Player Matchup

Terra
Terra
HolyFuzzyNugz
Terra
Level 55
God Stats
18W - 14L
1,587 SR
Queue Stats
152W - 162L
1,423 Elo+
Party 1
Scylla
Scylla
Making-Her-Ink
Scylla
Level 82
God Stats
12W - 11L
1,468 SR
Queue Stats
118W - 119L
1,450 Elo+
Party 1
Neith
Neith
xxGingaNinja3xx
Neith
Level 24
God Stats
10W - 5L
1,478 SR
Queue Stats
20W - 10L
1,583 Elo+
Party 1
Team Averages
Level 54
1,511 SR
1,485 Elo+

VS

Team Averages
Level 66
1,436 SR
1,424 Elo+
Hun Batz
Hun Batz
PapaAkbar
Hun Batz
Level 37
God Stats
3W - 6L
1,268 SR
Queue Stats
27W - 41L
1,387 Elo+
Solo
Fafnir
Fafnir
TayTayMagic
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,549 Elo+
Solo
Anubis
Anubis
Yoscas
Anubis
Level 74
God Stats
27W - 24L
1,539 SR
Queue Stats
121W - 132L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,884
688
2,824
8,570
5,657
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
6 / 0 / 0
8,061
806
7,287
4,579
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 6
6,873
687
6,118
7,416
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PapaAkbar
Hun Batz
8
0 / 5 / 1
6,611
661
7,472
8,484
4,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
10
0 / 0 / 1
7,141
714
4,074
8,987
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yoscas
Anubis
8
1 / 1 / 0
6,847
685
4,446
4,615
2,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
6
0
0
6
L
Hun Batz
PapaAkbar
Hun Batz
0
5
1
0.1
L
Fafnir
0
0
1
0.5
L
Anubis
Yoscas
Anubis
1
1
0
1
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
15,992
20,565
Taken
22,086
9,427
Mitigated
17,040
6,753
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,824
319
440
2,985
8,570
5,657
0
3,843
4,561
13,578
0
W
7,287
732
0
549
4,579
1,443
0
1,388
3,065
31,288
0
L
Hun Batz
PapaAkbar
Hun Batz
7,472
939
0
0
8,484
4,227
0
3,434
5,050
0
20,235
L
Fafnir
4,074
601
0
1,843
8,987
10,476
0
4,063
4,924
13,621
0
L
Anubis
Yoscas
Anubis
4,446
117
0
1,590
4,615
2,337
0
2,824
1,791
26,915
0
W
6,118
2,063
0
2,779
7,416
2,327
144
2,934
4,199
0
26,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
20,599
105
Minions Killed
72
0
Camps Cleared
0
549,088
Distance Traveled
487,751
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,884
688
13
1
0
201,310
1
W
Scylla
8,061
806
59
6
0
172,608
0
L
Hun Batz
6,611
661
22
2
0
187,346
0
L
Fafnir
7,141
714
8
1
0
167,386
0
L
Anubis
6,847
685
42
4
0
133,019
2
W
Neith
6,873
687
33
3
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role