Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AldaXXxxz23
Horus
Level 143
God Stats
26W - 22L
1,570 SR
Queue Stats
147W - 159L
1,490 Elo+
Party 3
Mulan
Mulan
JAAN2110
Mulan
Level 129
God Stats
3W - 2L
1,521 SR
Queue Stats
368W - 355L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
Yandere_Pineappl
Kuzenbo
Level 196
God Stats
5W - 4L
1,361 SR
Queue Stats
727W - 700L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Yuri_Strawberri
Nu Wa
Level 137
God Stats
4W - 6L
1,354 SR
Queue Stats
18W - 31L
1,364 Elo+
Party 2
Team Averages
Level 153
1,461 SR
1,459 Elo+

VS

Team Averages
Level 101
1,542 SR
1,469 Elo+
Artio
Artio
ConstantlyFarmed
Artio
Level 89
God Stats
12W - 10L
1,496 SR
Queue Stats
93W - 77L
1,519 Elo+
Party 1
Skadi
Skadi
E1TripaSecaPR
Skadi
Level 124
God Stats
8W - 12L
1,506 SR
Queue Stats
80W - 85L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Getbetterlol
Jing Wei
Level 61
God Stats
4W - 3L
1,640 SR
Queue Stats
51W - 41L
1,531 Elo+
Party 1
Scylla
Scylla
MortalGnu3
Scylla
Level 149
God Stats
10W - 13L
1,418 SR
Queue Stats
171W - 204L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
pochamun
Tsukuyomi
Level 82
God Stats
19W - 12L
1,652 SR
Queue Stats
144W - 137L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 0
6,730
518
2,075
5,346
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 2
7,696
592
7,443
7,806
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
JAAN2110
Mulan
13
5 / 1 / 0
7,938
611
7,979
10,783
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
5,632
433
4,491
12,882
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 3
6,739
518
6,108
4,720
1,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,756
520
4,586
13,053
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 5 / 0
4,580
352
977
5,622
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Getbetterlol
Jing Wei
13
3 / 0 / 0
7,377
567
4,590
6,025
2,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MortalGnu3
Scylla
12
1 / 2 / 0
6,800
523
5,440
6,475
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
pochamun
Tsukuyomi
11
1 / 3 / 1
6,587
507
5,384
12,332
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
5
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
W
5
1
2
6
L
0
1
4
2
L
0
5
0
0
L
Jing Wei
Getbetterlol
Jing Wei
3
0
0
3
W
Mulan
JAAN2110
Mulan
5
1
0
5
L
Scylla
MortalGnu3
Scylla
1
2
0
0.5
W
0
1
2
1
W
0
1
3
1.5
L
Tsukuyomi
pochamun
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
20,977
41,537
Taken
43,507
25,054
Mitigated
19,224
13,628
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,075
1,771
113
2,233
5,346
1,657
0
859
4,487
0
55,820
W
7,443
2,931
360
4,039
7,806
3,225
0
769
7,009
0
48,906
L
4,586
624
688
5,005
13,053
9,282
0
5,197
7,251
22,403
0
L
977
221
0
0
5,622
1,516
0
426
5,196
0
8,511
L
Jing Wei
Getbetterlol
Jing Wei
4,590
3,856
123
3,409
6,025
2,101
260
1,255
4,661
0
63,505
W
Mulan
JAAN2110
Mulan
7,979
808
0
2,587
10,783
8,245
0
0
10,783
0
52,326
L
Scylla
MortalGnu3
Scylla
5,440
591
0
300
6,475
2,020
0
2,154
4,279
58,887
0
W
4,491
1,794
0
3,684
12,882
10,471
12
5,387
7,342
28,656
0
W
6,108
1,243
271
341
4,720
1,456
0
2,696
1,890
54,817
0
L
Tsukuyomi
pochamun
Tsukuyomi
5,384
905
0
821
12,332
4,305
0
811
11,521
0
53,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
32,100
392
Minions Killed
328
0
Camps Cleared
0
1,279,175
Distance Traveled
1,164,682
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,730
518
99
8
0
234,591
8
W
Horus
7,696
592
77
6
0
301,277
0
L
Artio
6,756
520
32
2
0
282,564
0
L
Skadi
4,580
352
12
1
0
107,646
0
L
Jing Wei
7,377
567
105
8
0
228,057
0
W
Mulan
7,938
611
84
6
0
262,869
0
L
Scylla
6,800
523
98
8
0
255,178
0
W
Kuzenbo
5,632
433
40
3
0
264,824
0
W
Nu Wa
6,739
518
92
7
0
215,614
0
L
Tsukuyomi
6,587
507
81
6
0
291,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role