Player Matchup

Chaac
Chaac
Johnnymicro420
Chaac
Level 139
God Stats
9W - 4L
1,819 SR
Queue Stats
111W - 40L
1,658 Elo+
Party 1
Apollo
Apollo
RTlachi
Apollo
Level 141
God Stats
1W - 0L
1,132 SR
Queue Stats
37W - 57L
1,352 Elo+
Party 3
Ah Puch
Ah Puch
Ritdly
Ah Puch
Level 148
God Stats
2W - 0L
1,705 SR
Queue Stats
194W - 183L
1,512 Elo+
Party 3
Ne Zha
Ne Zha
piter074
Ne Zha
Level 175
God Stats
9W - 6L
1,598 SR
Queue Stats
319W - 301L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
xSelimTheGrimx
Cthulhu
Level 73
God Stats
9W - 0L
1,891 SR
Queue Stats
105W - 34L
1,661 Elo+
Party 1
Team Averages
Level 135
1,629 SR
1,541 Elo+

VS

Team Averages
Level 108
1,490 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CTBDEE
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
CrescentDaylyt
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,563 Elo+
Party 2
Surtr
Surtr
JARHead48031
Surtr
Level 129
God Stats
11W - 8L
1,450 SR
Queue Stats
218W - 208L
1,486 Elo+
Solo
Chronos
Chronos
dinos0ul
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
8,535
854
9,513
13,274
17,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
RTlachi
Apollo
13
2 / 2 / 5
7,859
786
2,256
8,710
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ritdly
Ah Puch
15
1 / 0 / 6
8,497
850
9,546
2,876
1,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
piter074
Ne Zha
16
3 / 0 / 5
8,919
892
7,455
8,280
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 1 / 6
9,573
957
8,415
9,724
8,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 0 / 3
7,314
731
2,987
4,965
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
CTBDEE
Ymir
13
2 / 3 / 1
7,741
774
2,932
10,839
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
6,756
676
5,684
9,457
3,590
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 3
7,825
783
6,589
11,984
9,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
dinos0ul
Chronos
15
2 / 2 / 2
8,111
811
7,628
5,882
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
14
Kills
5
5
Deaths
14
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
3
1.5
L
Ymir
CTBDEE
Ymir
2
3
1
0.83
L
0
5
0
0
L
1
4
3
0.63
W
2
2
8
3
W
Apollo
RTlachi
Apollo
2
2
5
2.25
W
Ah Puch
Ritdly
Ah Puch
1
0
6
4
L
Chronos
dinos0ul
Chronos
2
2
2
1.5
W
Ne Zha
piter074
Ne Zha
3
0
5
5.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
25,820
42,864
Taken
43,127
35,343
Mitigated
26,599
9,842
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,987
197
0
825
4,965
1,855
0
1,508
3,457
0
17,736
L
Ymir
CTBDEE
Ymir
2,932
160
0
1,008
10,839
9,290
0
4,051
6,788
8,960
0
L
5,684
657
0
180
9,457
3,590
215
3,570
5,887
8,746
0
L
6,589
1,499
0
1,193
11,984
9,324
0
5,533
6,451
1,035
21,084
W
9,513
608
135
3,489
13,274
17,600
0
6,299
6,975
0
25,854
W
Apollo
RTlachi
Apollo
2,256
539
0
1,854
8,710
4,119
239
3,679
5,031
0
14,730
W
Ah Puch
Ritdly
Ah Puch
9,546
406
0
1,694
2,876
1,163
963
552
2,324
35,447
0
L
Chronos
dinos0ul
Chronos
7,628
1,915
0
768
5,882
2,540
570
3,299
2,583
24,388
10
W
Ne Zha
piter074
Ne Zha
7,455
1,255
0
2,032
8,280
4,119
3,290
2,120
6,160
0
36,670
W
8,415
554
286
352
9,724
8,342
553
3,971
5,753
23,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
37,747
259
Minions Killed
138
0
Camps Cleared
0
1,100,000
Distance Traveled
883,983
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,314
731
29
3
0
156,369
0
L
Ymir
7,741
774
10
1
0
196,481
3
L
Ah Puch
6,756
676
8
1
0
156,014
0
L
Surtr
7,825
783
36
4
0
194,710
4
W
Chaac
8,535
854
40
4
0
208,854
0
W
Apollo
7,859
786
29
3
0
196,686
0
W
Ah Puch
8,497
850
76
8
0
201,577
0
L
Chronos
8,111
811
55
6
0
180,409
0
W
Ne Zha
8,919
892
67
7
0
224,444
0
W
Cthulhu
9,573
957
47
5
0
268,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role