Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AngelHealer92
Yemoja
Level 125
God Stats
3W - 3L
1,419 SR
Queue Stats
137W - 135L
1,512 Elo+
Solo
Atlas
Atlas
FadedItachi
Atlas
Level 142
God Stats
9W - 4L
1,487 SR
Queue Stats
724W - 756L
1,439 Elo+
Solo
Hou Yi
Hou Yi
cjdkrd
Hou Yi
Level 124
God Stats
3W - 2L
1,397 SR
Queue Stats
278W - 268L
1,521 Elo+
Solo
Kukulkan
Kukulkan
johnnyxxnoxxsins
Kukulkan
Level 67
God Stats
3W - 1L
1,469 SR
Queue Stats
54W - 67L
1,402 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,475 Elo+

VS

Team Averages
Level 145
1,596 SR
1,450 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BartoNarco
Hou Yi
Level 125
God Stats
1W - 3L
1,406 SR
Queue Stats
144W - 174L
1,420 Elo+
Solo
Raijin
Raijin
Granaztlan
Raijin
Level 153
God Stats
3W - 1L
1,911 SR
Queue Stats
139W - 153L
1,437 Elo+
Solo
Medusa
Medusa
Roll0ver
Medusa
Level 154
God Stats
7W - 4L
1,665 SR
Queue Stats
196W - 212L
1,432 Elo+
Solo
Yemoja
Yemoja
Shaykie1
Yemoja
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 1 / 3
8,147
905
10,631
10,042
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 9
7,040
782
644
3,201
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 1 / 10
6,804
756
6,949
7,804
6,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
cjdkrd
Hou Yi
14
1 / 0 / 9
7,040
782
4,294
6,645
3,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 11
7,307
812
12,858
6,122
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 6 / 1
6,153
684
6,038
12,079
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
BartoNarco
Hou Yi
14
1 / 2 / 1
6,728
748
6,089
8,041
3,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Granaztlan
Raijin
8
0 / 3 / 0
5,725
636
1,361
3,808
1,488
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Roll0ver
Medusa
11
0 / 6 / 0
5,920
658
5,753
11,442
4,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Shaykie1
Yemoja
14
1 / 0 / 0
7,135
793
5,089
5,511
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
16
Kills
2
2
Deaths
17
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
3
12.5
L
Zeus
 
Zeus
0
6
1
0.08
W
1
0
9
5.5
L
Hou Yi
BartoNarco
Hou Yi
1
2
1
0.75
W
2
1
10
7
L
Raijin
Granaztlan
Raijin
0
3
0
0
L
Medusa
Roll0ver
Medusa
0
6
0
0
L
Yemoja
Shaykie1
Yemoja
1
0
0
1
W
Hou Yi
cjdkrd
Hou Yi
1
0
9
5.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
24,330
33,814
Taken
40,881
19,405
Mitigated
18,604
24,849
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,631
3,022
1,851
3,520
10,042
4,624
0
3,162
6,699
17,285
0
L
Zeus
 
Zeus
6,038
449
180
1,738
12,079
4,636
12
9,346
2,625
11,126
0
W
644
313
11,936
1,741
3,201
1,467
25
989
2,150
1,264
0
L
Hou Yi
BartoNarco
Hou Yi
6,089
1,229
172
1,454
8,041
3,490
0
5,346
2,623
0
19,677
W
6,949
2,676
1,014
1,447
7,804
6,565
0
2,226
5,484
11,281
0
L
Raijin
Granaztlan
Raijin
1,361
50
51
55
3,808
1,488
0
3,159
575
4,385
0
L
Medusa
Roll0ver
Medusa
5,753
1,441
1,040
2,536
11,442
4,550
52
8,479
2,785
0
10,805
L
Yemoja
Shaykie1
Yemoja
5,089
477
2,531
1,558
5,511
4,440
0
4,196
1,191
11,523
0
W
Hou Yi
cjdkrd
Hou Yi
4,294
871
902
705
6,645
3,926
240
2,306
4,121
0
11,117
W
12,858
1,040
1,061
672
6,122
2,823
341
3,180
2,872
34,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
31,661
95
Minions Killed
67
0
Camps Cleared
0
767,602
Distance Traveled
639,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,147
905
21
2
0
142,010
0
L
Zeus
6,153
684
19
2
0
118,314
0
W
Yemoja
7,040
782
1
0
0
150,325
0
L
Hou Yi
6,728
748
25
3
0
158,094
0
W
Atlas
6,804
756
10
1
0
150,276
0
L
Raijin
5,725
636
2
0
0
75,010
0
L
Medusa
5,920
658
12
1
0
163,580
0
L
Yemoja
7,135
793
9
1
0
124,964
0
W
Hou Yi
7,040
782
18
2
0
156,123
0
W
Kukulkan
7,307
812
45
5
0
168,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role