Player Matchup

Thor
Thor
Gold V
Bendizzle13
Thor
Gold V
Level 191
God Stats
2W - 5L
1,394 SR
Queue Stats
81W - 80L
1,301 MMR
Party 1
Ra
Ra
Silver II
Scooby_DaddyD00
Ra
Silver II
Level 138
God Stats
4W - 1L
1,371 SR
Queue Stats
169W - 185L
1,066 MMR
Party 1
Athena
Athena
Silver I
TerdyBirdySoSa
Athena
Silver I
Level 123
God Stats
3W - 0L
1,488 SR
Queue Stats
282W - 290L
1,176 MMR
Solo
Rama
Rama
Silver II
Tydontdy9
Rama
Silver II
Level 99
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 55L
1,075 MMR
Party 2
Surtr
Surtr
Silver II
iNfamouSNICK
Surtr
Silver II
Level 137
God Stats
6W - 4L
1,467 SR
Queue Stats
16W - 18L
1,269 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,398 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,439 SR
1,236 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
ArmedSOULGOLD
Scylla
Gold V
Level 159
God Stats
2W - 3L
1,465 SR
Queue Stats
300W - 302L
1,147 MMR
Solo
Nemesis
Nemesis
Silver II
M9PI
Nemesis
Silver II
Level 103
God Stats
1W - 3L
1,437 SR
Queue Stats
88W - 101L
1,090 MMR
Party 3
Bellona
Bellona
Silver V
baIenki
Bellona
Silver V
Level 86
God Stats
2W - 6L
1,352 SR
Queue Stats
24W - 31L
1,266 MMR
Party 3
Aphrodite
Aphrodite
Silver II
xllHashi
Aphrodite
Silver II
Level 62
God Stats
19W - 19L
1,443 SR
Queue Stats
106W - 112L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,437
634
1,859
4,795
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 1
5,000
714
2,996
3,789
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 3
4,244
606
2,156
6,341
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
7
0 / 0 / 0
4,288
613
1,820
2,021
598
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 0
5,452
779
1,994
3,997
2,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
LokiArachneAo KuangMaman BrigitteGanesha

VS

Bans
PoseidonAwilixNeithAnubisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 0 / 0
4,314
616
2,024
3,669
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,168
595
1,485
2,506
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
M9PI
Nemesis
6
0 / 2 / 0
3,547
507
2,692
5,798
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
baIenki
Bellona
4
0 / 2 / 0
3,403
486
958
3,936
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
xllHashi
Aphrodite
6
0 / 1 / 1
3,933
562
2,055
4,490
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
0
1
L
0
1
0
0
W
1
0
2
2
L
Nemesis
M9PI
Nemesis
0
2
0
0
W
3
0
1
3.5
W
0
1
3
1.5
W
Rama
0
0
0
0
L
Bellona
baIenki
Bellona
0
2
0
0
W
2
0
0
2
L
Aphrodite
xllHashi
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,825
Damage
9,214
20,943
Taken
20,399
8,552
Mitigated
9,094
8,455
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,024
1,347
0
1,105
3,669
1,340
0
907
2,762
0
27,372
L
1,485
179
0
630
2,506
709
0
964
1,450
23,023
0
W
1,859
233
0
1,045
4,795
1,531
0
362
4,399
0
24,626
L
Nemesis
M9PI
Nemesis
2,692
1,257
0
1,984
5,798
1,953
0
2,019
3,685
0
16,796
W
2,996
416
432
1,347
3,789
1,348
0
855
2,830
30,742
0
W
2,156
830
109
2,261
6,341
3,064
0
1,937
4,380
9,757
0
W
Rama
1,820
1,733
0
972
2,021
598
0
224
1,797
0
27,493
L
Bellona
baIenki
Bellona
958
337
0
590
3,936
2,623
0
87
3,849
0
10,798
W
1,994
1,045
0
2,289
3,997
2,011
441
0
3,997
784
30,283
L
Aphrodite
xllHashi
Aphrodite
2,055
692
786
2,219
4,490
2,469
0
1,044
3,414
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
19,365
221
Minions Killed
173
0
Camps Cleared
0
688,527
Distance Traveled
596,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,314
616
60
9
0
114,645
0
L
Scylla
4,168
595
52
7
0
133,411
0
W
Thor
4,437
634
42
6
0
143,666
0
L
Nemesis
3,547
507
26
4
0
142,305
0
W
Ra
5,000
714
70
10
0
154,372
0
W
Athena
4,244
606
14
2
0
144,903
2
W
Rama
4,288
613
49
7
0
122,648
0
L
Bellona
3,403
486
18
3
0
85,144
0
W
Surtr
5,452
779
46
7
0
122,938
0
L
Aphrodite
3,933
562
17
2
0
120,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role