Player Matchup

Nike
Nike
KAM00K
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,718 Elo+
Party 1
Danzaburou
Danzaburou
PhoenixRage85
Danzaburou
Level 86
God Stats
2W - 7L
1,312 SR
Queue Stats
176W - 193L
1,446 Elo+
Party 2
Ullr
Ullr
Spawn of Saban
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Party 1
Nox
Nox
Trev42301
Nox
Level 156
God Stats
3W - 12L
1,501 SR
Queue Stats
209W - 206L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
duragpabbi
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,564 Elo+

VS

Team Averages
Level 90
1,366 SR
1,397 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
GameEvill
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Bacchus
Bacchus
Indraix
Bacchus
Level 115
God Stats
1W - 2L
1,364 SR
Queue Stats
126W - 133L
1,414 Elo+
Party 3
Vamana
Vamana
Jasonash
Vamana
Level 104
God Stats
1W - 5L
1,077 SR
Queue Stats
139W - 165L
1,378 Elo+
Solo
Vulcan
Vulcan
SalvitorMundii
Vulcan
Level 103
God Stats
4W - 3L
1,392 SR
Queue Stats
107W - 98L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KAM00K
Nike
16
5 / 5 / 3
9,549
868
10,354
16,377
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
PhoenixRage85
Danzaburou
16
2 / 3 / 7
8,146
741
8,347
9,926
4,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 5
7,186
653
2,798
8,870
3,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 6
9,182
835
10,491
6,861
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
duragpabbi
Jormungandr
13
2 / 7 / 1
7,529
684
4,152
15,329
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 2 / 5
9,687
881
12,550
9,643
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
GameEvill
Hachiman
15
3 / 4 / 5
8,635
785
10,494
8,450
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Indraix
Bacchus
13
0 / 4 / 11
8,435
767
4,553
12,249
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Jasonash
Vamana
13
1 / 2 / 6
8,353
759
5,907
9,006
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 1 / 9
10,294
936
19,670
7,366
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
13
Kills
20
20
Deaths
13
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
5
5.75
W
Hachiman
GameEvill
Hachiman
3
4
5
1.38
W
Bacchus
Indraix
Bacchus
0
4
11
1.38
W
Vamana
Jasonash
Vamana
1
2
6
2
L
Nike
KAM00K
Nike
5
5
3
1.3
L
Danzaburou
PhoenixRage85
Danzaburou
2
3
7
1.83
W
7
1
9
11.5
L
0
3
5
0.83
L
4
2
6
3.5
L
Jormungandr
duragpabbi
Jormungandr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
53,174
57,363
Taken
46,714
43,829
Mitigated
37,294
12,341
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,550
6,010
569
2,142
9,643
4,969
427
2,936
6,543
0
24,508
W
Hachiman
GameEvill
Hachiman
10,494
7,790
0
20
8,450
4,240
836
2,803
5,451
0
21,353
W
Bacchus
Indraix
Bacchus
4,553
413
1,160
2,858
12,249
13,712
52
2,853
9,228
9,435
0
W
Vamana
Jasonash
Vamana
5,907
2,197
948
2,824
9,006
10,401
0
1,810
7,158
0
10,983
L
Nike
KAM00K
Nike
10,354
1,136
529
1,598
16,377
16,083
0
6,713
9,664
299
18,122
L
Danzaburou
PhoenixRage85
Danzaburou
8,347
2,188
678
2,564
9,926
4,696
0
3,749
6,177
0
24,522
W
19,670
10,412
832
603
7,366
3,972
445
3,789
3,414
37,979
0
L
2,798
1,493
1,651
1,293
8,870
3,667
0
4,989
3,881
0
6,881
L
10,491
567
1,047
1,731
6,861
3,490
0
2,031
4,830
32,903
0
L
Jormungandr
duragpabbi
Jormungandr
4,152
590
260
990
15,329
15,893
0
6,741
8,588
8,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
45,404
122
Minions Killed
129
0
Camps Cleared
0
981,556
Distance Traveled
1,072,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,687
881
33
3
0
203,989
0
W
Hachiman
8,635
785
26
2
0
189,269
0
W
Bacchus
8,435
767
13
1
0
219,510
0
W
Vamana
8,353
759
5
0
0
211,135
0
L
Nike
9,549
868
13
1
0
200,922
0
L
Danzaburou
8,146
741
27
2
0
194,385
0
W
Vulcan
10,294
936
52
5
0
248,145
0
L
Ullr
7,186
653
9
1
0
215,711
0
L
Nox
9,182
835
65
6
0
206,836
0
L
Jormungandr
7,529
684
8
1
0
163,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role