Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
dOyL
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Anubis
Anubis
robertoBZH29
Anubis
Level 127
God Stats
3W - 2L
1,754 SR
Queue Stats
192W - 212L
1,532 Elo+
Solo
Fenrir
Fenrir
streetwagabond
Fenrir
Level 154
God Stats
2W - 3L
1,624 SR
Queue Stats
179W - 185L
1,521 Elo+
Solo
Vulcan
Vulcan
xDanteVergilx
Vulcan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,571 Elo+
Solo
Team Averages
Level 112
1,576 SR
1,486 Elo+

VS

Team Averages
Level 98
1,349 SR
1,521 Elo+
Sol
Sol
D4rkKn1fe239
Sol
Level 117
God Stats
5W - 7L
1,360 SR
Queue Stats
242W - 229L
1,489 Elo+
Party 1
Da Ji
Da Ji
FelsSplitter773
Da Ji
Level 148
God Stats
1W - 3L
1,068 SR
Queue Stats
149W - 149L
1,515 Elo+
Party 1
Charon
Charon
KitsKaboodle
Charon
Level 96
God Stats
1W - 0L
1,561 SR
Queue Stats
78W - 79L
1,493 Elo+
Solo
Awilix
Awilix
Mayastra
Awilix
Level 111
God Stats
2W - 1L
1,256 SR
Queue Stats
178W - 164L
1,540 Elo+
Solo
Fafnir
Fafnir
SupportOnTren
Fafnir
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
102W - 75L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
4,504
751
911
1,434
925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
dOyL
Yu Huang
5
0 / 1 / 0
4,504
751
1,103
1,015
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 3 / 1
7,485
1,248
5,068
7,473
3,784
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
5,694
949
3,990
8,047
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 2
6,371
1,062
7,512
6,544
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
7,292
1,215
6,561
5,785
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 7
6,924
1,154
5,524
6,312
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
11
1 / 1 / 12
6,835
1,139
4,475
5,510
5,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Mayastra
Awilix
12
3 / 1 / 11
6,958
1,160
3,613
5,008
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 8
7,125
1,188
3,474
6,884
6,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
14
14
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
3
2
9
3.75
W
4
3
7
2.5
W
Charon
1
1
12
7
W
Awilix
Mayastra
Awilix
3
1
11
8.5
W
3
2
8
3.5
L
Yu Huang
dOyL
Yu Huang
0
1
0
0
L
Anubis
4
3
1
1.5
L
1
4
4
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
23,647
24,513
Taken
29,499
14,030
Mitigated
20,251
4,388
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
911
231
0
174
1,434
925
0
1,060
374
0
911
W
6,561
1,859
428
2,282
5,785
2,332
1,848
3,309
2,391
20,006
0
W
5,524
990
644
1,099
6,312
3,516
643
2,325
3,825
0
9,077
W
Charon
4,475
542
1,333
1,294
5,510
5,151
529
2,968
2,370
10,150
0
W
Awilix
Mayastra
Awilix
3,613
1,063
887
1,245
5,008
2,342
754
2,747
2,261
0
5,390
W
3,474
553
0
1,824
6,884
6,910
589
2,334
4,459
9,339
0
L
Yu Huang
dOyL
Yu Huang
1,103
292
0
8
1,015
355
0
566
449
1,783
0
L
Anubis
5,068
234
276
2,343
7,473
3,784
0
4,628
2,845
17,429
0
L
3,990
536
415
718
8,047
6,542
0
4,850
3,197
0
4,459
L
7,512
2,021
167
287
6,544
2,424
0
3,406
3,138
14,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
35,134
51
Minions Killed
76
0
Camps Cleared
0
399,376
Distance Traveled
615,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,504
751
0
0
0
22,527
0
W
Sol
7,292
1,215
40
7
0
110,601
0
W
Da Ji
6,924
1,154
14
2
0
117,686
0
W
Charon
6,835
1,139
6
1
0
128,076
0
W
Awilix
6,958
1,160
4
1
0
140,536
0
W
Fafnir
7,125
1,188
12
2
0
118,144
0
L
Yu Huang
4,504
751
0
0
0
28,553
0
L
Anubis
7,485
1,248
36
6
0
115,177
0
L
Fenrir
5,694
949
2
0
0
122,246
0
L
Vulcan
6,371
1,062
13
2
0
110,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role