Player Matchup

Nox
Nox
 
Nox
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Panda648
He Bo
Level 152
God Stats
7W - 15L
1,456 SR
Queue Stats
601W - 603L
1,522 Elo+
Solo
Bellona
Bellona
TheGreatCs3
Bellona
Level 107
God Stats
6W - 5L
1,574 SR
Queue Stats
107W - 119L
1,542 Elo+
Party 1
Artio
Artio
YangXiaoLong323
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 297L
1,537 Elo+
Party 1
Team Averages
Level 146
1,506 SR
1,520 Elo+

VS

Team Averages
Level 123
1,552 SR
1,578 Elo+
He Bo
He Bo
AceCombat7
He Bo
Level 82
God Stats
7W - 5L
1,549 SR
Queue Stats
132W - 113L
1,615 Elo+
Solo
Lancelot
Lancelot
CJBOY21
Lancelot
Level 127
God Stats
2W - 1L
1,730 SR
Queue Stats
19W - 13L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eaterofputang
Kumbhakarna
Level 150
God Stats
1W - 2L
1,506 SR
Queue Stats
168W - 139L
1,587 Elo+
Solo
Kukulkan
Kukulkan
KuzanLeones
Kukulkan
Level 109
God Stats
13W - 18L
1,509 SR
Queue Stats
619W - 619L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
SunWuКing
Ratatoskr
Level 145
God Stats
5W - 4L
1,467 SR
Queue Stats
44W - 31L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 1
6,619
1,103
4,445
4,287
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
11
0 / 3 / 2
6,415
1,069
3,787
8,008
8,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Panda648
He Bo
10
0 / 1 / 0
5,729
955
446
1,431
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TheGreatCs3
Bellona
11
1 / 3 / 0
6,239
1,040
4,643
9,864
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 2
6,569
1,095
2,886
11,587
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

299

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
5 / 1 / 7
7,503
1,251
10,284
3,898
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
CJBOY21
Lancelot
12
1 / 1 / 6
6,514
1,086
5,319
4,955
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Eaterofputang
Kumbhakarna
12
2 / 0 / 11
8,090
1,348
4,054
5,623
6,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
KuzanLeones
Kukulkan
12
1 / 0 / 10
7,032
1,172
6,531
1,167
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
SunWuКing
Ratatoskr
13
4 / 0 / 8
7,567
1,261
6,306
4,738
1,899
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
13
13
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
L
Ravana
 
Ravana
0
3
2
0.33
W
He Bo
5
1
7
8.5
W
Lancelot
CJBOY21
Lancelot
1
1
6
4
W
Kumbhakarna
Eaterofputang
Kumbhakarna
2
0
11
7.5
W
Kukulkan
KuzanLeones
Kukulkan
1
0
10
6
L
He Bo
Panda648
He Bo
0
1
0
0
W
Ratatoskr
SunWuКing
Ratatoskr
4
0
8
8
L
Bellona
TheGreatCs3
Bellona
1
3
0
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
32,494
35,177
Taken
20,381
29,604
Mitigated
15,213
3,490
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,445
423
0
0
4,287
1,808
0
1,365
2,842
25,256
0
L
Ravana
 
Ravana
3,787
1,225
0
1,159
8,008
8,002
0
4,217
3,747
0
14,299
W
He Bo
10,284
602
0
0
3,898
1,626
0
995
2,736
17,883
0
W
Lancelot
CJBOY21
Lancelot
5,319
1,235
0
324
4,955
4,512
0
2,451
2,424
0
13,556
W
Kumbhakarna
Eaterofputang
Kumbhakarna
4,054
464
0
656
5,623
6,625
0
2,138
3,250
7,287
0
W
Kukulkan
KuzanLeones
Kukulkan
6,531
661
0
497
1,167
551
0
753
414
25,600
0
L
He Bo
Panda648
He Bo
446
55
0
0
1,431
438
0
879
513
4,670
0
W
Ratatoskr
SunWuКing
Ratatoskr
6,306
2,539
0
351
4,738
1,899
0
1,386
3,249
0
18,946
L
Bellona
TheGreatCs3
Bellona
4,643
259
0
408
9,864
8,223
0
5,996
3,664
0
9,164
L
2,886
549
615
1,308
11,587
11,133
0
8,412
2,962
5,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
36,706
96
Minions Killed
125
4
Camps Cleared
8
488,450
Distance Traveled
653,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,619
1,103
54
9
0
109,249
0
L
Ravana
6,415
1,069
22
4
2
116,089
0
W
He Bo
7,503
1,251
16
3
2
126,932
0
W
Lancelot
6,514
1,086
15
3
3
135,031
0
W
Kumbhakarna
8,090
1,348
9
2
0
123,720
0
W
Kukulkan
7,032
1,172
60
10
1
127,399
0
L
He Bo
5,729
955
9
2
2
32,388
0
W
Ratatoskr
7,567
1,261
25
4
2
139,997
0
L
Bellona
6,239
1,040
7
1
0
111,177
0
L
Artio
6,569
1,095
4
1
0
119,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role