Player Matchup

Cliodhna
Cliodhna
Cosmic_Buran
Cliodhna
Level 83
God Stats
4W - 1L
1,433 SR
Queue Stats
71W - 64L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Dr__Toxicity__
Cthulhu
Level 83
God Stats
9W - 7L
1,483 SR
Queue Stats
80W - 80L
1,401 Elo+
Party 1
Artemis
Artemis
Tarokichi-69
Artemis
Level 107
God Stats
11W - 4L
1,555 SR
Queue Stats
70W - 63L
1,411 Elo+
Party 1
Raijin
Raijin
brikkedup99
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 227L
1,396 Elo+
Solo
Ra
Ra
tanto_insolito4
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,413 Elo+
Party 1
Team Averages
Level 80
1,494 SR
1,413 Elo+

VS

Team Averages
Level 108
1,538 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
Ajota710
Kumbhakarna
Level 99
God Stats
2W - 3L
1,527 SR
Queue Stats
161W - 175L
1,488 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sky Squadron
Maman Brigitte
Level 100
God Stats
6W - 5L
1,611 SR
Queue Stats
96W - 101L
1,500 Elo+
Solo
Chernobog
Chernobog
The WaIIrus
Chernobog
Level 66
God Stats
1W - 1L
1,723 SR
Queue Stats
191W - 186L
1,441 Elo+
Solo
King Arthur
King Arthur
airesnetto
King Arthur
Level 159
God Stats
3W - 7L
1,332 SR
Queue Stats
709W - 696L
1,459 Elo+
Solo
Poseidon
Poseidon
z IVANtheGREAT
Poseidon
Level 115
God Stats
5W - 4L
1,496 SR
Queue Stats
95W - 108L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cosmic_Buran
Cliodhna
19
8 / 3 / 7
11,879
594
13,664
17,831
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 5 / 12
9,529
476
15,913
19,588
18,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Tarokichi-69
Artemis
17
6 / 2 / 6
11,105
555
15,185
14,212
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
16
2 / 5 / 0
10,295
515
4,946
16,111
6,039
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 4 / 11
10,718
536
12,583
12,673
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ajota710
Kumbhakarna
13
2 / 6 / 6
8,956
448
3,939
21,628
21,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
Sky Squadron
Maman Brigitte
14
3 / 7 / 7
9,173
459
12,544
18,335
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
The WaIIrus
Chernobog
17
4 / 3 / 3
10,833
542
11,213
14,226
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
airesnetto
King Arthur
15
5 / 3 / 2
10,164
508
12,388
18,969
20,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
17
5 / 6 / 3
10,659
533
18,406
14,213
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
19
19
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ajota710
Kumbhakarna
2
6
6
0.83
W
Cliodhna
Cosmic_Buran
Cliodhna
8
3
7
3.83
W
5
5
12
2.2
L
Maman Brigitte
Sky Squadron
Maman Brigitte
3
7
7
0.93
W
Artemis
Tarokichi-69
Artemis
6
2
6
4.5
L
Chernobog
The WaIIrus
Chernobog
4
3
3
1.83
L
King Arthur
airesnetto
King Arthur
5
3
2
2
W
Raijin
2
5
0
0.4
W
4
4
11
2.38
L
Poseidon
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,291
Damage
58,490
80,415
Taken
87,371
44,888
Mitigated
61,072
24,906
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ajota710
Kumbhakarna
3,939
1,193
0
2,512
21,628
21,149
63
10,344
10,366
16,513
0
W
Cliodhna
Cosmic_Buran
Cliodhna
13,664
1,451
0
7,803
17,831
8,629
180
7,636
10,195
0
103,955
W
15,913
611
883
1,175
19,588
18,252
114
10,665
8,923
31,953
1,237
L
Maman Brigitte
Sky Squadron
Maman Brigitte
12,544
983
80
5,791
18,335
7,477
28
5,148
12,891
58,997
1,980
W
Artemis
Tarokichi-69
Artemis
15,185
7,724
0
4,265
14,212
6,037
1,111
6,069
8,143
0
71,855
L
Chernobog
The WaIIrus
Chernobog
11,213
7,405
0
3,785
14,226
6,406
0
5,981
7,922
0
72,240
L
King Arthur
airesnetto
King Arthur
12,388
701
0
730
18,969
20,135
0
5,216
13,597
0
74,137
W
Raijin
4,946
1,104
20
5,636
16,111
6,039
1,036
2,474
13,637
71,469
0
W
12,583
997
888
4,236
12,673
5,931
537
7,142
5,531
71,280
0
L
Poseidon
18,406
1,589
0
2,666
14,213
5,905
754
3,681
10,390
103,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
49,785
508
Minions Killed
462
0
Camps Cleared
0
1,867,520
Distance Traveled
1,854,128
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,956
448
26
1
0
390,107
9
W
Cliodhna
11,879
594
138
7
0
433,031
0
W
Cthulhu
9,529
476
36
2
0
353,586
3
L
Maman Brigitte
9,173
459
69
3
0
399,463
1
W
Artemis
11,105
555
96
5
0
356,759
0
L
Chernobog
10,833
542
109
5
0
345,551
8
L
King Arthur
10,164
508
111
6
0
326,604
0
W
Raijin
10,295
515
130
7
0
325,418
0
W
Ra
10,718
536
108
5
0
398,726
0
L
Poseidon
10,659
533
147
7
0
392,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role