Player Matchup

Kali
Kali
 
Kali
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
OSJ_Smooth
Eset
Level 87
God Stats
14W - 11L
1,605 SR
Queue Stats
344W - 316L
1,432 Elo+
Solo
Kukulkan
Kukulkan
THEdominator198
Kukulkan
Level 138
God Stats
50W - 40L
1,568 SR
Queue Stats
230W - 225L
1,425 Elo+
Solo
Medusa
Medusa
bronsonbandy
Medusa
Level 105
God Stats
1W - 1L
1,701 SR
Queue Stats
156W - 154L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
thatkiddfoshee
Cthulhu
Level 102
God Stats
15W - 22L
1,507 SR
Queue Stats
150W - 140L
1,458 Elo+
Party 2
Team Averages
Level 124
1,576 SR
1,452 Elo+

VS

Team Averages
Level 75
1,554 SR
1,459 Elo+
Freya
Freya
AstroWack
Freya
Level 101
God Stats
4W - 2L
1,706 SR
Queue Stats
267W - 201L
1,513 Elo+
Party 1
Yemoja
Yemoja
Broccoli_1707
Yemoja
Level 59
God Stats
11W - 7L
1,566 SR
Queue Stats
15W - 20L
1,387 Elo+
Solo
Bakasura
Bakasura
Mustang 5014
Bakasura
Level 63
God Stats
2W - 2L
1,387 SR
Queue Stats
84W - 81L
1,495 Elo+
Party 1
Hera
Hera
Nehoc
Hera
Level 64
God Stats
7W - 2L
1,689 SR
Queue Stats
67W - 64L
1,470 Elo+
Party 1
Hercules
Hercules
fran6A_010
Hercules
Level 86
God Stats
3W - 4L
1,421 SR
Queue Stats
25W - 34L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 0
5,818
582
3,619
7,763
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 1
5,342
534
2,606
3,736
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
10
0 / 3 / 0
5,584
558
5,005
6,228
2,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
8
0 / 2 / 1
4,929
493
2,681
5,738
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,843
484
3,577
9,288
3,905
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AstroWack
Freya
10
2 / 1 / 1
5,989
599
6,935
6,008
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 1 / 2
5,398
540
3,601
5,077
2,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Mustang 5014
Bakasura
11
1 / 0 / 1
6,042
604
2,672
9,506
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Nehoc
Hera
11
0 / 1 / 1
5,751
575
2,929
4,782
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
fran6A_010
Hercules
11
3 / 0 / 1
6,908
691
4,856
7,130
5,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
W
Freya
AstroWack
Freya
2
1
1
2.5
W
2
1
2
3
W
Bakasura
Mustang 5014
Bakasura
1
0
1
1.5
W
Hera
Nehoc
Hera
0
1
1
0.5
L
0
1
1
0.5
L
Kukulkan
0
3
0
0
L
Medusa
0
2
1
0.25
W
Hercules
fran6A_010
Hercules
3
0
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
20,993
32,753
Taken
32,503
12,951
Mitigated
15,564
9,619
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,619
1,994
0
2,417
7,763
3,465
0
900
6,793
0
44,420
W
Freya
AstroWack
Freya
6,935
2,309
0
2,283
6,008
2,261
0
1,591
4,417
38,881
0
W
3,601
976
1,400
1,585
5,077
2,691
0
1,606
3,471
14,375
0
W
Bakasura
Mustang 5014
Bakasura
2,672
1,929
0
3,919
9,506
3,806
432
2,920
6,586
0
37,772
W
Hera
Nehoc
Hera
2,929
551
0
2,262
4,782
1,527
0
1,141
3,641
46,717
0
L
2,606
380
0
1,420
3,736
1,241
0
2,223
1,513
35,996
0
L
Kukulkan
5,005
244
0
1,995
6,228
2,245
0
226
5,697
38,914
0
L
Medusa
2,681
811
0
764
5,738
2,095
0
4,090
1,426
0
29,972
W
Hercules
fran6A_010
Hercules
4,856
2,239
0
3,039
7,130
5,279
0
3,930
3,200
0
42,518
L
3,577
332
157
2,866
9,288
3,905
0
5,445
3,352
22,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
30,088
271
Minions Killed
349
0
Camps Cleared
0
1,008,430
Distance Traveled
1,017,267
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,818
582
68
7
0
228,486
0
W
Freya
5,989
599
90
9
0
199,128
1
W
Yemoja
5,398
540
14
1
0
156,872
2
W
Bakasura
6,042
604
85
9
0
242,094
0
W
Hera
5,751
575
82
8
0
199,031
0
L
Eset
5,342
534
58
6
0
198,671
1
L
Kukulkan
5,584
558
65
7
0
168,822
0
L
Medusa
4,929
493
57
6
0
186,027
0
W
Hercules
6,908
691
78
8
0
220,142
0
L
Cthulhu
4,843
484
23
2
0
226,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role