Player Matchup

Ymir
Ymir
Tanqueamatox
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
Tototul
Janus
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Chernobog
Chernobog
Valen_rodrigueze
Chernobog
Level 44
God Stats
1W - 1L
1,372 SR
Queue Stats
9W - 8L
1,252 Elo+
Party 1
Team Averages
Level 21
1,392 SR
1,312 Elo+

VS

Team Averages
Level 73
1,484 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aaltoguizo
Tsukuyomi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
X4VIERR
Kuzenbo
Level 62
God Stats
11W - 12L
1,452 SR
Queue Stats
329W - 353L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,760
705
2,838
10,636
7,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Tototul
Janus
10
1 / 7 / 2
8,035
730
4,153
10,728
3,625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
11
1 / 4 / 1
8,046
731
6,365
11,860
4,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
10 / 0 / 5
10,811
983
16,247
6,642
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Aaltoguizo
Tsukuyomi
11
4 / 2 / 7
9,639
876
8,422
9,292
3,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
X4VIERR
Kuzenbo
12
1 / 1 / 8
9,138
831
5,252
13,691
16,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
0
5
12.5
W
Tsukuyomi
Aaltoguizo
Tsukuyomi
4
2
7
3.75
L
1
4
1
0.38
L
Janus
Tototul
Janus
1
7
2
0.29
L
Chernobog
1
4
1
0.38
W
Kuzenbo
X4VIERR
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
29,921
33,224
Taken
29,625
15,327
Mitigated
22,701
1,028
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,247
486
0
3,187
6,642
2,543
638
1,526
5,116
50,757
0
W
Tsukuyomi
Aaltoguizo
Tsukuyomi
8,422
2,180
0
2,742
9,292
3,356
713
2,702
5,726
0
37,885
L
2,838
817
0
250
10,636
7,624
0
7,092
3,544
8,509
0
L
Janus
Tototul
Janus
4,153
773
0
250
10,728
3,625
0
7,154
3,574
20,405
0
L
Chernobog
6,365
3,847
0
528
11,860
4,078
0
7,598
4,262
0
30,062
W
Kuzenbo
X4VIERR
Kuzenbo
5,252
2,231
0
1,471
13,691
16,802
292
4,143
9,099
22,454
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
29,588
70
Minions Killed
121
0
Camps Cleared
0
484,933
Distance Traveled
642,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,811
983
59
5
0
217,283
3
W
Tsukuyomi
9,639
876
40
4
0
211,249
2
L
Ymir
7,760
705
2
0
0
145,053
0
L
Janus
8,035
730
39
4
0
154,163
0
L
Chernobog
8,046
731
29
3
0
185,717
0
W
Kuzenbo
9,138
831
22
2
0
213,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role