Player Matchup

Morgan Le Fay
Morgan Le Fay
Artillеry
Morgan Le Fay
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 0L
1,952 Elo+
Solo
Nu Wa
Nu Wa
GigsGilgamesh
Nu Wa
Level 132
God Stats
5W - 0L
2,000 SR
Queue Stats
317W - 316L
1,579 Elo+
Solo
Ymir
Ymir
Stopthecoronawar
Ymir
Level 150
God Stats
6W - 9L
1,373 SR
Queue Stats
644W - 643L
1,548 Elo+
Solo
Medusa
Medusa
Tjchien
Medusa
Level 128
God Stats
2W - 0L
1,372 SR
Queue Stats
155W - 115L
1,601 Elo+
Party 2
Mulan
Mulan
Ymby
Mulan
Level 146
God Stats
7W - 9L
1,589 SR
Queue Stats
262W - 216L
1,572 Elo+
Party 2
Team Averages
Level 145
1,567 SR
1,650 Elo+

VS

Team Averages
Level 142
1,558 SR
1,546 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
JablAAr
Ares
Level 148
God Stats
11W - 8L
1,699 SR
Queue Stats
502W - 510L
1,520 Elo+
Solo
Bellona
Bellona
Pierseus
Bellona
Level 157
God Stats
6W - 6L
1,569 SR
Queue Stats
366W - 342L
1,627 Elo+
Solo
Nemesis
Nemesis
WreckEdge
Nemesis
Level 174
God Stats
5W - 6L
1,520 SR
Queue Stats
370W - 344L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Xtremeagle
Cthulhu
Level 126
God Stats
5W - 5L
1,502 SR
Queue Stats
541W - 533L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artillеry
Morgan Le Fay
19
6 / 2 / 24
11,695
835
21,166
13,721
12,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 20
12,095
864
19,937
13,012
7,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 26
11,295
807
8,921
19,078
23,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Tjchien
Medusa
18
8 / 3 / 17
11,483
820
21,314
13,440
7,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Ymby
Mulan
18
9 / 4 / 14
11,393
814
20,819
20,644
16,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 10 / 10
9,450
675
8,273
17,035
7,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
JablAAr
Ares
16
4 / 5 / 7
9,876
705
12,342
20,012
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Pierseus
Bellona
17
5 / 5 / 5
10,090
721
15,205
20,028
21,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
WreckEdge
Nemesis
15
2 / 8 / 7
8,991
642
8,979
16,286
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Xtremeagle
Cthulhu
16
1 / 6 / 9
9,144
653
19,695
26,135
21,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
34
Kills
14
14
Deaths
34
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
10
10
0.7
W
Morgan Le Fay
Artillеry
Morgan Le Fay
6
2
24
9
W
9
2
20
9.5
L
Ares
JablAAr
Ares
4
5
7
1.5
L
Bellona
Pierseus
Bellona
5
5
5
1.5
W
2
3
26
5
W
Medusa
Tjchien
Medusa
8
3
17
5.5
L
Nemesis
WreckEdge
Nemesis
2
8
7
0.69
L
Cthulhu
Xtremeagle
Cthulhu
1
6
9
0.92
W
Mulan
Ymby
Mulan
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,157
Damage
64,494
79,895
Taken
99,496
68,339
Mitigated
82,841
24,668
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,273
1,756
187
118
17,035
7,721
0
8,849
8,186
0
23,779
W
Morgan Le Fay
Artillеry
Morgan Le Fay
21,166
2,364
3,318
3,503
13,721
12,185
1,622
6,681
6,702
44,138
0
W
19,937
6,879
949
1,571
13,012
7,376
3,488
5,081
7,799
40,086
0
L
Ares
JablAAr
Ares
12,342
625
1,067
4,307
20,012
22,876
299
10,013
9,999
19,604
0
L
Bellona
Pierseus
Bellona
15,205
1,964
548
4,192
20,028
21,812
0
9,974
10,054
0
28,244
W
8,921
1,307
0
3,266
19,078
23,975
0
6,451
12,204
12,547
0
W
Medusa
Tjchien
Medusa
21,314
9,369
1,785
2,190
13,440
7,862
3,826
5,054
8,080
0
41,881
L
Nemesis
WreckEdge
Nemesis
8,979
898
563
2,768
16,286
9,311
0
8,566
7,720
0
23,293
L
Cthulhu
Xtremeagle
Cthulhu
19,695
276
2,780
6,094
26,135
21,121
0
12,622
13,513
42,356
1,339
W
Mulan
Ymby
Mulan
20,819
1,450
1,827
6,259
20,644
16,941
38
7,431
12,645
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
47,551
164
Minions Killed
144
0
Camps Cleared
0
1,339,948
Distance Traveled
1,211,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,450
675
29
2
0
250,812
0
W
Morgan Le Fay
11,695
835
42
3
0
272,034
0
W
Nu Wa
12,095
864
44
3
0
275,243
0
L
Ares
9,876
705
6
0
0
250,673
0
L
Bellona
10,090
721
26
2
0
248,886
0
W
Ymir
11,295
807
4
0
0
244,717
0
W
Medusa
11,483
820
50
4
0
275,248
0
L
Nemesis
8,991
642
37
3
0
226,654
0
L
Cthulhu
9,144
653
46
3
0
234,378
0
W
Mulan
11,393
814
24
2
0
272,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role