Player Matchup

Neith
Neith
DatBoy iori
Neith
Level 109
God Stats
13W - 9L
1,416 SR
Queue Stats
263W - 254L
1,445 Elo+
Party 2
Hades
Hades
ScantYew9166888
Hades
Level 109
God Stats
14W - 10L
1,569 SR
Queue Stats
684W - 665L
1,537 Elo+
Solo
Sylvanus
Sylvanus
ZombiedolphN
Sylvanus
Level 11
God Stats
1W - 5L
1,075 SR
Queue Stats
36W - 68L
1,139 Elo+
Party 2
Surtr
Surtr
fabian1406
Surtr
Level 86
God Stats
11W - 6L
1,466 SR
Queue Stats
205W - 177L
1,540 Elo+
Solo
Hel
Hel
finnhark123
Hel
Level 125
God Stats
27W - 22L
1,488 SR
Queue Stats
330W - 323L
1,526 Elo+
Solo
Team Averages
Level 88
1,403 SR
1,437 Elo+

VS

Team Averages
Level 107
1,574 SR
1,468 Elo+
Chaac
Chaac
TJizzle380
Chaac
Level 159
God Stats
0W - 3L
1,536 SR
Queue Stats
154W - 166L
1,458 Elo+
Solo
Arachne
Arachne
VapingWeeb420
Arachne
Level 102
God Stats
4W - 3L
1,751 SR
Queue Stats
41W - 49L
1,462 Elo+
Party 1
Hades
Hades
chapandorf
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,457 Elo+
Party 1
Geb
Geb
pwesublime
Geb
Level 87
God Stats
2W - 1L
1,667 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Ix Chel
Ix Chel
vicente69
Ix Chel
Level 100
God Stats
1W - 4L
1,416 SR
Queue Stats
41W - 49L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,164
633
536
945
265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,669
734
775
4,587
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ZombiedolphN
Sylvanus
5
0 / 0 / 0
3,446
689
189
2,703
1,169
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
7
1 / 0 / 0
4,313
863
2,305
3,695
1,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,457
691
1,084
2,218
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 0
3,265
653
778
3,495
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
5
0 / 0 / 0
3,088
618
1,520
2,550
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
6
0 / 1 / 0
3,455
691
1,733
4,099
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
969
194
0
0
0
Ix Chel
vicente69
Ix Chel
5
0 / 0 / 0
3,177
635
1,507
1,736
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
L
Chaac
0
0
0
0
L
Arachne
0
0
0
0
W
Sylvanus
ZombiedolphN
Sylvanus
0
0
0
0
L
Hades
0
1
0
0
W
Surtr
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Ix Chel
vicente69
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,889
Damage
5,538
14,148
Taken
11,880
5,591
Mitigated
4,607
8,584
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
536
51
0
206
945
265
628
0
945
0
17,379
W
775
138
0
3,576
4,587
1,643
0
594
3,919
17,230
0
L
Chaac
778
189
0
2,453
3,495
1,833
0
392
3,103
0
14,364
L
Arachne
1,520
1,420
0
806
2,550
719
0
519
2,031
0
10,886
W
Sylvanus
ZombiedolphN
Sylvanus
189
130
393
1,209
2,703
1,169
506
342
2,315
7,453
0
L
Hades
1,733
143
0
1,749
4,099
1,545
0
117
3,982
14,768
0
W
Surtr
2,305
1,104
0
1,496
3,695
1,997
0
1,733
1,962
405
22,166
W
1,084
88
192
1,512
2,218
517
0
401
1,767
18,873
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
vicente69
Ix Chel
1,507
406
284
549
1,736
510
0
1,137
599
17,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,049
Gold Earned
13,954
156
Minions Killed
114
0
Camps Cleared
0
440,938
Distance Traveled
394,145
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,164
633
17
3
0
78,567
0
W
Hades
3,669
734
48
10
0
94,394
2
L
Chaac
3,265
653
26
5
0
90,466
0
L
Arachne
3,088
618
24
5
0
129,620
0
W
Sylvanus
3,446
689
21
4
0
67,950
0
L
Hades
3,455
691
29
6
0
77,338
1
W
Surtr
4,313
863
40
8
0
99,889
4
W
Hel
3,457
691
30
6
0
100,138
0
L
Geb
969
194
0
0
0
0
0
L
Ix Chel
3,177
635
35
7
0
96,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role