Player Matchup

Horus
Horus
Gold III
Genebtw
Horus
Gold III
Level 147
God Stats
4W - 2L
1,658 SR
Queue Stats
26W - 20L
1,520 MMR
Solo
Ix Chel
Ix Chel
Gold V
Malphuur
Ix Chel
Gold V
Level 87
God Stats
4W - 1L
1,769 SR
Queue Stats
36W - 37L
1,424 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
NovaWolf08
Zhong Kui
Platinum V
Level 109
God Stats
12W - 6L
1,634 SR
Queue Stats
127W - 125L
1,528 MMR
Party 2
Sol
Sol
Gold I
Nppleham
Sol
Gold I
Level 149
God Stats
47W - 43L
1,592 SR
Queue Stats
110W - 109L
1,516 MMR
Party 2
Awilix
Awilix
Gold I
gioinnocenzi
Awilix
Gold I
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,668 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,631 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,553 SR
1,532 MMR
Ganesha
Ganesha
Gold II
Oojibwe-Zimbabwe
Ganesha
Gold II
Level 153
God Stats
5W - 6L
1,502 SR
Queue Stats
345W - 352L
1,536 MMR
Solo
Hachiman
Hachiman
Gold IV
Solowswan
Hachiman
Gold IV
Level 106
God Stats
7W - 3L
1,751 SR
Queue Stats
152W - 162L
1,529 MMR
Solo
Surtr
Surtr
Gold III
higechops
Surtr
Gold III
Level 155
God Stats
1W - 3L
1,625 SR
Queue Stats
26W - 30L
1,520 MMR
Solo
Raijin
Raijin
Gold IV
hoppaz
Raijin
Gold IV
Level 189
God Stats
1W - 3L
1,442 SR
Queue Stats
269W - 267L
1,544 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
lxReneGxl
Ne Zha
Platinum IV
Level 158
God Stats
22W - 39L
1,445 SR
Queue Stats
740W - 746L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Genebtw
Horus
5
0 / 0 / 0
3,321
664
946
1,836
867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Malphuur
Ix Chel
6
0 / 2 / 0
3,478
696
2,030
4,197
1,095
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
NovaWolf08
Zhong Kui
7
1 / 0 / 0
3,955
791
692
1,856
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,601
720
1,068
1,287
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
7
0 / 0 / 0
3,574
715
818
3,367
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaAresAnubisThanatos

VS

Bans
PoseidonSusanoArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,251
650
96
3,860
2,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Solowswan
Hachiman
1
0 / 0 / 0
2,415
483
0
0
0
Surtr
higechops
Surtr
6
1 / 0 / 1
4,078
816
2,779
3,983
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
hoppaz
Raijin
2
0 / 1 / 0
2,655
531
108
998
254
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
lxReneGxl
Ne Zha
7
1 / 0 / 1
3,904
781
1,054
3,847
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Genebtw
Horus
0
0
0
0
W
Ix Chel
Malphuur
Ix Chel
0
2
0
0
W
Zhong Kui
NovaWolf08
Zhong Kui
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Hachiman
Solowswan
Hachiman
0
0
0
0
W
Awilix
0
0
0
0
L
Surtr
higechops
Surtr
1
0
1
1.5
L
Raijin
hoppaz
Raijin
0
1
0
0
L
Ne Zha
lxReneGxl
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,554
Damage
4,037
12,543
Taken
12,688
4,314
Mitigated
6,237
6,728
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Genebtw
Horus
946
484
120
822
1,836
867
128
96
1,740
0
6,175
W
Ix Chel
Malphuur
Ix Chel
2,030
184
85
2,074
4,197
1,095
0
83
4,114
20,059
0
W
Zhong Kui
NovaWolf08
Zhong Kui
692
129
0
1,450
1,856
984
315
68
1,748
19,978
0
W
1,068
690
0
55
1,287
311
1,157
0
1,287
22,778
0
L
96
0
0
1,529
3,860
2,623
0
1,068
2,792
9,483
0
L
Hachiman
Solowswan
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
818
521
0
2,122
3,367
1,057
0
36
3,331
0
18,663
L
Surtr
higechops
Surtr
2,779
1,147
0
1,521
3,983
2,229
0
2,030
1,953
298
19,295
L
Raijin
hoppaz
Raijin
108
0
0
250
998
254
0
600
398
3,469
0
L
Ne Zha
lxReneGxl
Ne Zha
1,054
57
0
1,035
3,847
1,131
0
92
3,755
0
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,929
Gold Earned
16,303
173
Minions Killed
79
0
Camps Cleared
0
493,309
Distance Traveled
341,363
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,321
664
14
3
0
112,696
0
W
Ix Chel
3,478
696
31
6
0
88,113
0
W
Zhong Kui
3,955
791
49
10
0
88,242
0
W
Sol
3,601
720
42
8
0
87,309
2
L
Ganesha
3,251
650
11
2
0
102,608
0
L
Hachiman
2,415
483
0
0
0
0
0
W
Awilix
3,574
715
37
7
0
116,949
0
L
Surtr
4,078
816
27
5
0
97,262
1
L
Raijin
2,655
531
4
1
0
35,384
0
L
Ne Zha
3,904
781
37
7
0
106,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role