7,626
763
7,678
8,362
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
tcbeads
Kumbhakarna
14
0 / 5 / 6
7,373
737
5,352
13,628
12,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 2 / 14
8,560
856
9,922
12,215
18,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Koilemtahp
Tiamat
16
10 / 2 / 8
9,377
938
10,513
10,460
16,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 13
8,326
833
9,208
12,170
16,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Valkiriyan
Nemesis
14
3 / 2 / 15
8,742
874
8,293
11,273
13,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
youKSme
Thoth
15
7 / 1 / 14
9,206
921
16,945
8,903
5,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
9
Kills
24
25
Deaths
10
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blackman213
Artemis
2
6
0
0.33
L
2
7
3
0.5
W
Vamana
3
2
14
5
W
Tiamat
Koilemtahp
Tiamat
10
2
8
7
W
1
3
13
2.5
L
Sun Wukong
To ThE MAX1029
Sun Wukong
4
4
4
1.5
W
Nemesis
Valkiriyan
Nemesis
3
2
15
5.25
L
Apollo
Value17
Apollo
1
3
4
1
L
Kumbhakarna
tcbeads
Kumbhakarna
0
5
6
0.6
W
Thoth
youKSme
Thoth
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
54,881
61,866
Taken
55,021
49,929
Mitigated
70,293
11,660
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blackman213
Artemis
9,023
2,355
0
520
10,262
3,391
0
7,680
2,242
0
16,599
L
7,875
891
1,156
1,906
15,130
14,873
0
8,251
6,367
0
14,856
W
Vamana
9,922
3,987
2,042
2,714
12,215
18,021
609
841
11,374
0
19,532
W
Tiamat
Koilemtahp
Tiamat
10,513
943
569
2,669
10,460
16,767
483
1,171
9,289
20,953
0
W
9,208
27
945
3,401
12,170
16,764
0
1,314
10,856
20,752
123
L
Sun Wukong
To ThE MAX1029
Sun Wukong
13,153
1,697
228
2,586
14,484
15,632
0
6,352
7,388
0
24,318
W
Nemesis
Valkiriyan
Nemesis
8,293
1,527
453
2,008
11,273
13,635
261
860
10,413
0
10,975
L
Apollo
Value17
Apollo
7,678
4,070
966
1,453
8,362
3,787
0
5,707
2,518
0
18,901
L
Kumbhakarna
tcbeads
Kumbhakarna
5,352
333
771
2,074
13,628
12,246
0
7,564
5,566
9,768
0
W
Thoth
youKSme
Thoth
16,945
374
2,850
1,970
8,903
5,106
494
1,166
7,737
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
44,211
108
Minions Killed
124
0
Camps Cleared
0
917,960
Distance Traveled
1,004,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,049
705
24
2
0
157,128
0
L
Mulan
7,455
746
11
1
0
177,438
0
W
Vamana
8,560
856
20
2
0
199,219
0
W
Tiamat
9,377
938
35
4
0
183,954
0
W
Cerberus
8,326
833
45
5
0
180,628
0
L
Sun Wukong
9,054
905
33
3
0
195,935
0
W
Nemesis
8,742
874
1
0
0
211,519
0
L
Apollo
7,626
763
30
3
0
193,131
0
L
Kumbhakarna
7,373
737
10
1
0
194,328
0
W
Thoth
9,206
921
23
2
0
228,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role