Player Matchup

Fenrir
Fenrir
KAM00K
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,253 Elo+
Party 1
Bacchus
Bacchus
Spawn of Saban
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 1
Tyr
Tyr
Zeixe
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,337 Elo+
Solo
Merlin
Merlin
digbar
Merlin
Level 120
God Stats
4W - 2L
1,491 SR
Queue Stats
266W - 256L
1,466 Elo+
Solo
Awilix
Awilix
duragpabbi
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,290 Elo+

VS

Team Averages
Level 138
1,420 SR
1,462 Elo+
Nike
Nike
LaughedSangel
Nike
Level 179
God Stats
15W - 7L
1,670 SR
Queue Stats
825W - 806L
1,465 Elo+
Solo
Charybdis
Charybdis
Sargento Robson
Charybdis
Level 162
God Stats
0W - 3L
1,284 SR
Queue Stats
93W - 92L
1,513 Elo+
Solo
Kukulkan
Kukulkan
So_realbabe
Kukulkan
Level 106
God Stats
6W - 5L
1,536 SR
Queue Stats
606W - 619L
1,453 Elo+
Solo
Bastet
Bastet
SynapticRelay
Bastet
Level 116
God Stats
5W - 10L
1,334 SR
Queue Stats
184W - 205L
1,444 Elo+
Party 2
Vulcan
Vulcan
TH3 WOLFM4N
Vulcan
Level 125
God Stats
1W - 3L
1,277 SR
Queue Stats
280W - 293L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAM00K
Fenrir
15
2 / 4 / 6
9,086
649
6,122
11,951
7,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 1 / 5
9,926
709
3,594
12,944
18,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Zeixe
Tyr
15
2 / 6 / 2
8,867
633
4,818
17,397
18,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
digbar
Merlin
20
4 / 5 / 5
11,929
852
18,215
11,533
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
duragpabbi
Awilix
16
1 / 8 / 6
9,379
670
3,051
15,217
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
7,010
501
1,969
2,448
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Sargento Robson
Charybdis
19
2 / 2 / 16
10,386
742
11,329
8,003
3,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
So_realbabe
Kukulkan
18
3 / 5 / 11
10,508
751
13,538
10,472
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
14 / 1 / 8
11,105
793
10,951
9,481
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
17
4 / 5 / 12
9,697
693
19,600
10,361
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
24
24
Deaths
14
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KAM00K
Fenrir
2
4
6
1.25
L
1
1
4
3
L
Charybdis
Sargento Robson
Charybdis
2
2
16
5
L
Kukulkan
So_realbabe
Kukulkan
3
5
11
1.7
W
4
1
5
6.5
L
14
1
8
18
L
Vulcan
4
5
12
2
W
Tyr
Zeixe
Tyr
2
6
2
0.5
W
Merlin
digbar
Merlin
4
5
5
1.3
W
Awilix
duragpabbi
Awilix
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
57,387
69,042
Taken
40,765
57,237
Mitigated
19,546
17,476
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KAM00K
Fenrir
6,122
925
1,209
2,773
11,951
7,679
118
6,026
5,925
25
13,120
L
1,969
75
411
358
2,448
1,625
0
893
1,555
246
2,676
L
Charybdis
Sargento Robson
Charybdis
11,329
5,480
1,448
1,582
8,003
3,342
128
5,012
2,991
0
29,285
L
Kukulkan
So_realbabe
Kukulkan
13,538
1,057
0
506
10,472
6,567
0
4,047
6,425
34,003
0
W
3,594
0
2,159
5,092
12,944
18,285
63
7,040
5,904
12,430
0
L
10,951
2,686
1,101
2,523
9,481
3,669
0
6,024
3,457
0
15,787
L
Vulcan
19,600
9,086
870
1,168
10,361
4,343
60
5,858
4,503
32,313
0
W
Tyr
Zeixe
Tyr
4,818
485
216
3,291
17,397
18,423
0
7,710
9,687
0
11,246
W
Merlin
digbar
Merlin
18,215
185
0
1,772
11,533
6,073
856
4,791
6,742
53,048
0
W
Awilix
duragpabbi
Awilix
3,051
2,039
427
537
15,217
6,777
486
7,817
7,400
0
12,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
48,706
134
Minions Killed
134
0
Camps Cleared
0
1,320,781
Distance Traveled
1,091,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,086
649
14
1
0
259,006
0
L
Nike
7,010
501
2
0
0
52,231
0
L
Charybdis
10,386
742
42
3
0
228,126
0
L
Kukulkan
10,508
751
57
4
0
228,306
0
W
Bacchus
9,926
709
19
1
0
319,484
0
L
Bastet
11,105
793
10
1
0
327,847
0
L
Vulcan
9,697
693
23
2
0
254,826
0
W
Tyr
8,867
633
8
1
0
257,479
0
W
Merlin
11,929
852
76
5
0
226,243
0
W
Awilix
9,379
670
17
1
0
258,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role