Player Matchup

Thanatos
Thanatos
Krusenklaus
Thanatos
Level 51
God Stats
7W - 16L
1,437 SR
Queue Stats
16W - 28L
1,131 Elo+
Solo
Surtr
Surtr
Zekrom570_
Surtr
Level 67
God Stats
9W - 10L
1,470 SR
Queue Stats
168W - 149L
1,377 Elo+
Party 1
Merlin
Merlin
paulypjr587
Merlin
Level 29
God Stats
6W - 6L
1,454 SR
Queue Stats
168W - 140L
1,388 Elo+
Party 1
Team Averages
Level 49
1,454 SR
1,299 Elo+

VS

Team Averages
Level 54
1,422 SR
1,332 Elo+
Sol
Sol
Caraagraph
Sol
Level 33
God Stats
69W - 79L
1,420 SR
Queue Stats
95W - 113L
1,323 Elo+
Solo
Loki
Loki
IITragicII1162
Loki
Level 65
God Stats
13W - 16L
1,706 SR
Queue Stats
41W - 45L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
xxharymcnugget
Ah Puch
Level 63
God Stats
29W - 36L
1,141 SR
Queue Stats
77W - 91L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krusenklaus
Thanatos
14
4 / 8 / 5
11,946
796
7,760
13,517
5,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
15
6 / 1 / 7
12,916
861
8,365
11,105
9,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
4 / 1 / 5
12,382
825
12,683
10,117
4,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
11,087
739
10,801
15,751
4,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 3 / 4
9,861
657
3,441
7,633
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 3
11,848
790
12,045
11,544
3,602
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
9
10
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
2
3
4
1.33
W
Thanatos
Krusenklaus
Thanatos
4
8
5
0.81
W
Surtr
6
1
7
9.5
W
Merlin
4
1
5
6.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
26,287
34,739
Taken
34,928
18,869
Mitigated
9,955
6,980
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,801
2,734
0
4,832
15,751
4,125
110
6,508
9,243
53,059
0
L
3,441
932
112
407
7,633
2,228
0
1,912
5,721
0
13,757
W
Thanatos
Krusenklaus
Thanatos
7,760
1,908
266
4,304
13,517
5,715
1,446
8,644
4,873
0
26,974
W
Surtr
8,365
3,363
0
2,410
11,105
9,044
512
7,045
4,060
2,093
32,498
W
Merlin
12,683
771
0
0
10,117
4,110
662
7,833
2,284
66,869
0
L
12,045
586
0
84
11,544
3,602
34
5,540
6,004
55,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
32,796
156
Minions Killed
158
0
Camps Cleared
0
846,496
Distance Traveled
646,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,087
739
77
5
0
237,257
0
L
Loki
9,861
657
14
1
0
164,642
0
W
Thanatos
11,946
796
24
2
0
269,935
0
W
Surtr
12,916
861
45
3
0
299,388
0
W
Merlin
12,382
825
87
6
0
277,173
0
L
Ah Puch
11,848
790
67
4
0
244,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role