Player Matchup

Merlin
Merlin
Capt AF
Merlin
Level 149
God Stats
14W - 4L
1,813 SR
Queue Stats
332W - 306L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
Dan Valley
Ah Puch
Level 81
God Stats
4W - 3L
1,641 SR
Queue Stats
176W - 170L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
Doomslayer8801
Cabrakan
Level 37
God Stats
1W - 3L
1,113 SR
Queue Stats
44W - 71L
1,342 Elo+
Solo
Chaac
Chaac
GreenBaySteve84
Chaac
Level 174
God Stats
9W - 7L
1,479 SR
Queue Stats
605W - 604L
1,510 Elo+
Solo
Heimdallr
Heimdallr
bt0301
Heimdallr
Level 81
God Stats
3W - 0L
1,829 SR
Queue Stats
208W - 218L
1,472 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,450 Elo+

VS

Team Averages
Level 95
1,469 SR
1,508 Elo+
Fenrir
Fenrir
BigOlFrank
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,456 Elo+
Solo
Nemesis
Nemesis
TrumannWildcat1
Nemesis
Level 89
God Stats
1W - 2L
1,347 SR
Queue Stats
202W - 191L
1,523 Elo+
Party 1
Hercules
Hercules
big_dog570
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dino546213
Cu Chulainn
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 155L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
the_king_5000
Heimdallr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 111L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capt AF
Merlin
18
7 / 1 / 14
10,375
943
14,715
8,497
4,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Dan Valley
Ah Puch
15
4 / 3 / 14
8,973
816
13,469
8,979
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
14
1 / 4 / 11
8,801
800
5,547
12,895
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 16
9,568
870
9,842
20,843
14,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
bt0301
Heimdallr
17
9 / 2 / 15
10,194
927
12,131
9,981
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigOlFrank
Fenrir
9
0 / 6 / 3
6,408
583
4,155
11,136
13,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 4
6,423
584
6,120
10,501
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
big_dog570
Hercules
17
8 / 4 / 3
9,902
900
9,186
16,725
21,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
dino546213
Cu Chulainn
16
1 / 4 / 4
7,913
719
17,079
12,378
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
the_king_5000
Heimdallr
16
2 / 6 / 7
8,458
769
8,996
11,643
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
27
Kills
11
12
Deaths
27
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigOlFrank
Fenrir
0
6
3
0.25
W
Merlin
Capt AF
Merlin
7
1
14
14
W
Ah Puch
Dan Valley
Ah Puch
4
3
14
3.67
W
Cabrakan
1
4
11
1.63
W
6
2
16
7
L
0
7
4
0.29
L
Hercules
big_dog570
Hercules
8
4
3
2.38
W
Heimdallr
bt0301
Heimdallr
9
2
15
8.25
L
Cu Chulainn
dino546213
Cu Chulainn
1
4
4
0.75
L
Heimdallr
the_king_5000
Heimdallr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,704
Damage
45,536
61,195
Taken
62,383
48,033
Mitigated
60,653
23,767
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigOlFrank
Fenrir
4,155
895
17
1,534
11,136
13,108
0
5,337
5,799
0
7,767
W
Merlin
Capt AF
Merlin
14,715
1,353
1,034
1,551
8,497
4,452
2,440
118
8,083
34,572
0
W
Ah Puch
Dan Valley
Ah Puch
13,469
376
484
2,004
8,979
4,133
535
88
8,663
28,490
0
W
Cabrakan
5,547
1,066
586
1,549
12,895
18,682
622
504
11,892
7,643
414
W
9,842
1,375
1,929
11,697
20,843
14,856
294
459
19,476
0
14,605
L
6,120
1,038
86
1,019
10,501
6,481
0
4,094
6,407
0
6,882
L
Hercules
big_dog570
Hercules
9,186
1,291
300
5,778
16,725
21,657
0
10,696
6,029
0
15,863
W
Heimdallr
bt0301
Heimdallr
12,131
5,035
616
2,317
9,981
5,910
1,733
200
9,468
0
20,078
L
Cu Chulainn
dino546213
Cu Chulainn
17,079
1,616
637
3,210
12,378
13,395
0
7,495
4,883
1,594
26,177
L
Heimdallr
the_king_5000
Heimdallr
8,996
3,327
67
925
11,643
6,012
81
5,695
5,948
0
21,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
39,104
121
Minions Killed
100
0
Camps Cleared
0
1,128,632
Distance Traveled
882,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,408
583
7
1
0
160,845
0
W
Merlin
10,375
943
34
3
0
200,866
0
W
Ah Puch
8,973
816
39
4
0
201,345
0
W
Cabrakan
8,801
800
2
0
0
258,048
0
W
Chaac
9,568
870
10
1
0
267,061
0
L
Nemesis
6,423
584
11
1
0
158,385
0
L
Hercules
9,902
900
15
1
0
203,086
0
W
Heimdallr
10,194
927
36
3
0
201,312
0
L
Cu Chulainn
7,913
719
32
3
0
197,787
0
L
Heimdallr
8,458
769
35
3
0
162,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role