Player Matchup

Merlin
Merlin
SpideyCap8899
Merlin
Level 50
God Stats
67W - 73L
1,368 SR
Queue Stats
215W - 230L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
powermop23
Gilgamesh
Level 68
God Stats
3W - 3L
1,643 SR
Queue Stats
30W - 30L
1,396 Elo+
Solo
Anhur
Anhur
thevitaminx
Anhur
Level 44
God Stats
60W - 73L
1,444 SR
Queue Stats
118W - 142L
1,383 Elo+
Solo
Team Averages
Level 54
1,485 SR
1,373 Elo+

VS

Team Averages
Level 56
1,549 SR
1,351 Elo+
Chang'e
Chang'e
Astral_Nugget_TV
Chang'e
Level 62
God Stats
4W - 1L
1,793 SR
Queue Stats
50W - 47L
1,315 Elo+
Solo
Anubis
Anubis
Recruta-_-Br
Anubis
Level 62
God Stats
49W - 54L
1,494 SR
Queue Stats
260W - 314L
1,375 Elo+
Solo
Hercules
Hercules
xXKingDardenXx
Hercules
Level 45
God Stats
6W - 12L
1,362 SR
Queue Stats
56W - 58L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
9,716
810
10,885
8,850
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
powermop23
Gilgamesh
11
0 / 4 / 6
8,492
708
7,083
14,751
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 2
9,546
796
6,414
11,604
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
10,140
845
10,608
11,145
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
12
3 / 5 / 8
9,451
788
7,252
11,228
4,642
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
2 / 2 / 8
8,927
744
8,861
11,552
10,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
12
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Anubis
3
5
8
1.4
L
4
5
5
1.3
L
Gilgamesh
powermop23
Gilgamesh
0
4
6
0.75
L
5
4
2
1.5
W
Hercules
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
26,721
35,205
Taken
33,925
15,696
Mitigated
18,853
5,310
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,608
795
1,080
1,603
11,145
3,234
21
2,795
8,191
30,444
0
W
Anubis
7,252
283
230
3,415
11,228
4,642
1,074
3,690
7,240
28,035
0
L
10,885
1,548
0
1,358
8,850
2,836
207
3,725
5,125
47,979
0
L
Gilgamesh
powermop23
Gilgamesh
7,083
1,439
0
2,729
14,751
9,666
52
7,729
7,022
0
15,410
L
6,414
4,314
0
1,223
11,604
3,194
832
7,197
4,407
0
21,261
W
Hercules
8,861
2,043
0
2,085
11,552
10,977
120
5,028
6,049
486
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
28,518
104
Minions Killed
81
0
Camps Cleared
0
603,078
Distance Traveled
611,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,140
845
27
2
0
215,394
0
W
Anubis
9,451
788
35
3
0
176,568
0
L
Merlin
9,716
810
56
5
0
180,200
0
L
Gilgamesh
8,492
708
19
2
0
226,731
0
L
Anhur
9,546
796
29
2
0
196,147
3
W
Hercules
8,927
744
19
2
0
219,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role