Player Matchup

Vulcan
Vulcan
Diggadi
Vulcan
Level 176
God Stats
11W - 6L
1,598 SR
Queue Stats
616W - 601L
1,423 Elo+
Party 2
Fenrir
Fenrir
HammerT1me10
Fenrir
Level 156
God Stats
2W - 0L
1,628 SR
Queue Stats
14W - 8L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
Ngolliday
Kuzenbo
Level 157
God Stats
16W - 15L
1,547 SR
Queue Stats
452W - 433L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OH_Triumph
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 279L
1,451 Elo+
Solo
Merlin
Merlin
sosayta
Merlin
Level 170
God Stats
4W - 3L
1,472 SR
Queue Stats
305W - 290L
1,501 Elo+
Solo
Team Averages
Level 157
1,549 SR
1,482 Elo+

VS

Team Averages
Level 112
1,549 SR
1,458 Elo+
Jing Wei
Jing Wei
DaBicNoodle
Jing Wei
Level 148
God Stats
3W - 1L
1,883 SR
Queue Stats
259W - 256L
1,469 Elo+
Solo
Raijin
Raijin
ElTacoTanko
Raijin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 42L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
MooseIsLoose602
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,569 Elo+
Solo
Hercules
Hercules
The UPS Panda
Hercules
Level 145
God Stats
2W - 4L
1,230 SR
Queue Stats
507W - 525L
1,459 Elo+
Party 1
Geb
Geb
chancyab
Geb
Level 148
God Stats
19W - 11L
1,632 SR
Queue Stats
507W - 521L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Diggadi
Vulcan
17
3 / 0 / 10
10,687
763
24,464
4,897
2,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
10 / 3 / 8
11,776
841
14,678
24,650
22,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kuzenbo
Ngolliday
Kuzenbo
17
3 / 2 / 9
10,974
784
9,579
14,309
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
OH_Triumph
Ah Muzen Cab
19
3 / 0 / 12
10,699
764
14,368
10,487
5,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
sosayta
Merlin
17
1 / 1 / 7
10,099
721
13,680
6,837
3,783
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaBicNoodle
Jing Wei
15
1 / 5 / 2
9,261
662
9,101
11,329
5,076
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
0 / 6 / 6
9,273
662
8,323
14,158
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
MooseIsLoose602
Gilgamesh
15
2 / 4 / 2
9,074
648
10,560
16,635
15,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
The UPS Panda
Hercules
17
2 / 2 / 3
9,194
657
7,324
19,925
16,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 4
9,721
694
13,219
20,767
15,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
20
Kills
6
6
Deaths
20
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DaBicNoodle
Jing Wei
1
5
2
0.4
W
Vulcan
Diggadi
Vulcan
3
0
10
8
L
Raijin
0
6
6
0.5
W
Fenrir
10
3
8
4.67
L
Gilgamesh
MooseIsLoose602
Gilgamesh
2
4
2
0.75
W
Kuzenbo
Ngolliday
Kuzenbo
3
2
9
3.75
W
Ah Muzen Cab
OH_Triumph
Ah Muzen Cab
3
0
12
9
L
Hercules
The UPS Panda
Hercules
2
2
3
1.75
L
1
3
4
1
W
Merlin
sosayta
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,769
Damage
48,527
61,180
Taken
82,814
59,202
Mitigated
59,501
22,343
Healing
34,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DaBicNoodle
Jing Wei
9,101
7,629
1,505
991
11,329
5,076
0
6,845
4,123
0
26,665
W
Vulcan
Diggadi
Vulcan
24,464
18,132
396
700
4,897
2,606
1,017
2,582
2,217
47,293
0
L
Raijin
8,323
1,320
1,010
947
14,158
6,830
0
7,178
6,609
33,718
0
W
Fenrir
14,678
2,983
397
10,150
24,650
22,087
714
7,873
16,386
2,070
18,038
L
Gilgamesh
MooseIsLoose602
Gilgamesh
10,560
2,471
1,617
4,030
16,635
15,420
0
7,498
9,008
615
27,263
W
Kuzenbo
Ngolliday
Kuzenbo
9,579
1,980
2,283
3,345
14,309
24,940
800
4,508
9,488
16,369
0
W
Ah Muzen Cab
OH_Triumph
Ah Muzen Cab
14,368
3,599
1,174
1,044
10,487
5,786
882
4,344
6,052
0
33,113
L
Hercules
The UPS Panda
Hercules
7,324
1,217
2,300
10,895
19,925
16,769
0
13,711
5,716
0
17,940
L
13,219
395
3,273
8,123
20,767
15,406
0
12,055
8,213
25,067
0
W
Merlin
sosayta
Merlin
13,680
212
1,508
1,346
6,837
3,783
830
2,850
3,942
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
46,523
175
Minions Killed
205
0
Camps Cleared
0
1,458,317
Distance Traveled
1,324,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,261
662
47
3
0
240,800
0
W
Vulcan
10,687
763
63
5
0
328,043
0
L
Raijin
9,273
662
73
5
0
227,436
0
W
Fenrir
11,776
841
17
1
0
302,502
0
L
Gilgamesh
9,074
648
46
3
0
281,679
0
W
Kuzenbo
10,974
784
15
1
0
260,977
0
W
Ah Muzen Cab
10,699
764
29
2
0
317,946
0
L
Hercules
9,194
657
27
2
0
282,987
0
L
Geb
9,721
694
12
1
0
291,773
0
W
Merlin
10,099
721
51
4
0
248,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role