Player Matchup

Cernunnos
Cernunnos
Av3ng3d Titan13
Cernunnos
Level 80
God Stats
16W - 22L
1,421 SR
Queue Stats
439W - 462L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
Bilatro
Hun Batz
Level 73
God Stats
1W - 1L
1,211 SR
Queue Stats
81W - 81L
1,507 Elo+
Party 2
Scylla
Scylla
Jmanbryce99
Scylla
Level 48
God Stats
6W - 5L
1,476 SR
Queue Stats
15W - 12L
1,426 Elo+
Solo
Zeus
Zeus
ReaperFrrost
Zeus
Level 52
God Stats
34W - 63L
1,361 SR
Queue Stats
276W - 314L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Tyson_boy1
Cthulhu
Level 65
God Stats
6W - 6L
1,548 SR
Queue Stats
132W - 139L
1,403 Elo+
Solo
Team Averages
Level 64
1,404 SR
1,459 Elo+

VS

Team Averages
Level 78
1,463 SR
1,451 Elo+
Bakasura
Bakasura
Arganout
Bakasura
Level 92
God Stats
0W - 2L
1,289 SR
Queue Stats
224W - 223L
1,540 Elo+
Party 3
Janus
Janus
Im Xycene
Janus
Level 72
God Stats
2W - 4L
1,435 SR
Queue Stats
378W - 474L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KanjiScript
Morgan Le Fay
Level 100
God Stats
118W - 115L
1,481 SR
Queue Stats
748W - 844L
1,472 Elo+
Party 1
Skadi
Skadi
Luca0730
Skadi
Level 65
God Stats
3W - 3L
1,360 SR
Queue Stats
38W - 31L
1,415 Elo+
Solo
Bacchus
Bacchus
PervPlayer
Bacchus
Level 61
God Stats
5W - 2L
1,752 SR
Queue Stats
193W - 229L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Av3ng3d Titan13
Cernunnos
16
3 / 2 / 8
10,479
1,048
8,668
10,598
3,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Bilatro
Hun Batz
17
7 / 2 / 10
11,473
1,147
15,133
14,450
7,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
1 / 0 / 9
9,583
958
7,735
5,835
2,273
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 9
10,734
1,073
11,153
8,241
3,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tyson_boy1
Cthulhu
17
3 / 5 / 12
10,753
1,075
14,433
18,487
18,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

264

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arganout
Bakasura
16
2 / 4 / 7
10,162
1,016
7,544
13,648
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Im Xycene
Janus
15
1 / 4 / 7
9,914
991
14,170
9,135
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Morgan Le Fay
KanjiScript
Morgan Le Fay
15
1 / 8 / 4
9,508
951
11,060
15,001
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Luca0730
Skadi
16
7 / 2 / 2
11,040
1,104
11,547
13,582
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PervPlayer
Bacchus
16
0 / 0 / 7
10,339
1,034
8,660
10,737
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
18
Kills
11
11
Deaths
18
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arganout
Bakasura
2
4
7
1.38
W
Cernunnos
Av3ng3d Titan13
Cernunnos
3
2
8
3.5
W
Hun Batz
Bilatro
Hun Batz
7
2
10
6
L
Janus
Im Xycene
Janus
1
4
7
1.13
W
Scylla
1
0
9
5.5
L
Morgan Le Fay
KanjiScript
Morgan Le Fay
1
8
4
0.38
L
Skadi
Luca0730
Skadi
7
2
2
4
L
Bacchus
PervPlayer
Bacchus
0
0
7
3.5
W
4
2
9
4.25
W
Cthulhu
Tyson_boy1
Cthulhu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
52,981
57,611
Taken
62,103
35,821
Mitigated
35,912
3,270
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arganout
Bakasura
7,544
5,296
0
2,593
13,648
8,305
0
5,079
8,392
37
16,084
W
Cernunnos
Av3ng3d Titan13
Cernunnos
8,668
2,289
0
134
10,598
3,992
0
6,753
3,606
0
33,046
W
Hun Batz
Bilatro
Hun Batz
15,133
3,360
0
0
14,450
7,944
0
8,475
5,747
0
34,728
L
Janus
Im Xycene
Janus
14,170
1,500
0
0
9,135
3,209
0
4,764
4,173
33,188
0
W
Scylla
7,735
143
41
485
5,835
2,273
0
3,506
2,285
16,712
0
L
Morgan Le Fay
KanjiScript
Morgan Le Fay
11,060
1,006
0
469
15,001
5,685
0
7,712
7,103
27,269
0
L
Skadi
Luca0730
Skadi
11,547
5,112
0
0
13,582
4,760
0
7,159
6,258
0
23,195
L
Bacchus
PervPlayer
Bacchus
8,660
523
0
2,724
10,737
13,953
0
5,887
4,515
20,063
0
W
11,153
1,004
0
0
8,241
3,248
0
4,829
3,292
23,737
0
W
Cthulhu
Tyson_boy1
Cthulhu
14,433
124
464
2,146
18,487
18,364
0
9,593
7,586
28,362
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
50,963
199
Minions Killed
165
8
Camps Cleared
5
944,293
Distance Traveled
914,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,162
1,016
31
3
2
183,745
0
W
Cernunnos
10,479
1,048
62
6
0
176,769
0
W
Hun Batz
11,473
1,147
37
4
3
207,449
0
L
Janus
9,914
991
50
5
1
183,891
0
W
Scylla
9,583
958
25
3
2
197,796
0
L
Morgan Le Fay
9,508
951
38
4
0
166,836
0
L
Skadi
11,040
1,104
30
3
1
172,147
0
L
Bacchus
10,339
1,034
16
2
1
207,617
0
W
Zeus
10,734
1,073
38
4
3
179,115
0
W
Cthulhu
10,753
1,075
37
4
0
183,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role