Player Matchup

Izanami
Izanami
CaraChoped
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,218 Elo+
Party 1
Janus
Janus
Guiyomh
Janus
Level 248
God Stats
15W - 14L
1,638 SR
Queue Stats
593W - 561L
1,521 Elo+
Solo
Artemis
Artemis
Jay98d
Artemis
Level 154
God Stats
13W - 10L
1,475 SR
Queue Stats
384W - 377L
1,511 Elo+
Solo
Chaac
Chaac
TheWeedMaster-
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,368 Elo+
Party 1
Bacchus
Bacchus
Tyysoon
Bacchus
Level 47
God Stats
1W - 3L
1,477 SR
Queue Stats
61W - 59L
1,365 Elo+
Party 1
Team Averages
Level 97
1,518 SR
1,397 Elo+

VS

Team Averages
Level 111
1,483 SR
1,478 Elo+
Hercules
Hercules
Mesqui05
Hercules
Level 89
God Stats
4W - 2L
1,407 SR
Queue Stats
102W - 103L
1,430 Elo+
Party 3
Geb
Geb
SEREBROFF
Geb
Level 89
God Stats
17W - 11L
1,571 SR
Queue Stats
240W - 211L
1,566 Elo+
Solo
Merlin
Merlin
Shechu
Merlin
Level 107
God Stats
4W - 2L
1,439 SR
Queue Stats
64W - 52L
1,492 Elo+
Party 2
Pele
Pele
brais2003
Pele
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
175W - 160L
1,428 Elo+
Party 3
Xbalanque
Xbalanque
papoutouffu
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaraChoped
Izanami
8
1 / 3 / 1
5,105
464
2,686
9,182
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Guiyomh
Janus
12
4 / 1 / 0
6,872
625
6,393
4,111
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jay98d
Artemis
8
0 / 3 / 0
4,913
447
6,351
8,155
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
4,437
403
2,519
8,674
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Tyysoon
Bacchus
7
0 / 1 / 1
4,918
447
4,068
9,149
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mesqui05
Hercules
10
4 / 0 / 2
6,869
624
5,869
7,390
5,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 0 / 5
6,334
576
3,691
6,614
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Shechu
Merlin
10
1 / 4 / 0
6,085
553
1,530
6,156
2,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 1 / 4
6,848
623
6,056
9,273
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
papoutouffu
Xbalanque
12
3 / 0 / 1
6,889
626
8,044
8,803
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
CaraChoped
Izanami
1
3
1
0.5
L
Janus
Guiyomh
Janus
4
1
0
4
L
Artemis
Jay98d
Artemis
0
3
0
0
W
Hercules
Mesqui05
Hercules
4
0
2
5
W
2
0
5
4.5
W
Merlin
Shechu
Merlin
1
4
0
0.25
L
0
5
1
0.1
L
Bacchus
Tyysoon
Bacchus
0
1
1
0.5
W
Pele
3
1
4
5
W
Xbalanque
papoutouffu
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
25,190
39,271
Taken
38,236
17,540
Mitigated
18,691
5,277
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CaraChoped
Izanami
2,686
1,966
0
691
9,182
2,653
0
1,175
8,007
0
20,935
L
Janus
Guiyomh
Janus
6,393
668
0
750
4,111
1,398
0
903
3,208
48,733
0
L
Artemis
Jay98d
Artemis
6,351
3,160
0
1,241
8,155
2,481
0
729
7,426
0
35,608
W
Hercules
Mesqui05
Hercules
5,869
1,353
0
2,470
7,390
5,238
4
1,630
5,710
0
41,702
W
3,691
792
1,502
2,372
6,614
3,921
0
2,225
4,307
13,729
0
W
Merlin
Shechu
Merlin
1,530
95
0
1,160
6,156
2,307
0
2,668
3,310
48,847
0
L
2,519
587
0
1,214
8,674
4,164
0
578
8,096
0
15,818
L
Bacchus
Tyysoon
Bacchus
4,068
412
0
1,381
9,149
6,844
0
1,836
7,313
12,748
0
W
Pele
6,056
1,968
0
1,663
9,273
3,580
0
2,252
6,849
0
56,328
W
Xbalanque
papoutouffu
Xbalanque
8,044
4,166
0
4,016
8,803
3,645
78
1,204
7,599
0
57,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
33,025
233
Minions Killed
349
0
Camps Cleared
0
1,053,217
Distance Traveled
1,112,901
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,105
464
36
3
0
223,179
0
L
Janus
6,872
625
107
10
0
234,482
2
L
Artemis
4,913
447
45
4
0
186,520
0
W
Hercules
6,869
624
54
5
0
244,163
0
W
Geb
6,334
576
13
1
0
228,512
3
W
Merlin
6,085
553
89
8
0
200,987
1
L
Chaac
4,437
403
21
2
0
189,676
0
L
Bacchus
4,918
447
24
2
0
219,360
3
W
Pele
6,848
623
94
9
0
250,667
0
W
Xbalanque
6,889
626
99
9
0
188,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role