Player Matchup

Geb
Geb
Baron Crunch
Geb
Level 22
God Stats
1W - 9L
1,500 SR
Queue Stats
15W - 43L
1,346 Elo+
Party 1
Mercury
Mercury
Greenmuppet5
Mercury
Level 28
God Stats
0W - 5L
1,264 SR
Queue Stats
48W - 73L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
Littleviking1
Baron Samedi
Level 19
God Stats
5W - 5L
1,311 SR
Queue Stats
9W - 13L
1,282 Elo+
Party 1
Neith
Neith
Rushrubes
Neith
Level 30
God Stats
1W - 6L
1,379 SR
Queue Stats
3W - 19L
1,248 Elo+
Party 1
Chang'e
Chang'e
TasteeBee5538
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,347 Elo+
Party 1
Team Averages
Level 24
1,391 SR
1,315 Elo+

VS

Team Averages
Level 102
1,560 SR
1,505 Elo+
Janus
Janus
Creador9272
Janus
Level 67
God Stats
14W - 13L
1,489 SR
Queue Stats
87W - 74L
1,508 Elo+
Party 2
Terra
Terra
adrigp1507
Terra
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
201W - 198L
1,535 Elo+
Party 2
Ratatoskr
Ratatoskr
alexgp1306
Ratatoskr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 122L
1,504 Elo+
Party 2
Neith
Neith
nuriiamb
Neith
Level 68
God Stats
6W - 5L
1,579 SR
Queue Stats
120W - 116L
1,481 Elo+
Party 2
Chaac
Chaac
vjurado98
Chaac
Level 145
God Stats
9W - 2L
1,679 SR
Queue Stats
551W - 528L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,288
529
2,549
6,176
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Greenmuppet5
Mercury
11
1 / 2 / 0
6,163
616
3,599
9,869
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Littleviking1
Baron Samedi
8
0 / 4 / 0
4,566
457
3,041
7,503
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rushrubes
Neith
8
0 / 2 / 0
4,707
471
4,369
6,281
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
10
0 / 3 / 1
5,417
542
5,049
9,344
3,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,922
692
6,788
4,549
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
0 / 0 / 4
5,621
562
3,126
7,750
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
alexgp1306
Ratatoskr
12
6 / 1 / 2
7,227
723
6,177
7,191
2,792
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
nuriiamb
Neith
9
1 / 0 / 2
5,180
518
3,848
3,535
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Chaac
vjurado98
Chaac
11
2 / 0 / 1
7,011
701
5,432
10,767
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
2
4
L
Mercury
Greenmuppet5
Mercury
1
2
0
0.5
L
Baron Samedi
Littleviking1
Baron Samedi
0
4
0
0
L
Neith
Rushrubes
Neith
0
2
0
0
L
Chang'e
0
3
1
0.17
W
Terra
0
0
4
2
W
Ratatoskr
alexgp1306
Ratatoskr
6
1
2
7
W
Neith
nuriiamb
Neith
1
0
2
2
W
Chaac
vjurado98
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
25,371
39,173
Taken
33,792
16,959
Mitigated
15,874
9,959
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,549
296
0
1,829
6,176
4,140
0
1,216
4,960
22,143
0
W
6,788
824
0
1,500
4,549
1,745
688
2,971
1,578
52,828
0
L
Mercury
Greenmuppet5
Mercury
3,599
1,629
0
1,270
9,869
3,485
0
1,268
8,523
0
46,496
L
Baron Samedi
Littleviking1
Baron Samedi
3,041
115
0
769
7,503
3,485
0
4,968
2,200
22,122
0
L
Neith
Rushrubes
Neith
4,369
1,143
0
1,300
6,281
2,092
0
2,011
4,232
0
27,870
L
Chang'e
5,049
619
160
4,631
9,344
3,757
0
0
9,344
37,545
0
W
Terra
3,126
646
1,256
1,915
7,750
4,202
0
1,671
6,079
18,346
0
W
Ratatoskr
alexgp1306
Ratatoskr
6,177
1,738
0
997
7,191
2,792
0
352
6,839
0
54,272
W
Neith
nuriiamb
Neith
3,848
1,058
0
754
3,535
1,205
0
709
2,826
0
32,735
W
Chaac
vjurado98
Chaac
5,432
826
0
4,096
10,767
5,930
0
4,936
5,831
0
51,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
31,961
243
Minions Killed
338
0
Camps Cleared
0
997,457
Distance Traveled
1,126,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,288
529
18
2
0
179,963
5
W
Janus
6,922
692
92
9
0
224,368
0
L
Mercury
6,163
616
79
8
0
248,428
0
L
Baron Samedi
4,566
457
31
3
0
174,479
1
L
Neith
4,707
471
61
6
0
195,641
0
L
Chang'e
5,417
542
54
5
0
198,946
0
W
Terra
5,621
562
24
2
0
237,416
0
W
Ratatoskr
7,227
723
87
9
0
243,053
0
W
Neith
5,180
518
56
6
0
194,470
6
W
Chaac
7,011
701
79
8
0
227,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role