Player Matchup

Olorun
Olorun
Jacob Delhomme
Olorun
Level 121
God Stats
2W - 0L
1,762 SR
Queue Stats
230W - 239L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Taledon
Sun Wukong
Level 129
God Stats
8W - 1L
1,813 SR
Queue Stats
630W - 619L
1,468 Elo+
Party 1
Sobek
Sobek
Tortheed
Sobek
Level 74
God Stats
3W - 4L
1,404 SR
Queue Stats
388W - 386L
1,469 Elo+
Party 1
Fenrir
Fenrir
WiryNoodle
Fenrir
Level 153
God Stats
8W - 9L
1,388 SR
Queue Stats
855W - 856L
1,492 Elo+
Solo
Anubis
Anubis
sunfire4646
Anubis
Level 107
God Stats
7W - 6L
1,429 SR
Queue Stats
288W - 305L
1,466 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,477 Elo+

VS

Team Averages
Level 89
1,488 SR
1,398 Elo+
Hera
Hera
Drslickfinger
Hera
Level 109
God Stats
2W - 1L
1,832 SR
Queue Stats
116W - 115L
1,491 Elo+
Solo
Raijin
Raijin
Ghost_Of_Qui-Gon
Raijin
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 76L
1,064 Elo+
Solo
Set
Set
VoidCub
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 111L
1,474 Elo+
Solo
Osiris
Osiris
dardan98
Osiris
Level 108
God Stats
3W - 8L
1,319 SR
Queue Stats
359W - 335L
1,493 Elo+
Solo
Artio
Artio
tootoonhoo
Artio
Level 63
God Stats
0W - 2L
1,289 SR
Queue Stats
62W - 79L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
8,801
880
11,542
8,564
5,082
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Taledon
Sun Wukong
14
6 / 1 / 11
8,596
860
11,138
7,656
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Tortheed
Sobek
14
2 / 2 / 13
8,061
806
4,369
10,806
10,388
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
WiryNoodle
Fenrir
14
1 / 2 / 17
8,027
803
8,151
10,586
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
16
9 / 1 / 9
9,429
943
8,522
8,516
5,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,668
867
10,845
7,252
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 3
7,508
751
8,668
8,586
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
12
1 / 6 / 4
6,847
685
9,210
10,803
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
dardan98
Osiris
13
0 / 3 / 3
6,751
675
6,378
11,494
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
0 / 3 / 5
7,249
725
2,150
11,669
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
20
Kills
7
7
Deaths
20
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
2
5
3
0.7
W
2
1
16
10
W
Sun Wukong
Taledon
Sun Wukong
6
1
11
11.5
W
Sobek
Tortheed
Sobek
2
2
13
4.25
L
Set
1
6
4
0.5
W
Fenrir
WiryNoodle
Fenrir
1
2
17
4.75
L
Osiris
dardan98
Osiris
0
3
3
0.5
W
Anubis
9
1
9
13.5
L
Artio
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,722
Damage
37,251
46,128
Taken
49,804
39,541
Mitigated
32,499
22,206
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,845
2,024
1,666
1,473
7,252
2,876
0
3,897
3,355
22,604
0
L
8,668
762
523
192
8,586
3,214
0
4,560
4,026
21,352
0
W
11,542
5,507
4,498
4,090
8,564
5,082
2,596
4,498
3,860
38,929
0
W
Sun Wukong
Taledon
Sun Wukong
11,138
880
2,148
1,129
7,656
7,543
374
4,150
3,227
0
15,693
W
Sobek
Tortheed
Sobek
4,369
214
1,171
3,248
10,806
10,388
302
4,792
5,883
6,045
0
L
Set
9,210
2,112
0
339
10,803
5,558
0
5,645
5,158
0
15,724
W
Fenrir
WiryNoodle
Fenrir
8,151
1,142
570
2,696
10,586
11,415
384
5,112
5,177
0
11,937
L
Osiris
dardan98
Osiris
6,378
684
1,120
2,683
11,494
10,851
0
4,631
6,863
0
12,873
W
Anubis
8,522
729
1,794
862
8,516
5,113
818
3,111
5,277
21,243
0
L
Artio
2,150
287
2,218
2,767
11,669
10,000
0
5,700
5,969
5,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
37,023
107
Minions Killed
96
0
Camps Cleared
0
991,922
Distance Traveled
922,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,668
867
37
4
0
170,650
0
L
Raijin
7,508
751
31
3
0
159,929
0
W
Olorun
8,801
880
63
6
0
171,620
0
W
Sun Wukong
8,596
860
5
1
0
223,676
0
W
Sobek
8,061
806
2
0
0
180,807
0
L
Set
6,847
685
13
1
0
180,011
1
W
Fenrir
8,027
803
13
1
0
223,763
0
L
Osiris
6,751
675
15
2
0
215,058
0
W
Anubis
9,429
943
24
2
0
192,056
0
L
Artio
7,249
725
0
0
0
196,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role