Player Matchup

Janus
Janus
Arsineon
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,430 Elo+
Solo
Cabrakan
Cabrakan
CheccDaStats
Cabrakan
Level 149
God Stats
1W - 1L
1,697 SR
Queue Stats
415W - 454L
1,499 Elo+
Solo
Camazotz
Camazotz
SWITCHMAYHEM
Camazotz
Level 127
God Stats
1W - 7L
1,253 SR
Queue Stats
101W - 133L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
TygerJ14
Cu Chulainn
Level 125
God Stats
1W - 3L
1,407 SR
Queue Stats
90W - 101L
1,440 Elo+
Solo
Hercules
Hercules
Zapp_F_Brannigan
Hercules
Level 154
God Stats
6W - 9L
1,613 SR
Queue Stats
771W - 759L
1,471 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,447 Elo+

VS

Team Averages
Level 117
1,522 SR
1,471 Elo+
Sol
Sol
BrownAsWhat
Sol
Level 121
God Stats
3W - 1L
1,600 SR
Queue Stats
45W - 51L
1,443 Elo+
Party 1
Bellona
Bellona
Kamekazi113
Bellona
Level 145
God Stats
1W - 1L
1,505 SR
Queue Stats
24W - 31L
1,452 Elo+
Solo
Tyr
Tyr
Many Many Hours
Tyr
Level 151
God Stats
2W - 0L
1,741 SR
Queue Stats
58W - 56L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
UghGenji
Cernunnos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,524 Elo+
Solo
Camazotz
Camazotz
kingARH95
Camazotz
Level 118
God Stats
2W - 5L
1,267 SR
Queue Stats
153W - 166L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arsineon
Janus
13
2 / 4 / 3
7,928
721
7,880
6,927
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
CheccDaStats
Cabrakan
14
0 / 3 / 9
7,966
724
5,892
18,711
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
SWITCHMAYHEM
Camazotz
15
1 / 2 / 5
7,615
692
4,925
8,053
6,236
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
TygerJ14
Cu Chulainn
15
6 / 5 / 1
9,836
894
13,554
20,762
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 8
8,219
747
6,505
23,603
22,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
9,261
842
18,040
7,638
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Kamekazi113
Bellona
13
3 / 4 / 11
8,202
746
8,824
12,062
13,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 11
9,064
824
12,612
11,889
13,305
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
UghGenji
Cernunnos
16
4 / 3 / 11
9,255
841
17,750
8,393
3,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
kingARH95
Camazotz
13
2 / 1 / 14
8,404
764
8,881
11,221
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
10
Kills
17
17
Deaths
10
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
Arsineon
Janus
2
4
3
0.88
W
4
1
11
9.5
L
Cabrakan
CheccDaStats
Cabrakan
0
3
9
1.5
W
Bellona
Kamekazi113
Bellona
3
4
11
2.13
W
4
1
11
9.5
L
Camazotz
SWITCHMAYHEM
Camazotz
1
2
5
1.75
L
Cu Chulainn
TygerJ14
Cu Chulainn
6
5
1
1.3
W
Cernunnos
UghGenji
Cernunnos
4
3
11
3.17
L
1
3
8
1.67
W
Camazotz
kingARH95
Camazotz
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,756
Damage
66,107
78,056
Taken
51,203
67,377
Mitigated
38,442
31,076
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arsineon
Janus
7,880
917
60
496
6,927
2,720
616
1,120
5,716
15,340
0
W
18,040
7,120
996
3,399
7,638
3,109
2,846
1,096
6,500
37,753
0
L
Cabrakan
CheccDaStats
Cabrakan
5,892
567
1,746
7,109
18,711
18,259
78
5,209
13,302
12,802
0
W
Bellona
Kamekazi113
Bellona
8,824
1,929
1,214
2,561
12,062
13,077
648
2,696
9,254
292
11,656
W
12,612
1,359
1,020
5,347
11,889
13,305
239
3,240
8,485
0
23,047
L
Camazotz
SWITCHMAYHEM
Camazotz
4,925
606
685
1,190
8,053
6,236
565
2,412
5,409
0
12,359
L
Cu Chulainn
TygerJ14
Cu Chulainn
13,554
1,450
1,659
4,847
20,762
17,904
0
4,921
15,625
0
25,065
W
Cernunnos
UghGenji
Cernunnos
17,750
10,606
0
1,190
8,393
3,926
770
2,846
5,469
0
35,198
L
6,505
1,664
1,039
12,245
23,603
22,258
244
4,670
18,737
0
15,320
W
Camazotz
kingARH95
Camazotz
8,881
1,878
756
4,716
11,221
5,025
580
3,338
7,723
0
12,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
44,186
93
Minions Killed
121
0
Camps Cleared
0
961,398
Distance Traveled
1,029,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,928
721
21
2
0
181,326
0
W
Sol
9,261
842
49
4
0
185,388
0
L
Cabrakan
7,966
724
14
1
0
180,289
0
W
Bellona
8,202
746
5
0
0
205,649
0
W
Tyr
9,064
824
23
2
0
238,547
0
L
Camazotz
7,615
692
19
2
0
220,537
0
L
Cu Chulainn
9,836
894
23
2
0
185,283
0
W
Cernunnos
9,255
841
34
3
0
188,647
0
L
Hercules
8,219
747
16
1
0
193,963
0
W
Camazotz
8,404
764
10
1
0
211,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role