Player Matchup

Nike
Nike
 
Nike
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kennedy136544
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,304 SR
Queue Stats
121W - 105L
1,531 Elo+
Solo
Anubis
Anubis
Roubinho
Anubis
Level 154
God Stats
3W - 0L
1,871 SR
Queue Stats
128W - 133L
1,487 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,504 Elo+

VS

Team Averages
Level 127
1,417 SR
1,500 Elo+
Vulcan
Vulcan
Crocodiloki
Vulcan
Level 61
God Stats
1W - 4L
1,206 SR
Queue Stats
96W - 148L
1,409 Elo+
Party 1
Ishtar
Ishtar
GreatSaiyanSG
Ishtar
Level 115
God Stats
1W - 1L
1,721 SR
Queue Stats
57W - 43L
1,609 Elo+
Solo
Maman Brigitte
Maman Brigitte
iKiffo
Maman Brigitte
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,443 Elo+
Solo
Maui
Maui
oxkor
Maui
Level 158
God Stats
3W - 5L
1,432 SR
Queue Stats
309W - 367L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
washuM
Ix Chel
Level 174
God Stats
0W - 6L
1,225 SR
Queue Stats
295W - 358L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
9 / 2 / 19
10,108
1,011
8,844
11,321
8,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
 
Medusa
16
8 / 1 / 13
9,509
951
15,018
10,214
4,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
14
4 / 2 / 17
8,426
843
4,686
13,555
6,331
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Kennedy136544
Morgan Le Fay
17
4 / 0 / 23
9,439
944
7,575
4,339
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Roubinho
Anubis
14
3 / 2 / 23
8,700
870
12,421
8,685
6,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 6 / 1
6,381
638
6,711
9,040
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 4
6,273
627
5,698
6,578
2,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
iKiffo
Maman Brigitte
15
4 / 7 / 0
8,718
872
6,085
10,590
5,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
oxkor
Maui
12
1 / 6 / 4
7,201
720
3,840
14,017
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
washuM
Ix Chel
14
1 / 6 / 6
7,171
717
8,139
13,514
7,333
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
21
28
Kills
6
7
Deaths
29
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
2
19
9.25
W
Medusa
 
Medusa
8
1
13
14.5
W
Chang'e
 
Chang'e
4
2
17
6.25
L
Vulcan
0
6
1
0.08
L
0
4
4
0.5
W
Morgan Le Fay
Kennedy136544
Morgan Le Fay
4
0
23
15.5
W
Anubis
Roubinho
Anubis
3
2
23
7.25
L
Maman Brigitte
iKiffo
Maman Brigitte
4
7
0
0.57
L
Maui
oxkor
Maui
1
6
4
0.5
L
Ix Chel
washuM
Ix Chel
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
30,473
48,114
Taken
53,739
29,539
Mitigated
32,041
29,129
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,844
435
838
1,534
11,321
8,290
260
3,687
7,500
211
13,305
W
Medusa
 
Medusa
15,018
5,849
2,221
1,998
10,214
4,996
3,252
4,961
5,181
0
37,444
W
Chang'e
 
Chang'e
4,686
421
10,617
7,640
13,555
6,331
1,058
8,549
4,786
7,588
0
L
Vulcan
6,711
1,520
42
1,273
9,040
3,857
0
3,092
5,948
12,348
0
L
5,698
3,118
104
266
6,578
2,320
0
3,340
3,238
0
10,819
W
Morgan Le Fay
Kennedy136544
Morgan Le Fay
7,575
649
1,430
682
4,339
3,446
1,798
2,620
1,639
16,765
0
W
Anubis
Roubinho
Anubis
12,421
568
544
1,625
8,685
6,476
1,788
4,336
4,233
24,455
0
L
Maman Brigitte
iKiffo
Maman Brigitte
6,085
229
0
592
10,590
5,015
0
5,523
5,067
11,645
0
L
Maui
oxkor
Maui
3,840
368
550
961
14,017
13,516
0
6,109
7,908
4,767
0
L
Ix Chel
washuM
Ix Chel
8,139
615
2,442
2,013
13,514
7,333
0
6,829
6,685
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
35,744
138
Minions Killed
61
0
Camps Cleared
0
887,562
Distance Traveled
716,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,108
1,011
20
2
0
192,143
0
W
Medusa
9,509
951
58
6
0
172,451
0
W
Chang'e
8,426
843
7
1
0
176,206
0
L
Vulcan
6,381
638
10
1
0
175,742
0
L
Ishtar
6,273
627
13
1
0
88,667
0
W
Morgan Le Fay
9,439
944
23
2
0
183,713
0
W
Anubis
8,700
870
30
3
0
163,049
0
L
Maman Brigitte
8,718
872
18
2
0
139,484
0
L
Maui
7,201
720
4
0
0
164,604
1
L
Ix Chel
7,171
717
16
2
0
147,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role