Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DAM3GE
Hercules
Level 157
God Stats
2W - 0L
1,635 SR
Queue Stats
295W - 249L
1,588 Elo+
Party 2
Camazotz
Camazotz
FINAlduck
Camazotz
Level 29
God Stats
6W - 4L
1,414 SR
Queue Stats
79W - 63L
1,595 Elo+
Party 2
Rama
Rama
IcarusMain
Rama
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 6L
1,680 Elo+
Party 1
Ix Chel
Ix Chel
iiWrexity
Ix Chel
Level 145
God Stats
20W - 5L
1,646 SR
Queue Stats
67W - 62L
1,560 Elo+
Party 2
Team Averages
Level 93
1,539 SR
1,584 Elo+

VS

Team Averages
Level 97
1,690 SR
1,629 Elo+
Kukulkan
Kukulkan
HuhDURMEDisGOOD
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
IcyYep
Gilgamesh
Level 108
God Stats
4W - 2L
1,666 SR
Queue Stats
191W - 170L
1,602 Elo+
Solo
Rama
Rama
MainManThomas
Rama
Level 42
God Stats
1W - 1L
1,971 SR
Queue Stats
12W - 4L
1,744 Elo+
Solo
Terra
Terra
ZapZar
Terra
Level 145
God Stats
1W - 2L
1,875 SR
Queue Stats
137W - 109L
1,594 Elo+
Solo
Loki
Loki
lestwins200000
Loki
Level 147
God Stats
4W - 3L
1,438 SR
Queue Stats
204W - 177L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 2 / 2
4,638
580
2,958
8,107
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
DAM3GE
Hercules
9
1 / 1 / 0
5,268
659
4,308
5,726
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
FINAlduck
Camazotz
10
5 / 1 / 2
6,022
753
5,571
10,351
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,901
613
4,395
4,944
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
iiWrexity
Ix Chel
9
0 / 0 / 4
5,389
674
1,976
4,090
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 1 / 0
3,361
420
1,001
1,092
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
IcyYep
Gilgamesh
9
0 / 1 / 1
5,225
653
3,623
7,927
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 1 / 2
4,543
568
6,592
6,320
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
ZapZar
Terra
7
2 / 2 / 2
5,278
660
3,847
8,122
5,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,037
630
3,647
6,665
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
5
5
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
2
0.5
W
Hercules
DAM3GE
Hercules
1
1
0
1
W
Camazotz
FINAlduck
Camazotz
5
1
2
6
L
Kukulkan
0
1
0
0
W
1
1
1
1.5
L
Gilgamesh
IcyYep
Gilgamesh
0
1
1
0.5
L
1
1
2
2
L
Terra
ZapZar
Terra
2
2
2
1.5
W
Ix Chel
iiWrexity
Ix Chel
0
0
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
18,710
33,218
Taken
30,126
16,722
Mitigated
15,424
12,430
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,958
910
0
2,620
8,107
5,089
0
1,848
6,259
8,311
0
W
Hercules
DAM3GE
Hercules
4,308
919
0
2,278
5,726
5,063
0
0
5,726
0
32,247
W
Camazotz
FINAlduck
Camazotz
5,571
2,188
0
4,145
10,351
3,482
0
1,481
8,870
0
38,043
L
Kukulkan
1,001
478
0
227
1,092
307
0
409
683
6,021
0
W
4,395
3,641
0
1,616
4,944
1,633
0
1,335
3,609
0
31,614
L
Gilgamesh
IcyYep
Gilgamesh
3,623
1,283
0
1,280
7,927
5,575
0
0
7,389
0
29,190
L
6,592
5,799
0
3,462
6,320
1,982
0
1,612
4,708
0
34,946
L
Terra
ZapZar
Terra
3,847
858
314
2,867
8,122
5,107
0
1,179
6,943
11,942
0
W
Ix Chel
iiWrexity
Ix Chel
1,976
464
420
1,351
4,090
1,455
0
760
3,330
37,510
0
L
3,647
1,254
0
750
6,665
2,453
0
1,734
4,931
0
36,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
23,444
238
Minions Killed
222
0
Camps Cleared
0
854,991
Distance Traveled
744,027
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,638
580
8
1
0
156,164
0
W
Hercules
5,268
659
67
8
0
167,121
2
W
Camazotz
6,022
753
46
6
0
184,083
0
L
Kukulkan
3,361
420
20
3
0
39,003
0
W
Rama
4,901
613
51
6
0
160,540
2
L
Gilgamesh
5,225
653
62
8
0
178,925
0
L
Rama
4,543
568
64
8
0
144,429
0
L
Terra
5,278
660
18
2
0
172,862
2
W
Ix Chel
5,389
674
66
8
0
187,083
0
L
Loki
5,037
630
58
7
0
208,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role