Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KaoticMekuto
Ne Zha
Level 69
God Stats
0W - 1L
1,328 SR
Queue Stats
9W - 6L
1,566 Elo+
Solo
Zeus
Zeus
Litwizzle
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 1
Team Averages
Level 43
1,443 SR
1,422 Elo+

VS

Team Averages
Level 56
1,414 SR
1,344 Elo+
Agni
Agni
Gudinai
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,197 Elo+
Solo
Jing Wei
Jing Wei
IPunchBabies
Jing Wei
Level 32
God Stats
4W - 9L
1,242 SR
Queue Stats
85W - 112L
1,397 Elo+
Solo
Osiris
Osiris
dekarpamelachu
Osiris
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 6 / 0
7,699
700
4,537
9,843
3,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
7
0 / 5 / 1
6,721
611
4,089
7,889
2,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
9
0 / 5 / 1
7,082
644
7,933
9,251
3,278
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gudinai
Agni
13
9 / 0 / 5
10,300
936
12,565
6,294
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IPunchBabies
Jing Wei
12
4 / 0 / 9
9,254
841
6,873
9,013
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 9
8,960
815
4,473
11,085
11,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
16
16
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
0
0.17
W
Agni
Gudinai
Agni
9
0
5
11.5
W
Jing Wei
IPunchBabies
Jing Wei
4
0
9
8.5
L
Ne Zha
0
5
1
0.1
L
Zeus
0
5
1
0.1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,559
Damage
23,911
26,983
Taken
26,392
10,164
Mitigated
16,838
1,469
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,537
2,278
0
725
9,843
3,906
0
4,633
4,920
0
23,988
W
Agni
Gudinai
Agni
12,565
608
0
1,781
6,294
2,428
856
1,802
4,492
42,864
0
W
Jing Wei
IPunchBabies
Jing Wei
6,873
5,443
0
3,081
9,013
3,076
1,356
2,943
6,070
0
37,793
L
Ne Zha
4,089
1,284
0
374
7,889
2,980
0
3,511
4,118
0
10,164
L
Zeus
7,933
2,166
0
370
9,251
3,278
0
4,160
4,837
25,981
0
W
4,473
1,361
0
1,748
11,085
11,334
489
3,436
7,649
0
17,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
28,514
81
Minions Killed
108
0
Camps Cleared
0
480,070
Distance Traveled
663,734
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,699
700
35
3
0
170,791
2
W
Agni
10,300
936
47
4
0
218,593
4
W
Jing Wei
9,254
841
44
4
0
217,056
0
L
Ne Zha
6,721
611
8
1
0
132,745
0
L
Zeus
7,082
644
38
3
0
176,534
0
W
Osiris
8,960
815
17
2
0
228,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role